Pokemon get their level plus 10 stat points. They get one more every level they grow and can redistribute when they evolve. The at least one damage rule was stupid because I could think of many a situation when it wouldn't make any sense. Take for example a Steelix vs. a Pikachu. It can hit with quick attack against it all it wants but I find it much more likely that the Pikachu would break itself way before it did a point of damage to the Steelix. Now that I think on it, they totally fixed that in this game. So long as you get at least one success above the appropriate Evasion, damage is rolled as per normal. Edit: yeah for sure!