This roleplay is currently [b]ACCEPTING[/b] (We are not accepting anymore Captains, or new ships until we have more crew members as a whole.) [center][img]http://d3qvyul2tp4j8.cloudfront.net/i/Vjk_YXUnps.jpg[/img] [url=http://www.roleplayerguild.com/topics/3986/posts/ooc?page=1#post-53239]Interest Check[/url] | [url=http://www.roleplayerguild.com/topics/5228/posts/ooc]Character Bin[/url] [i]GMs: Mizuho CloudyDreams Bird[/center] In the 18th century, sea travel was at an all time high. With the discovery of the New World, many people were beginning to venture out into the stormy seas with different objectives in mind. Perhaps it's to conquer land and gain fame, have a new start, pan for gold in the New World, or pillage and plunder the plentiful ships foolish enough to challenge the pirates. One reason that has everyone looking towards the ocean, is the legend of buried treasure... Many stories of treasures call out the adventurous, and it's true that the discovery of such treasure will make you rich beyond you're wildest imagination. Yet one story stands out from the others. The real name of this treasure is forgotten, as it is an ancient tale. Now, it's known as The Touch of Midas. It's rumored to be the single greatest group of lavish jewels, gold, silver, and valuables. The ownership of such a treasure will easily make one the richest person in history. Not only that, The Touch of Midas is said to have been blessed with magic. According to legend, the finder of The Touch of Midas will be able to turn the tides, control the winds, bend the entire world to their will. Whether The Touch of Midas will be used for good or evil, is solely up to it's lucky discoverer. A divine being is said to have hid The Touch of Midas to prevent it from falling into the wrong hands... Due to the wealth and power one could gain from finding The Touch of Midas, many people are on the search for it. Many countries, including Britain, France, and Spain have sent people to go look for it. Many hopeful commoners have scraped money together to afford a ship to find The Touch of Midas. And of course, the pirates were scouring the waters as well. Will you join the hunt for The Touch of Midas? And thus, our story begins...[/i] --- [b]Rules[/b] --All Guild rules apply. --The GMs are your benevolent gods. Listen to us, and you will have a good time. --No fights in the OOC! We're all friends here. --Absolutely no Mary/Gary Sues, they will be denied. Besides, perfection is boring. --As this is a pirate RP, there will be fights, and presumably deaths. No auto-killing, god-modding etc of any sort. If someone is going to die, discuss it with them first, and get their permission. --This is a casual roleplay, so please post at least a paragraph at the bare minimum. Of course, more is always great! Just remember, quality over quantity. --Swearing is allowed, but keep it in moderation. --There will be no posting order/limit. We just request that you be mindful of the people who haven't posted in a while. --As of right now, there will be a character limit of three people. --If you can't post, want to drop, or anything like that. Let us know. This is so crucial. We won't make you walk the plank, we promise. --Have fun! This is required. Why are you roleplaying if you're not having fun?! --- [hider=Special Ability Guidelines]This roleplay allows some extra abilities to aid your character. However, there are some rules about this that you must abide. --There is absolutely no elemental manipulation of any kind. (This includes waterbending-esque abilities, ability to control the weather, etc) --No futuristic abilities, including things related to ESPN or Sci-Fi. Use your common sense for this, what will, or won't make sense in the 17th century? (No psychokinesis, etc) --These abilities shouldn't make your character extremely powerful. If anything, they should be just a little extra something to give your character a boost. --It's okay to have the same ability as someone else, just make sure that they're okay with it. --You don't have to have one. The GMs like to view special abilities more like [i]enhanced abilities[/i]. We believe that abilities should be an extension of one of your character's traits. Some examples are enhanced agility, enhanced eyesight, enhanced strength... While you're not bound by this, we reserve the right the deny your special ability, if we see the need to. Be creative![/hider] [Hider=Character Sheet Explanation][b]Allegiance:[/b] This basically means, who’s side are you on? Are you with the British, the French, Pirates, etc etc [b]Allegiance Faction:[/b] So we’ve already established your allegiance. Now get more specifics. If you’re with the British, are you with the navy, royal family, etc? If you’re a pirate, what ship are you on? [b]Role:[/b] If you’re a king, say so. If you’re a pirate, are you the cook, the captain, a lowly crew member…? Are you just a soldier or a traveller? Or perhaps a slave?[/hider] [hider=Character Sheet]Name: Nicknames/Titles: (Not required) Age: Gender: Allegiance: Allegiance Faction: Role: Personality: Enhanced Ability: Biography: Likes: Dislikes: Family: Weapons: Miscellaneous:[/hider] --- [b][u]Current Characters and their Alliances[/b][/u] [i]Information will be added as people start to create their characters[/i] [u][b]Reservations[/b][/u] Before you claim a position, make sure nobody has taken it first! [i]Information will be added as people start to create their characters[/i] [hider=The Siren]Captain - CloudyDreams First Mate - Mizuho[/hider] --- This is a WIP, and I will continue to add more when I have time~