The general gist of the story is that the Onslaught is about to occur. At certain periods a horde of demons and savages will sail from across the southern ocean and invade Omeria, bringing it to its knees and destroying it in the process. But these tales of destruction have been forgotten by the northerners, who only follow the Bright Path, which does not preach about the Onslaught. The Elves, however, know of this danger as they still practice the Old Ways.
The story will follow two separate paths, but these paths will eventually combine into one later on. You may have one character for each story, so that's a total of two characters for each person. One story will begin and mostly take place in the North, while the other story will begin and take place mostly in the South. Read on for more information:
North: In this storyline you will be playing a Human, a City Elf, or a Feyhorn. Whether you're a slave, part of the delegation, a soldier, or whatever is entirely up to you. But you're at Castlerock, an ancient fortress that usually acts as a middle-ground for the Four Kingdoms. Joric Valgard, a warrior of the Varan, has seen the oncoming Onslaught and has called together a peace council so the human kingdoms can prepare for the inevitable invasion. Unfortunately, things will take a turn for the worse as one of the Four betray the others and throws northern Omeria into a tumultuous uproar. You'll follow Joric and company across the northern regions as you try to unite the four kingdoms, or at least build a resistance to withstand the Onslaught.
South: In the south you will be either a Wood Elf or a Drow. These Elves are the first line of defense against the Onslaught, who will invade from the south, so they need to put aside their differences and try to hold out. Unfortunately, the Elves are to few and it's only a matter of time before they're overrun.
Human- The humans are the people of northern Omeria. They rule four kingdoms: the Northlands (Northmen), Asgeir (Varan), Arkinham (Omerian), and Storroan (Omerian). They are natural warriors and rangers, but are to short-lived to ever have an affinity to magic. Most are known to be cruel and unforgiving to outsiders, especially the Elves and Feyhorn, but also to their own kind.
City Elves - Wood Elves who move into northern provinces are classified as City Elves. They are usually poor, live in ghettos, and often prime targets for robberies. Regardless of all this, however, some are known to be court mages and some have higher offices than even that, serving as advisers and such. Like their Wood Elf cousins, they are agile warriors, archers, and have some affinity to magic.
Wood Elf - Wood Elves live in southern Omeria, in their forest cities located mostly in the southwest. Wood Elves are agile, make excellent archers, and most have a natural affinity to magic. They are few, but immortal, and are very close to nature. The Wood Elves are perhaps the most peaceful of all races and live in clans scattered in small forest-cities throughout the south southwest.
Drow - The Dark Elves are the dark-skinned relatives of the Wood Elves. They have dark red eyes, ash-gray (sometimes black) skin, and have lost their immortality. Almost every Drow lives in the huge Drow city of Blackhorne, located in wastelands in southeastern Omeria. Blackhorne is made of black stone, and ash and dust fly through the air, clouds overhead never allow the sun to look upon its foundation. Drow are powerful magic users, and are adept with the bow and the blade. The Drow are not allowed anywhere else except the wilderness and Blackhorne.
Feyhorn - The Feyhorn are tall, red-skinned, black-eyed demons of the central plains. They have a natural grasp of fire magics, are known to be aggressive, and live in tribes scattered throughout the central region in Omeria. They are tough, tribal-like, strong individuals, and have a dislike of outsiders. They are not allowed anywhere else.
Name:
Age/Race/Gender:
Physical Appearance:
Armor/Clothing:
Weapon(s):
Powers/Abilities: This is magic. Remember, humans only know very few, very basic spells and cannot use them often; Feyhorn know a great deal of fire magic, and Wood Elves know natural, restorative, light magics, while Drow know dark, destructive magic.
Skills: These are physical or mental skills, like swordfighting, expert archer, tactician, etc that describe your character's affinities.
Personality:
History:
Asta Cyszik - Fuji - 25 year old female Wood Elf
Background: If you're interested in what little lore I have, read here, though it's not required.