Well, then I'm out. Feel free to kill my character and have others go on. It's one thing to put players in difficult situations, make things harder or easier on them as the story advances according to what was planned and what was roleplayed, and quite another to roll for death on your own just like that, no matter what system you used. The whole "story progression" thing is bullshit, you can craft a story without actively forcing anything like this, this is you choosing to kill a PC in the crappiest way possible. I'd urge you to take the better way and craft a story around the players instead of in spite of them, but you probably won't take that. So, I hope you all have fun, I do, this was looking to be pretty cool, but I don't really want to play with a GM who's just gonna roll dice behind the screen and declare who dies.