Age:
?
Gender:
Male
Race:
Human
Magic:
Rune Magic - Hendrick utilises exotic magic, unlike that you would normally find. His magic revolves around runes, simple graphs or carvings to help cast magic, and enchant them. They work on the very fundamentals magic and mana, and are learned through many years in far away monasterys of the east. They are heavy on movement, requiring the user to do ritual steps in order to cast the spell, and the simplest runes can even be cast into the air, as if the user was drawing on a solid surface, or if the user wishes to utilize anything more than a gust of air, carved into runestones to be used individually or as part of a bigger spell. This magic doesn't replace normal magic, rather finds the way spells are forged, and uses a more elemental way to cast them. The user still uses up mana, but isntead of making their own magic, the mana is funneled into the rune, which can more effectively cast the magic. Stronger spells require significant times to cast, and often more than one runes. These runes cost not only significant amounts of time and precision to craft, but also require mana to be charged up and very specific materials to craft them. Fire type magics will require Fire Blossoms or Magma Crystals to make, Earth would need Dustroots and Mudgems, and so do the other speels need certain elements to craft. The runes are made of runestone, a special type of rock that can be made from the powders of other stones, which makes them very heavy, and larger quantities of runes cannot easely be carried without limiting the users movement. Furthermore after casting, the runes will turn into powder, which can be crafted into runestones once again, given that the user collects the fine dust that remains.
Divine Protection:
Monk of the East - Blessed with the understanding of deeper magical connections, Monks of the East can cast runes and gylphs. Their understanding of mana, and how it affects all living beings helps them stay healthy, live a longer life, and aim for vital points in combat that can block the mana flow of the adversary.
Personality:
Hendrick is a subtle person. Calm and collected, his years of training made his mind a shrine for the soul to dwell in. Always out to help others, and teach them the way of the monks. He despises both light and dark, good and bad and instead focuses on the state of neutrality. His only goal is to find enlightment, and the road he takes to achieve it can be anything. He evades law, bud abides justice.
Background:
Hendrick was born, raised and trained at an off the grid monastery of the Monks of the East. They are a secret that is passed from father to son, and most of their inhabitants never leave the compunds that they were born in. Their society is one of isolation and inner harmony. However, a selected few that are chosen at birth are trained as warriors and priests through their life. These few are the ones who venture out into the world, and seek their fortune in the great beyond. Hendrick was trained since he was able to wield a stick as a weapon, and trained for nearly 20 years. When he wasn't sparring, he learned the arts of magic from the sages of the monastery. For 20 years, his life was eventless.
Description(cause why don't we have these, really?):
Hendrick is a blind monk, trained in the arts of magic and martial arts. He likes to use his staff more than his spells, but if things go downhill he will not avoid spending all of his mana and runes. He is an expert fighter, but will never result to lethal moves. He is blind, but his senses give him a much better understanbding of the surroundings than if he had vision. he can "see" things he can hear, and he senses the mana around him, creating an image composed of multiple layers in his head. He can "see" in a different way, a way that can be much better for some things, and incredibly crippling for others.
When he reached 30, he left the monastery to try his fortune.He would return every 5 years to bring news about what is going on in the world. He would travle to many kingdoms and khaganates, learning secrets and improving his abilities. After his last return home, he set his sights on Lugnicia, a kingdom that would surely offer much enlightement to someone like him.
Likes:
-Peace
-Silence
-Nature
-Strawberry Muffins
-Martial arts
-Cats
Dislikes:
-Noise
-Duality
-Alcohol
Theme: