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Hidden 11 yrs ago Post by Sizzlin Bacon
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Sizzlin Bacon

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The Coalition of Aexen Powers



The Grazan


An Grazan stands without its second skin, gazing into a holo-sphere, an unusual, potentially lethal action.




Name of Homeworld: Aexen

Stat Placement:
-- Toughness: 0 (Grazan can only leave their Second Skins with incredibly long preparation beforehand. Needless to say, they're quite squishy, and would be prone to dying from incredibly small scratches were it not for their advanced life support systems integrated in their Second Skins.)

-- Reproduction: 0 (Being incapable of natural reproduction is an enormous impediment to the Grazan, and the sheer amount of resources that goes into growing a single individual is quite large. The growth pool must grow them for many months, carefully monitoring the individual, then the individual must basically be transplanted into a Second Skin, which has to be upgraded as they grow further.)

-- Industry: 2 (The Grazan manage to supplement their lack of numbers with their brilliance in robotics, creating sophisticated, sometimes borderline sentient, machines to work for them. This has the second benefit of keeping Grazan from engaging in potentially dangerous work.)

-- Psyche: 6 (The enormous neuron masses that the Grazan possess are not only packed full of nervous tissue, but this tissue exhibits the unusual ability to form far more connections than most creature's brains as well. The result is that the vast majority of Grazan would be, to humans, absurdly intelligent geniuses, with the most intelligent Elder Grazan possessing an intellect that makes humanity's geniuses look like five year old children. Many humans could identify this state of being as perfection, but the Grazan could easily prove intelligence is not the path to a New Eden.)

-- Morale: 2 (Grazan typically fight with average morale, if you call what they do "fighting," tending to use an army composed mainly of robot warriors as their frontline. Whenever possible, Grazan will not put themselves at risk if a machine can take their place, and will often value their lives quite highly. Because of this, Grazan often exhibit a form of warfare almost similar to some feudal humans, where Grazan who know they are defeated will yield to their better before death. This form of warfare is generally meant to help sustain their numbers as best they can, and the Grazan almost instinctively fight with the knowledge of the great situation in mind, preferring to show mercy before vengeance.)

Brief Planetary History:

Hidden 11 yrs ago Post by NacNak
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NacNak The Warrior

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they kind of remind me of Quarians from mass effect =3
Hidden 11 yrs ago Post by Theodorable
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GM
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Theodorable NRP Entrepreneur

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I have 2 classes today, ladies and gentlemen and I'll finish up the apps. Thank you for your patience.
Hidden 11 yrs ago Post by Damo021
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Damo021

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I shall get some more info up later to, hopefully get it complete :)
Hidden 11 yrs ago Post by NacNak
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NacNak The Warrior

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awesome X3
Hidden 11 yrs ago Post by KabenSaal
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KabenSaal

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Name of Race:
-- the Kabals.

Name of Civilization:
-- Terran Empire

Name of Homeworld: Tevintar

Stat Placement:
-- (You have 10 Points)
3/6 Toughness (Sidenote: Everyone 1 in 150,000 children are born with strength and physical endurance that is much vaster than the average Kabal, they are denoted as Gaia's Chosen and are usually drafted into the Exodus, a honorary position that guards the Royal Family. The History of the Exodus dates back to the legendary first homeworld, where they where known as the Royal Guardians. However, when they suffered a 95% casualty rate ensuring the civilian population escaped the first homeworld after a brutal betrayal, they where renamed in honour of their sacrifice.) Standard humanoid frame with carbon based skeletal structure. Recovery rate of wounds and physical exhaustion is significant, but not vastly noticeable.
1 Reproduction: The Kabals are very long lived, some reaching over a thousand years old before dying. This, along with the several year gestation period, has led the race to be rather slow at reproducing themselves.
1 Industry: The Kabals are not not worthy for their efficiently or their effort when it comes to working. Given motivation, they are committed to a task, but other-wise have a standard working rate.
3 Psyche: Most Kabals are relatively intelligent, finding little difficulty in basic things, and only struggling with highly advanced theorems. However, they are prone to sudden bursts of enlightenment or ingenious, allowing them to progress in bursts and change their people for the better.
2 Morale: Trust in the man next to them is something that the Kabal military is trained from the start. However, they are a smart race, and will not rush head long into catastrophe, nor stay around if a situation turns out to be hopeless, or impossible to over come.

Brief Planetary History:
-- Tevintar. The Gift of Gaia, most say. There is no other explanation as to while an entire galactic arm would be populated by a single planet. It wasn't that the arm was young either. Whatever the reason for it being there however, it was a miracle to the survivors of the Toffian Betrayal, an act that left their entire planet in flames, and nearly six billion of their people dead. Technology once taken for granted was lost, and even the knowledge of the ship they fled in was beyond any man left on board. Once the ship had landed, the remaining refugees spilled out into the planet, to be greeted with lush trees, spring water and a booming ecosystem. The animals where largely undisturbed by the arrival of the ship, and so the Kabals managed to fit themselves into the planet with relative ease. The majority of the creatures on the planet appeared amicable, and even possessed a degree of sentience, and so the Kabals where able to create a very well worked friendship with them.

With this new alliance, specific lines where drawn around the planet, with some parts staying lush, vegetation filled areas, others becoming more industrialized- while pollutions where still kept under control- and some areas became hybridized. The plants drew minerals from the service, and the people worked together with the animals to assist growth whenever they could. However, the Kabals never forgot the betrayal of the Toffs, and the animal friends where watched, while the Kabals became rather militant, and martial. The Exodus that remained trained the rest of the Kabals how to fight, while the smartest of them began to reverse-engineer the ship they arrived in which had been transformed into a palace for the royalty. Some of the bi-pedal animals of the planet turned out to be pretty handy with bursts of intelligence, and the ship was eventually brought back online, The secrets of it's Warp Technology was finally retrieved, and the Kabals could again begin to spread out across the galaxy. But, more cautiously this time, and with a much stronger military at the home world as well as scouting the universe.
Hidden 11 yrs ago Post by Damo021
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Damo021

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Done my first update on my sheet. need to flesh out the stat's and then work through planet history, that one will be tough going through what info i have left and try filling in the gaps lol
Hidden 11 yrs ago Post by Dingo
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Dingo

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I'm slightly new to the concept of a Nation RP, would I still be able to apply?
Hidden 11 yrs ago Post by Sigma
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Sigma

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Probably not unfortunately, we'll have to see what theo says.

Also, think a chatroom should be set up, or no?
Hidden 11 yrs ago Post by Damo021
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I wont say anything on that as I am not sure on spaces available, Although there be no harm in asking theo as I am sure he is happy to reply.

I am loving the diversity of the races to. And I second a chat room, often helps with plots, Ideas and collabs etc... although i don't think we'll be finding each other to quickly.
Hidden 11 yrs ago Post by Sigma
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Sigma

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After some thinking, I decided to change the look of the iskaru. What do you think?
Hidden 11 yrs ago Post by Damo021
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Damo021

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What page you on again?
Hidden 11 yrs ago Post by Sigma
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Sigma

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First page, second post.
Hidden 11 yrs ago Post by Cryptiic
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Cryptiic

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Sigma said
After some thinking, I decided to change the look of the iskaru. What do you think?


Hrm.. Not quite sure. I rather liked their old look, although the new one is quite good as well...
Hidden 11 yrs ago Post by Sigma
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Sigma

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I can switch back, mostly was because I thought we had too many reptilian-like aliens. But, after a quick glance, it seems we have a good balance.
Hidden 11 yrs ago Post by NacNak
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NacNak The Warrior

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I found a picture that resembles my race (Zargans) =3 page three if you want to see
Hidden 11 yrs ago Post by Damo021
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Damo021

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Looks cool, still different from everything else out there. I'll be adding some religion soon for mine, my one is under yours Sigma. I added some bits today and description of the species.
Hidden 11 yrs ago Post by Cryptiic
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I'm still working on the massive amount of subtypes my civilisation includes... xD
I posted the Mek races yesterday if anyone is interested (with the grammatical mistakes here and there I am only now starting to spot for some reason).. Hopefully I should have finished tonight.
Also, come to think ot it, I think I actually prefer the new look, Sigma. They look more interesting than the old one.
Hidden 11 yrs ago Post by Sigma
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Sigma

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Cool, I'll switch it.
Hidden 11 yrs ago Post by Damo021
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Damo021

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i have like military and civilian tech in my head lol, but i guess no one is meant to know those parts yet lol. but yeah the new looked better.
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