[b]Appearance:[/b] [hider=Armor] [img=http://fc04.deviantart.net/fs5/i/2005/128/b/0/Paladin_by_H_Minus.jpg] [/hider] Underneath the armor, He has short, neatly-cut, black hair, and rugged (nearly clean-shaven) facial hair. His eyes are a deep blue color, and he has a light skin tone. Whenever he isn't wearing his armor, he usually wears a combination of a white shirt, and brown leather pants, often accompanied by a white cloak bearing the symbol of the Paladins of Meldiniar. Underneath the cloak is usually a brown belt carrying his sword and dagger. [b]Name:[/b] Varkasan Trenact (pronounced: “Var-kay-san”) [b]Gender:[/b] Male [b]Alignment:[/b] Paladin [b]Covenant/Affiliation:[/b] The Guardians (Meldiniar Paladin branch) [b]Personality:[/b] Varkasan is a very approachable fellow, despite how some people may view Paladins. He is friendly to nearly everyone he meets, while still maintaining the image and discipline of Paladins as an elite fighting force of the Meldiniar Kingdom. He tries his best to find a peaceful solution to conflicts, and will avoid violence if at all possible. However, this does not mean he is any less capable in combat. Varkasan is a skilled swordsman, perhaps not as good as some of the older warriors, but he is excellent in his own right. His skill is also backed by an unwavering drive to fulfill his duty as a Paladin. His loyalty to their cause is almost zealot-like, as he will do whatever it takes to purge any magic he deems to be a threat to his kingdom. Because of this, he is nearly incorruptible, and will most likely choose duty over any temptations and emotions. [b]Biography:[/b] Varkasan was born to a family who resided in the town of Paltrica, located near the Meldiniar capital. His father was a soldier, while his mother was a simple housewife. He lived a relatively normal life for a boy like himself. Though he had always looked up to his father and aspired to follow in his footsteps. His father often taught him different sword-fighting techniques in order to prepare him for the future, due to the fact that it was still a chaotic time (as the Paladins had just formed by this time, and there was still a war against the Mages). At the age of 17, Varkasan enlisted into the military and quickly made himself known to his superiors with his combat skills, and unwavering loyalty to Meldiniar. His ability to resist both fear and temptation so that he can carry out his orders made him a candidate for becoming a Paladin. Since The Paladins are considered the most prestigious warriors in Meldiniar, at the age of 19, Varkasan accepted the offer without hesitation. He spent the next two years undergoing the special training needed in order to wield the “divine power of Light”. The two years were some of the hardest of his life, but his zeal managed to carry him through where some would surrender. Nearing the end of the two-year mark, Varkasan’s body was about ready to give, but his spirit refused to stop. At the end of his training, he underwent the dangerous initiation needed to hold the power of Light, and he survived. Varkasan was both joyful and relieved. After being put into The Paladins, Varkasan was put into The Guardians. A Paladin branch dedicated to the defense of Meldiniar and her people from any mages who would dare cause destruction and disruption. Despite his skills and iron will, Varkasan is still new to The Paladins and the way they work, and so he still has much to learn. [b]Power Description:[/b] [i][u]"The Gift of Light"[/u][/i] - Varkasan's abilities are centered around being able to both coat and imbue objects with light energy. Using this, he can make his shield and armor repulse most magic thrown against it. While using it on other objects will allow him to turn things, from his swords and weapons to the most unsuspecting everyday object, into a weapon of light. Varkasan usually coats his equipment with Light during combat, in order to increase their effectiveness against Mages. However, he has no way to fight from a distance, and will often have to rely on allies when fighting Mages from a long-range. Otherwise, he simply defends himself as he tries to turtle his way closer to his enemy. [b]Spells/Abilities:[/b] [u]Cloak of Light[/u] - Varkasan will enchant an object, covering it with the power of Light Energy. This is usually used on his combat equipment, though he can also use it for other things if the situation calls for it. Depending on the strength of the enchantment, it will be able to repulse varying types of direct spells thrown against it. It can also burn anyone besides the Paladin who had cast it, that the object comes into contact with. Swords, shields, arrows, and other types of weapons can become quite deadly when given this enchantment [u]Holy Flare[/u] - Varkasan will transfer Light Energy inside of the object (as oppossed to simply covering it). This will render the object unstable, and it will disintegrate and explode into a small ball of pure Light Energy after a few seconds, scorching any living creature and Magic Energy caught within a small shockwave when it explodes. The Flare will also remain in the air for 30 seconds (or less, depending on how much Magic Energy is thrown against it), and will release a weak aura that slowly burns away at Magic Energy close to it. It can also act as a light source due to the brightness of the flare. This ability lets Varkasan turn most everyday objects into lethal explosives [b]Other Skills:[/b] Due to his preference of avoiding conflict, Varkasan is an able negotiator. He is capable of listening to others and inferring things about them based on what they say. With this information, he attempts to reach a common ground with the other party. He can also use these skills however, in order to manipulate enemies. However, being the person that he is, Varkasan would rarely attempt it. [b]Other:[/b] Varkasan can be considered close to animals. He spent much time in farms when he was young (whenever he wasn’t training with his father). He has some knowledge in the behavior of most domestic animals, and some wild ones. He treats them with the same (if not greater) friendliness that he affords to other people.