Calvartem basked in the deep darkness of the mines. With the torches extinguished, it felt a lot like a tomb, only bigger, and a bit wetter. The cold stone walls felt inviting to him, and the claustrophobic tightness of many of the tunnels did not worry him. The distant faint noise of water dripping was soothing, and he lost track of the hours. He was suddenly greeted by one of his imps, who gestured for Calvartem to come outside. So he did, and once he had navigated his way out of the mine he saw the completed Death Spire in the middle of the main street. Calvartem walked up to the tower and inspected the masonry and foundations. It was so incredibly useful that imps had innate skills for construction, for they could be called fresh out of the void and be set to work on a major project, and said project will be finished to the highest quality manageable in a very efficient time-frame. Satisfied with the quality of the tower, Calvartem climbed to its peak where a lump of quartz had been embedded into a pedestal. Calvartem had chosen quartz for his Spires because it was easy to find in large amounts, and it is still capable of retaining magic. The Necromancer took his staff and fed the crystal his energy, giving it a very dark glow. He descended from the tower and dismissed the imps before him into the void. Then he began the long walk back to his Dungeon.