Well this moved fast. I'll get one up once I get the chance (probably looking at 2, maybe 3 days max). Ready for checking! [hider=Varn Corporation] Faction Name: The Varn Corporation Faction Type: Oppressive Corporatocracy Species: Varnians: A very, very rare sight in the Varn Corporation, they exclusively hold upper management or shareholder roles in the society, living as the economic and social overlords over the other species. They are roughly humanoid, at a slender 8 foot tall, with dark grey skin, narrow slit-like nostrils and are completely hairless. The majority of the population of the Varn Corporation have ever seen a Varn, they are very private and secretive outside of their race, mostly communicating through holograms or enforcer-like lieutenants. They seemingly live for ever, easily outlasting every other species in the Corporation with some rumoured to have lived for more than two millennium, albeit in unrestricted comfort. Grom: Considered the ‘second-species’ in the Varn Corporation, the Grom tend to occupy most roles in a specialised military or serving as the lieutenants of their shadowy Varn overlords. Whilst they have had a turbulent history of attempted rebellions and uprising, all of which were put down in bloody campaigns that left the species decimated for the majority of the last millennium, with their race being fractured and eventually reunited by the current Supreme Marshal Goerring, a Grom nearing death which could send them tumbling back into disarray again. The Grom are generally bulky, seven foot tall humanoids with alabaster white skin, black eyes and generally tidy gatherings of hair. Slugarth: An avian-like race, they are considered the guardians of knowledge and the champions of science for the Varn Corporation. The Slugarth Academy is a monstrous construction on the capital planet of Turoq, it is the headquarters to the R&D department of the Corporation and is staffed mainly by Slugarths. They generally occupy roles trending down from scientists down to accountants, teachers and bureaucrats, well suiting their domesticated personality as a result of thousands of years of economic oppression by the Varn. They often find themselves the target of Trayneens due to differences in cultural aggression but often find an ally in the Grom. Trayneens: The lowest race of the Varn Corporation, they are the labor force and most populous race of the Varn Corporation. Generally considered more stupid, they are afforded less rights and treated worse than their status of fourth-rate citizens deserves. The only way for a Trayyneen to gain any sense of worth or respect in the Corporation is to join the Varn Expeditionary Force (VEF), the wing of the Varn Armed Forces (VAF) that is recklessly thrown against any enemies or rivals they may have. The most respected of the Trayneen positions is the Desolation Legion, a division which is both the cream of the Trayneen soldiers but suffers catastrophic losses in just about every conflict they are involved in. The Trayneens are a reptilian breed, standing at 5 feet, with green to brown scaly skin and small, forked tongues with sharp, pointed teeth. They tend to closely rival themselves against the Slugarths yet find little support from any other race. Robots: In order to enforce the rule of the Varn, as solution to their oft silent existence, a large quantity of robots are employed through the Corporation. They stand in a number of roles ranging from simple industrial robots, to complex battle robots and droins that form the majority of the VAF forces. Wide ranges of AI exist in these robots too, albeit the Varn have restricted themselves from building a fully sentient robotic brain until a proper way of restricting and maintaining control can be achieved. Scale and Territory: Advanced Interstellar Solar System I: Turoq (capital, urban planet), 2x Lush Planets(Farm I, II), 1x Ferrous Planet, resource-depleted now heavy industrial (Factory I), 2x Desert Planets (Quarry I, II) Solar System II: 3x Ferrous Planets (Mine I, II, III), 2x Gas Giants (Refinery I, II), 1x Volcanic Planet (Vulcan I) Solar System III: 4x Lush Planet (Farm III-VI), 4x Asteroid Field (Belt-Mine I-IV) Culture: Dominant culture of the faction, such as religion and social mannerisms. You may also want to include details on how the government is run and the influences the culture/government has on faction’s species, economy, and territory. The Varn Corporation is run like any corporation; to create the greatest profit margin and to ensure stability in their dominions. The Varn rule the worlds with an iron fist, living above the crowded and polluted words below them. They live on huge orbital paradise-like stations that no non-Varnian will ever reach, only descending on the most rare of occassions to the worlds below them for extreme emergencies. The races below them, socially and eocnomically oppressed, stare up with wonder at their overlords with little capability to change their current position, All they do is follow the decisions set by the board themselves, which filter through ranks of management in order to achieve their goals. The corporation is run top-down with little opportunity for those who lay below to rise up, unless through sheer force of achievement have ever managed. In reality only one non-Varnian has ever sta on the board, when a lost human explorer by the name of Keith Lightvoid arrived through a wormhole and his different methodology and thinking patttern revolutionised the corporation. The military wing was massively expanded through his advice and foresight; it proved to be an invaluable tool in their war against the Trayneens when their two nations came into conflict. In the end, the military-modified robot legions tore the committed Trayneens to pieces and the Varnian's asserted their dominance over their sector, nearly doubling their reach and span. The majority of the Varn Corporation is run on a strong mining sector, massive orbital shipyards which pump out swathes of commercial ships but could easily be repurposed to produce a new military fleet, should the need arise. Much of the manufacturing and mining sector occurs in an orbital radius, using massive automated facilities to create goods on a scale which is nearly unmatchable. Much of their sectors have been completely stripped bare of their resources, as such it remains with little less than three solar systems due to the massive amount of dead systems they left behind them. History: Technology: The majority of the Corporation's technology is invested in their commercial entrepresises, with monolithic container ships, highly-efficient factories and super-fast resource extractors capable of stripping an asteroid bare of valuable materials in minutes Their FTL device which is shared as standard across civilian and military facets relies on the creation of an artificial black hole in order to transport their ships gerat distances in minimal time. However their navigation computers must have the co-ordinates of their destination pre-loaded in order for this to work but a number of experimental unguided devices have been created but a number of the attached ships have failed to return. Military Forces: 5 Super Dreadnoughts - Incredibly large and imposing ships, these arfe created with the sole purpose of trasnporting the largest amount of firepower and troops in the least number of ships in order to efficienly deploy their forces throughout the solar system. This ships also act as carriers for large wings of fighter, bombers and even corvettes which are dployed from the ship once they arrive in a solar system. 15 Akure-Class Frigates - the primary attack/defense ship of the VAF, they contain small escorts of fighter and bombers but with the majority of their worth placed in individual fighting ability. Their shields are rumoured to be nigh on impregnable with their weapons of a slightly lower standard in order to support the massively over-armed Super Dreadnoughts. 40 Mikun-Class Assault Ships - the offensive pride of the VAF, these ships provide no carrier fleet capacities but are pound-for-pound the finest assault ships the Varn Corporation has ever built. It wasn't their most radical design but the most that the conservative Varn Corporation was willing to build for the common public purpose. The ships are deployed en-masse against an enemy to overwhelm them with a burst of excessive force. As such their weapons massively overrated against the strength of the shields. The ground forces of the VAF are mainly composed of automated droids and ground vehicles in order to avoid disrupting the chian of human labour in their production line. The loss of machines ranks next to nothing with the the loss of life however a certain pride lay in the Desolation Legion, nearly 100,000 Trayneens and Groms which are used as the point of any invading force and the hinge for which a robotic army can be pivoted around. Map: Hexes 128,129,130,228,229,230,329,330. (Sorry no editing tools for right now!) [/hider]