Asuras said
-snip-
Hm. I may have worded several things incorrectly (I've yet to master English lol). And I was assuming that the weaknesses were directly related to combat due to their combative nature, but if that's the case, then I'll gladly accept those weaknesses.
While
Mind Control might actually tempt me to blacklist someone (jk, I'm not that cruel XD), there are
many kinds of "blood-benders". For instance, in
Deadman Wonderland, there are characters that use their own blood to create makeshift weapons, and those count as hemokinesis as well.You probably meant that blood-benders who affect OTHERS'
internal blood are overpowered, and that is something I absolutely agree with you on (though there's already a villain that's capable of doing that in a way). However, I kinda wish that you described just what kind of hemokinesis it blocks. :D (to, like you said, reinforce the rules
like a boss)
I understand the telekinesis part, obviously. The only thing I'm mainly concerned about is the high defense power she has, which I assume that you will be editing soon based on your last post. :D
I misread the Ciercelt Hunter description, and I apologize for that.
I think Mary would definitely be acceptable if the changes are finalized! :D
If Avelynn DOES have a mana source, then I definitely appreciate that! Still, making it fully present in the CS would be appreciated to avoid confusion.
If you are doing a rework on her abilities, however, I will simply disregard what I said earlier and prepare to analyze again.
(btw, are their personalities and backstories things we need to figure out in the roleplay? just curious on this part, actually, because it's optional anyway. :D)
@Asuras: I'm loving the amount of work you're putting into these characters! They're unique additions to the roleplay, and I definitely want to see them in action as soon as possible. :D