Race Name: Human Average Appearance & Characteristics: They look no different than average humans. Though the Arkadian Humans did possess the ability to use psychological abilities, but this was only due to the influence of the Tree of Yggdrasil that once existed on Arkaya until it was destroyed. Racial Abilities: Despite not having the ability to use magic, this race is probably one of the most intelligent races around being able to easily adapt to various technologies that are too advanced for them. Their ability to learn from human error and apply themselves so that they may be successful had lead to their prideful ability to being to achieve what is even impossible by any means necessary. Even limitations doesn't prevent this race from achieving what they want. Life Expectancy: Around 100 years, but can be a little more. Highest expectancy is 218 years of age. Appearance: This one is obvious. Home Planet: Gaea Magic Systems Used: Alchemy Description & History: Humans are the largest sub-population on Gaea despite not being one of the sentient races even though they like to believe they are. Their evolution from mere mammals into an evolved species was one so sudden it seemed like it had just transpired overnight, raising many questions amongst other races, as to the truth of their origin. The biggest question many ask, how they came to be like they are now? If they used to be primates then what gave them the drive to become a new species? To this date, nobody has the answer to that question. Humans are a relative species of the primates with intelligence that even exceeds that of their progenitors. The human academic community maintains they are too are one of the original sentient species of Gaea though some archeologists and researchers from other sentient races are unsure about this claim. The one question that is asked amongst all the others is where the human’s existence is during the Ehtolian Miracle. The six continents that make up Gaea: Holyoke, Ytrelia, Sidel Avanayru, Xanathare, Lunarise and lastly Alis Astralia used to be one large continent by the name of Elia. During the times of the Elian Crusaders who rose up against the tyranny of the Avernian Lord Xhosa and his evil Avernia Empire humans were not recognized in the society until the near end of the Holy Elian War. By this time, the Phaedrians along with various other races with superiority and power who could oppose the evil Harken race had already dealt significant blows within the Harken society. Humans had little influence in the outcome of the war other than many were rescued from captivity from the Harken clutches when being sold off as slaves. It wasn’t until after the Holy Elian War that humans started to appear on the Gaelan planet. By then, Elian had broken up into six continents where six Elian Crusaders established the six greatest nations of Gaea. The biggest fallacy that plagues the other races is that they cannot find human origin within any of the ancient artifacts from the elder times. The view that humans are a sentient species is not shared by researchers of other races including divine races such as the Elves and Sylvan. Both conclude that there is no conclusive evidence of their existence in the fossil record. Human idealists suggest a teleological reason for the emergence of one species form so many disparate groups. This marks humanity as a necessity towards the step of some of the most questionable standards of divine evolutionary intiative that is hard to explain. Though intelligent and highly able to adapt to various environments and regions, humans are ill-equipped to live in the wild so they developed new standards such as new technologies which make it easier for them to become residents of the regions, but it would alter the environment and ecosystem around them to their own benefit. This often put them at odds with nature, sometimes harming or at worst destroying it. This usually displeased other nature reverent races such as the Elves and Sylvan, who regard their emergence and proliferation as a threat to the natural order of Mother Nature, the supreme deity they revere rules over all creations. The Elves and Sylvan have cast the human race as heretics who declare war on other groups in order to achieve their chieftain purpose of world domination. They decree humans use most hostile techniques like propaganda to stir up lies and problems within their opposition so they can confuse them and defeat them with ease. Humans not only to both these groups, but several other races consider them dangerous to the society of those races. For this reason, these races tend to have little collaboration and interaction with the human race. They think if they allow themselves to be influenced by humans that they will be endangering those who are cooperative with their species along with their own species. They consider the humans fluctuating technology to be the most dangerous of all things. Humans unfortunately unlike various races, cannot learn to live within their means and utilize technology as a safe haven they’ve established to protect themselves from the threat of extinction. They are often deemed as evil-doers by not only these races, but various other races that live within their own means. The Elven and Sylvan have cast the human race aside and do not cooperate with them. Both races refuse to have any outside connection with humans while trying to remain neutral toward the rest of society. When it comes to religion, humans have had mixed beliefs ever since Xhosa’s defeat at the hands of the Elian Crusaders. Most humans are monotheistic when it comes to religion. Some cases they can be duotheistic, but very seldom are many polytheists leaving only a select few remaining that are. On chart when it comes to religious values, 65% of the Gaelan society of humans is monotheist. While 25% of the Gaelan society is duotheist. The last 10% of the population of humans is polytheist. Many of the human religions are based on the idea of monotheism though the gender split has caused it to sometimes to be segregated. The most common forms of human monotheistic religions are the ideas of Saterianism, Atroshaniuism, Magdalenism, Elyriaism and Loshanism. Quite a few have established their own religious sects and have become some of the most renowned religions on Gaea. One of the religions they established right after the Fall of the Harken during the times of the Elian Crusaders was Saterianism which established the Church of Sateria. Sateria in many religions is known as the God of War though various religions don’t believe Sateria exists. Saterianism as a religion is often seen as a conflicting religion which does not appeal to the other gods and goddesses who govern the balance in the Universe. Due to this, Saterianists are often persecuted by various other religious groups that had existed before the Church of Sateria. It is to this dismay, that the Church of Sateria has in ways become an exstremist religion that mirrors the actions of other religious sects that persecute it. The Sylvan and Elves are strong followers of Deity Worship though some are also Astalists. The church both follow the most is the Church of Sigma. Not many duothestic or polytheistic values appeal toward the humans. A Deity Worship group that is most known to many that contains even humans is called The Exodus which formed the Church of Mother who worship highly the Goddess of All-Creation Sigma. The only duotheistic sect humans are a part of though it has divided in some areas, the Church of Elia which has a chieftain belief that Atroshaniu and Magdalene were heaven sent by Sigma and Kreosus. The conflict with some of the ideas of Elianism has caused a major divide in the original church. There are now the Church of Atroshaniuism and the Church of Magdalene due to this. Humans are a race incapable of magic being never born with it has an innate gift like various other races that inhabit Gaea. Even though they are incapable of ever hoping to wield magic as an innate ability, races such as the Arkadians have developed new standards that may now shed light to the dark cloud that prevents them from using it. They themselves have also developed new standards which would defy the normal law that had previously prevented them from using the marvel. The first is the less extreme though can produce various birth defects. It is the breeding of humans with another magic innate race. This allows their children to be born with the innate ability to utilize magic and would finally bring hope that in the future full-fledged humans would gain the capability of using it. Humans are not alone when it comes to being unable to use magic. Other races such as the Jotunns, Emancians, Ravalkians and Threyes suffer from the same consequence. They are not alone when it comes to not being able to wield magic. The second means of them being allowed to utilize the art was a stud introduced by a scholar named Reishin Primavalthera when he designed the Egis and designated first as a magical amplifier then later introduced it as a new revolution toward using magic for the incapable. The Egis was a special accessory that allowed humans to tap into the hidden potential that was sealed in their bodies. This in turn allowed them to wield magic. While it amplified magical prowess in the innate, it allowed for the phenomenon of magic to be used by other races that didn’t have the innate ability. The third way for a human to be able use magic is when they come into contact with a celestial body from the Spectral Plane and form a pact with this entity whether it be an Ibeni or Ethera. Ibeni are relatively easier to form pacts with since Ethera sometimes too strong may inflict the person with Possession which is a common illness where they try to control their master’s body treating it as a host. They also tried to institute the means of breeding with these divine entities to allow them to use magic where they’d attempt to emerge to become a demigod, but the effect of immortality and the power of omnipotence did not apply to any of those who tried these methods. The final way, was probably sometimes the cruelest way of them all. This was by far the most forbidden omniscience ever proposed. The very idea caused various races to enforce strict regulation to the point they’d forbid the use of it at all. It also defied the laws that were written in the Universe which made them even more cautious of it. This method is known to many as genetic engineering or else called genetic modification. Codification of the genetic code or structure that makes up the existence of the human is one of the most dangerous ways to apply the ability of magic. Altering it can produce some of the most undesired results if not careful. This omniscience known as Project Regia or also known as Project Ascension and Project Demigod, allowed scientists to implant or even inscribed onto the surface of human flesh or at worse into their interior body those glyphs. At worst they attempted to take the process to the next stage where they forcefully implanted either an Ibeni or Ethera they captured into their subject’s body using the subject as a host for the new divine entity which they tried to control. With the new host serving as a catalyst for the entity, they were able to unlock new standards in magic capability. Those who underwent these procedures were calssified as Regia or considered ascendant humans that some called demigod hoping to match the power of the Ancients and Elian Crusaders. While these creations could never wield actual Elian Ancient Weapons brandished by the holy bloods they had their own special weapon that was called Nethe or a weapon in which these beings could use. Despite their lack of immortality and other features sentient divine entities carried, the beings created from the successful attempts were quite powerful, but the procedures drained their Esir too quickly where many had lifespans shortened by at least 50%. In turn, this means humans have discovered the means of transcendence that would one day provide for a new revolution for the race. Some races found subjecting someone to such cruel methods as a form of torture where they further discredited those who would dare inflict such suffering onto their kind as inhumane and heartless. The most used magic system though it not generally considered a form of magic that was introduced by the Mathua migrants is alchemy. Humans due to their wide scale intelligence and their research into new standards have been known to be some of the best alchemists in the world of Gaea. A lot of alchemy and its arts come from human research though other forms of the study come from the magic known as Atharva. More or less, they consider themselves the founder of the study though it was their descendants the Mathua who actually came up with the principles. The largest nation that is known to be comprised of mostly humans is called the Cimmerian Empire. The Cimmeria Empire is the largest society of humans in existence. Some other races are mixed into the Cimmeria Empire due to the fact it wasn’t originally established by humans. Even though it was never originally established by a human, it is most hated by the Mahzoks. They believe the nation is reviving the evils of the former Guardia Kingdom. Other nations formed by the humans other than the largest one the Cimmeria Empire are the Valguard Federation who works in affiliation with the Pangalactic Federation of Terravana. Valguard is far less advanced than the main governing Federation boy and doesn’t even compare to the technology of the main superpowers on Gaea. The Valguard Federation is the closest representation that has evolved from Steamtech unlike the Guardia Kingdom, Rudoria Kingdom, Romantha Empire and other nations that have built their homes on the continent of Holyoke. Most of the nations on that continent are still stuck in the Steam Age with the exceptions of the Kingdom of Lumina, Kingdom of Windgrace and the Anzier Empire. The only nation that is more advance than Valguard aside from Ibelia and Vemelia which are two mercenary nations, is the Anzier Empire with their more pollution resistant methods of Eco-Industrial. Even though Eco-Industrial and Heavy Industrial are advanced technologies to the nations of Valguard and Anzier, they compared nowhere near the technologies other races on Gaea and living in space have introduced.