I kind of skipped over some of the dialogue I could've done with Atlas but I feel it would be best for him to kind of move things along seeing as Rio wants to get out of there as soon as possible.
@vietmykeWe're going to stick to four man squads. Players will rotate per round. If a player really wants to play a round they can ask Bill too let them into that round. If you guys really want to we can go into a five man thing.
Depends on if more players intend on joining. If we had like, three more players, then it'd probably be best to stick with the rotation, but considering it's a five-man band we might as well slot in the extra pilot.
Look I just said I'm fine with making five man teams however I just view it as a rather uneven and bizarre number to have but since it's what you all want that's fine. I'd be fine with side lining Bill if he wasn't team captain he's kind of required to be in most matches.
<Snipped quote by vancexentan>
B-But... a five-man band... I can even fill out the roles!
The leader: Bill, duh.
The Lancer: Idk, Ian or Rio
The Smart Guy: Glasses McGee
The Big Guy: Whichever one got the short end of the stick on lancer
The chick: Sara by process of elimination. Alternatively Sara is the Big Guy and Rio is the chick, but Rio doesn't exactly scream 'peace-keeping role'.
@Ammokkx Oh, I'm probably misreading your post, but I should mention that facing CPUs is done through a simulation, our actual GEARs aren't at any risk.