Hidden 7 yrs ago Post by vancexentan
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@TurboshitterI do honestly believe that the noble phantasm you're asking me about should be reworked to not include the horse and merely make it a mental pollution based noble phantasm that activates on pagan type characters when he is riding on a horse, or anything similar to one. He keeps it and he doesn't cross into rider territory. That's just the solution that immediately comes to mind.
Hidden 7 yrs ago Post by Turboshitter
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@TurboshitterI do honestly believe that the noble phantasm you're asking me about should be reworked to not include the horse and merely make it a mental pollution based noble phantasm that activates on pagan type characters when he is riding on a horse, or anything similar to one. He keeps it and he doesn't cross into rider territory. That's just the solution that immediately comes to mind.


That'd be for the best, probably. There will be plenty of horses and vehicles to acquire in Scotland (god only knows what this NP will make him look like when he's riding a motorcycle), and his Rank in Riding will go far in making them combat-ready.
Hidden 7 yrs ago Post by Cu Chulainn
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@Turboshitter@vancexentan

I explained on my previous/most recent (not counting this) post a few things in your requests, such as why skills like Innocent Monster aren't really qualifiable in Lancer's case, and the nature of Lancer's third NP in regards to his own horse. I will also further clarify that the Horse isn't the NP, but that the NP only takes effect on this specific horse. The reason why the horse is important is because this NP isn't supposed to be as reliable as it is if summoned as a Rider.

As for Lancer's first NP, I've clarified that those who fail the Luck check get a pretty hefty Agility rank-down to symbolize them being on their knees; they're slower, but it's the possibility to escape is alot higher. As for the quantification of the Luck Check, stat checks in Fate are pretty ambiguous as a whole, so it's hard to find a number for them. It'd probably entail the luck check equivalent to its Noble Phantasm Rank, which is B.
Hidden 7 yrs ago 7 yrs ago Post by Turboshitter
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@Turboshitter@vancexentan

I explained on my previous/most recent (not counting this) post a few things in your requests, such as why skills like Innocent Monster aren't really qualifiable in Lancer's case, and the nature of Lancer's third NP in regards to his own horse. I will also further clarify that the Horse isn't the NP, but that the NP only takes effect on this specific horse. The reason why the horse is important is because this NP isn't supposed to be as reliable as it is if summoned as a Rider.

As for Lancer's first NP, I've clarified that those who fail the Luck check get a pretty hefty Agility rank-down to symbolize them being on their knees; they're slower, but it's the possibility to escape is alot higher. As for the quantification of the Luck Check, stat checks in Fate are pretty ambiguous as a whole, so it's hard to find a number for them. It'd probably entail the luck check equivalent to its Noble Phantasm Rank, which is B.


Granted, but I feel like there should at least be some justification for it, even if it's just cosmetic. I mean, people in modern times don't actually believe Vlad Tepes was a vampire, and no one I know thinks Elizabeth Bathory was part dragon. Yet they have those skills regardless because at one point in time, whether past or future, that's how they were perceived by a large number of people. If the natives believed he was a god, then he should qualify, regardless of the truth or what people believe about him today (or even what his own people believed about him, as demonstrated with Vlad).

As for his horse, I'll grant that. It's unconventional for a Lancer to have a summoned mount, but it's happened before on rare occasions and without the horse the NP loses a key weakness. The NP itself also can't be modified or removed without gouging out a large part of Pedro's legend.

However, I will insist on Innocent Monster or a low, low rank in Divinity (whichever you feel is more appropriate or justified), as his connection to the sun god needs to be explained and quantified in some fashion rather than just being an informal attribute. Also, I believe his Disengage should be a bit lower, because as it is, he's better at making an escape than our resident Assassin, and that seems wonky.
Hidden 7 yrs ago Post by Cu Chulainn
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<Snipped quote by Cu Chulainn>

Granted, but I feel like there should at least be some justification for it, even if it's just cosmetic. I mean, people in modern times don't actually believe Vlad Tepes was a vampire, and no one I know thinks Elizabeth Bathory was part dragon. Yet they have those skills regardless because at one point in time, whether past or future, that's how they were perceived by a large number of people. If the natives believed he was a god, then he should qualify, regardless of the truth or what people believe about him today (or even what his own people believed about him, as demonstrated with Vlad).

As for his horse, I'll grant that. It's unconventional for a Lancer to have a summoned mount, but it's happened before on rare occasions and without the horse the NP loses a key weakness. The NP itself also can't be modified or removed without gouging out a large part of Pedro's legend.

However, I will insist on Innocent Monster or a low, low rank in Divinity (whichever you feel is more appropriate or justified), as his connection to the sun god needs to be explained and quantified in some fashion rather than just being an informal attribute. Also, I believe his Disengage should be a bit lower, because as it is, he's better at making an escape than our resident Assassin, and that seems wonky.


I'd like to cite the more recent Fate/Apocrypha Lancer Vlad. He doesn't have Innocent Monster as a skill, or any skill that denotes to him being Dracula (with Demonic Defender of State only alluding to his real life viciousness as to how he defended Wallachia) and only one of his Noble Phantasms alludes to his more worldwide famous legend of being Dracula. This is in comparison to the Fate/Extra Vlad, who does indeed have Innocent Monster as a Skill but was summoned in more specific/special circumstances whereas Apocrypha!Vlad was summoned in a setting much closer to a traditional Holy Grail War.

Both Innocent Monster and Divinity seem inappropriate for him to have, although if it's necessary, I suppose a Divinity (False) rank might work, similarly to how Imperial Privilege at a high rank can make someone insist they're a god.
Hidden 7 yrs ago 7 yrs ago Post by The Red Seelie
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<Snipped quote by Turboshitter>

I'd like to cite the more recent Fate/Apocrypha Lancer Vlad. He doesn't have Innocent Monster as a skill, or any skill that denotes to him being Dracula (with Demonic Defender of State only alluding to his real life viciousness as to how he defended Wallachia) and only one of his Noble Phantasms alludes to his more worldwide famous legend of being Dracula. This is in comparison to the Fate/Extra Vlad, who does indeed have Innocent Monster as a Skill but was summoned in more specific/special circumstances whereas Apocrypha!Vlad was summoned in a setting much closer to a traditional Holy Grail War.

Both Innocent Monster and Divinity seem inappropriate for him to have, although if it's necessary, I suppose a Divinity (False) rank might work, similarly to how Imperial Privilege at a high rank can make someone insist they're a god.
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[quote=@Cu Chulainn]


I'd say give them an honourary skill that makes it appear they have divinity but they recieve no benefit.

Purely fits with people seeing him as a godlike being.

But hes not at all
Hidden 7 yrs ago Post by Cu Chulainn
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@vancexentan@Turboshitter@1Charak2

How does an unranked skill in Divinity (False) sound? I can probably think of a more interesting name, by the way. It'll work similarly to Karna's Uncrowned Arms Mastership (which is also unranked) where until his true name is revealed, he appears to be qualified as a Divine Spirit for all effects that would detect such. (so basically a pseudo Divinity A.)
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Hidden 7 yrs ago Post by The Red Seelie
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@vancexentan@Turboshitter@1Charak2

How does an unranked skill in Divinity (False) sound? I can probably think of a more interesting name, by the way. It'll work similarly to Karna's Uncrowned Arms Mastership (which is also unranked) where until his true name is revealed, he appears to be qualified as a Divine Spirit for all effects that would detect such. (so basically a pseudo Divinity A.)


Seems fine.
Hidden 7 yrs ago Post by vancexentan
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Sounds alright to me I suppose. I didn't really hold much stock in the divinity, and innocent monster argument so much as I did with possible crossing over into rider territory.
Hidden 7 yrs ago Post by vancexentan
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@TurboshitterSpeaking of Rider have we heard anything from the person who was making rider?
Hidden 7 yrs ago Post by Turboshitter
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@TurboshitterSpeaking of Rider have we heard anything from the person who was making rider?


Nothing yet. I tagged them though, and if they haven't responded by tomorrow afternoon, I'll send a PM. If there's no word by Wednesday, we can tell Asuras the spot is open.
Hidden 7 yrs ago Post by Turboshitter
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On that note, probably best to do this publicly. @vancexentan, since some people have expressed concern about it (including you yourself), would you mind if we modified the parameters of Mordfed's fame boost? I have a few ideas for what we could do instead of an all-around stat buff:
  • increase her rank in Charisma, or some other relevant skill
  • increase one or two of her stats, but not all of them
  • increase Clarent to Rank B (which we've already done), and lower her stats to their normal values; then, she can invoke Clarent for a temporary Rank Up in short bursts as per its unlocked effects (the effect would need to be activated and would last only a short while since the fame boost is only partial)


Do any of these sound like an acceptable replacement?
Hidden 7 yrs ago Post by vancexentan
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@Turboshitter I actually don't give a shit about her stats. If it's an issue now so be it take away her boosts give her clarent unlocked I don't need to worry about any technical bullshit. But I'd definitely like to say Charisma stat is literally worthless on Mordred. She's a loud mouth brawler who argues with literally anyone who isn't like her.
Hidden 7 yrs ago 7 yrs ago Post by Cu Chulainn
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@Turboshitter@vancexentan

Here is Lancer with the modifications requested.

I'm still feeling iffy about how Lancer requires a skill to further state that he's not actually a god. He never confirmed or denied that he was a God when reading back in his lifetime (or at least, it wasn't written that he did or did not). Innocent Monster also implies that his reputation as the Sun God caused his whole reputation to change in the public eye. We can't say his cruelty grants him Innocent Monster since Sadistic Constitution already does that, too. I'd just rather Lancer not have such a skill, especially in line with how Mana Burst (Flames) served as a good explanation to how he can barely access the authority of the Divine - He draws upon the power of the Aztec Divine Spirits, not his own. Additionally, he pretty much has what amounts to a whopping 6 Personal Skills if we were being real with Lancer's Riding skill.

Adding on to the reason why I don't think an extra skill is necessary, remember that these skills would provide the user with benefits. Lancer would basically have too much beneficial skills. This goes especially in line with Divinity since it has limitless applications from breaking through protection such as Protection of the Faith or Enlightenment of the Fig Tree, to giving the Servant the ability to hurt Achilles without aiming for his heel.

Basically, he already has alot of skills as is, as well as one that makes enough sense to explain where he gets the things his association with the Sun God nets him. Giving him Innocent Monster, or especially Divinity adds more power to an already pretty strong Servant, and I'd rather not do that, so if it's still under negotiation, I'd rather not have it necessary for him to have an extra skill that just says "oh he's not a god" when he already has a few that already do.

Anyway, here's Wonderwall.


Hidden 7 yrs ago Post by The Red Seelie
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@Turboshitter@vancexentan

Here is Lancer with the modifications requested.

I'm still feeling iffy about how Lancer requires a skill to further state that he's not actually a god. He never confirmed or denied that he was a God when reading back in his lifetime (or at least, it wasn't written that he did or did not). Innocent Monster also implies that his reputation as the Sun God caused his whole reputation to change in the public eye. We can't say his cruelty grants him Innocent Monster since Sadistic Constitution already does that, too. I'd just rather Lancer not have such a skill, especially in line with how Mana Burst (Flames) served as a good explanation to how he can barely access the authority of the Divine - He draws upon the power of the Aztec Divine Spirits, not his own. Additionally, he pretty much has what amounts to a whopping 6 Personal Skills if we were being real with Lancer's Riding skill.

Adding on to the reason why I don't think an extra skill is necessary, remember that these skills would provide the user with benefits. Lancer would basically have too much beneficial skills. This goes especially in line with Divinity since it has limitless applications from breaking through protection such as Protection of the Faith or Enlightenment of the Fig Tree, to giving the Servant the ability to hurt Achilles without aiming for his heel.

Basically, he already has alot of skills as is, as well as one that makes enough sense to explain where he gets the things his association with the Sun God nets him. Giving him Innocent Monster, or especially Divinity adds more power to an already pretty strong Servant, and I'd rather not do that, so if it's still under negotiation, I'd rather not have it necessary for him to have an extra skill that just says "oh he's not a god" when he already has a few that already do.

Anyway, here's Wonderwall.



You know Locusta is going to give him some real powerful poison way above his paygrade right.
"I thought he was a god"
Hidden 7 yrs ago Post by Cu Chulainn
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@1Charak2

Poison sounds nice...

until you forgrt your weapon is poisoned and cut open a wound in your hand so your Mana Burst (Flame) can actually do some noticable damage
Hidden 7 yrs ago Post by The Red Seelie
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@1Charak2

Poison sounds nice...

until you forgrt your weapon is poisoned and cut open a wound in your hand so your Mana Burst (Flame) can actually do some noticable damage


Unless his poison immunity is universal, That open wound is going to be Locusta's ticket to actually win.

*E+ Endurance is irravelent if your opponents guts are on the floor from drugging them up with some basilisk venom*
Hidden 7 yrs ago Post by Turboshitter
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Alright, will add Pedro to the tab in the morning. In the meantime, have some dank memes:

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Seems every time I go to sleep I wake up to another 2 pages of the OOC XD
Hidden 7 yrs ago Post by Cu Chulainn
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@Turboshitter

Just a quick question, but is special territory like an enemy Caster's territory made via their Territory Creation feature, a Servant's Reality Marble or something like Semiramis' Hanging Gardens of Babylon (or basically any area an enemy Servant would claim/summon due to their specific skills/NPs) be applicable as "enemy territory" for the Conquistador skill? Or would it only be applied to, as you explained, the enemy's main headquarters?
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