[quote=Sedate Rhombus] Give it another look when you've got the time. I left the spells section as it was for now, as I'm hesitant to make any assumptions as to how magic functions. [/quote] Yeah, it's perfect now. As far as magic goes, your free to get as creative with it as you want within reason. No destroying armies with a single spell, but if you can think of creative ways to use magic you welcomed to do so as long as you can write it in a realistic way that relates to your specified branch. For example, you chose pyromancy, you could say your character prefers to cast lightning spells by supercharging the friction in the air... etc. I mean you don't need to explain it every time, but just one solid explanation in a post will last throughout the RP.... if any of that makes sense. Your character is accepted.