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Name: Vincent Croffin

Age: 23

Species: Human

Personality: If there is one word to describe Vincent Croffin it's "dirty". Before the slaughtering of his family, Vincent was quite the playboy with the ladies. He would often stay with women a night at a time, often joking that there was never enough of him to go around. However, the one female in his life who he deeply loved and cared for is his dear younger sister, whom he would always spoil with treats and affections.

This is far from the truth. The real Vincent Croffin is a narcissist who could care less about the opposite gender, even looking down on them and labeling them "inferior". Even his own sister is no exception to this. He is highly manipulative towards those around him, especially to his family.

His relationship towards his maid, Selene, is quite interesting. On an external view, it appears that Vincent is over protective of the servant and cares as much for her like a lover. The reality is that Vincent only uses her for his goals and ambitions, often taking the time to belittle, abuse, and even torture her for any failure.

And yet, he still keeps her around for her unique abilities as well as some sort of sick fascination with her specifically. His sister, Angela Croffin, is not yet aware of his true persona or his exploitation of Selene's loyalty towards him.

Notable Skills: Vinvent is most adept in the skill of the gun, specifically a black revolver he carries around. Furthermore, he is highly skilled in using his intellect and his manipulation to get what he wants.



RPs Featured In: Formerly Bloody Retaliation
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Name: Sabrina
Age: 203
Race: Warrior Angel
Mastery:
Mastery over various blades and swords as well as numerous offensive spells. Lacks training in medical magic or defensive abilities.

Powers:
-Atonement: Can purify the souls of humans and purge them of high level demons and arch fiends of all kinds.

-Blitz: Charges the enemy with a sword engulfed in light. Speed increases to the point where the attack connects from multiple points on the opponent's body.

Crushes: Crushes? What do you mean crushes? We're in the middle of a war crisis here!

RPs Featured In: Ending the Ancient War
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Name: Sable
Age: 706
Race: Reaping Demon
Mastery:
Wields various scythes and offensive spells. Has extraordinary control over death magic as well as arts concerning the undead.

Powers:
-Soul Management: Can directly rip out the soul of one living thing and place it in another, including herself. Can potentially kill humans and weak-willed creatures, angel and demon alike.

-Death Inducement: Can kill any human with a single touch. Angels and demons will not be killed instantly, instead aging at increased rates.

-Night Wave: Can slice the air and launch purples waves of energy.

Crushes: Unknown, though she has been rumored to taint and corrupt young and inexperienced angels.

RPs Featured In: Ending the Ancient War
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Name: Yuzuru Tokisaki
Age: 17
Skin-Tone: Pale due to lack of exposure to sunlight.
Eye Color: A pale green.
Hair Color: Jet black. Claims she used to be a red head in younger days.
Height: 4'3"
Weight: Only about 90 pounds.

Personality:
How does one describe Yuzuru Tokisaki as accurately as possible? Well, she's a major otaku. As in, delusional and confuses reality with fiction major. More often than not, she takes delight in assigning ridiculous missions to her Handy Man Club as well as placing them in numerous "trust activities". And yet despite her questionable sanity on...well life, Yuzuru is extremely loyal to her club and will defend each and every member without hesitation. Yes, even the yandere....

Yuzuru hates the sun and sleep, claiming that she is locked in an eternal struggle between the two forces. Unfortunately these are losing battles, as she will often fall asleep at the most unfortunate of times. What else to say about Miss Tokisaki? Well she has a pineapple addiction, claiming that the natural sugar helps in her war against sleep. Furthermore, she's often laid back, calm, and a bit of a genre snark due to watching so much anime. Oh, and the lack of sleep every night. Overall, she's really just a nerd.

History:
Originally just an average high school girl...nah, who are we kidding. Yuzuru was always a bit strange due to her addiction to all things nerdy, or "awesome" in her opinion. Because of her nature, she spent most of her early high school days alone in her self-indulgence. However, she discovered the almighty process of the club system. With a few strings pulled, the Handy Man Club became official and running.

Originally tasked with the purpose of hanging out and simply making friends, the club' goals eventually transformed into helping out those in need. Be it student, staff, neighbor, or hobo, no person shall be denied assistance. No task is too small or too great for the Handy Man Club. Now if only its leader could stop trying to force them into unreal situations only possible in the fictional world....

Likes:
-Anime
-Manga
-Light Novels
-Visual Novels
-Video Games
-Comic Books
-Pineapples


Dislikes:
-Sleep
-Sunlight
-Bears
-Cancelled Shows


Other:
-Cannot swim.
-Strongly believes that Maid Cafés are real.
-Conducts internal monologue occasionally, given the situation.
-Claims to have written a book: One Thousand Ways to deal with Your Yandere.
-Hates the ocean and beach.
-Considers the Handy Man Club a possible harem.
-Wears glasses to conceal the dark spots under her eyes; as such, some often mistake her for a zombie.


RPs Featured In: Formerly The Trials and Misadventures of a High School Club
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Clothing Usually Worn:
An all black attire with crimson lining consisting of his priest robes and boots. It is said that he has a hidden tattoo plastered on his back that not even his fellow priests know of. Said tattoo is actually nothing more than two large scars loosely resembling snake fangs. Furthermore, he has a small vial of blessed water hanging around his neck.

Name: Valek Von Gunther
Age: 37
Gender: Male

Weapon:
A set of stiletto knives, counting six in total, along with a silver long sword that he coats daily in holy water. He keeps his knife weaponry concealed in his cloak while the long sword lays safely in its sheath usually found slung on his back. Also carries around a small black bible for holy protection and divine guidance.

Skills:
Exceeds greatly in close combat. His skill with bladed weapons are mostly limited to his knives and swordplay. But with redundance comes familiarity, and he is as deadly and skilled using these two tools as any war axe or shield. As a priest, it is also required of him to be able to bless the innocent and damn the unholy to a rotting eternity of suffering. As far as religious duties go, he is most efficient in exorcisms.

Personality:
-Forbidding
-Stoic
-Intimidating
-Diligent
-Effective
-Fatalistic

History:
Valek's story began on the day his parents abandoned him and his younger sister to the wilds of the world to fend for themselves. No reason was given, now was one needed. Only empty stomachs and broken hearts. Taken in by the local town church men, it wasn't long before Valek found a new calling in his life. Something of which to give him purpose to his meaningless existence; to go forward and do the Lord's work. For a time, peace was present in the young boy's mind until one warm day in the fall.

An accident of sorts involving the town drunkard in which the intoxicated man inadvertently murdered his sister. Said incident involved the drunk man attempting a magic trick with his younger sister as the volunteer and a loaded musket; as expected, the display ended horribly due to a "miscalculation". The man was hung on the spot by the good citizens and the body of a little girl was buried behind the church.

Fueled by rage and haunted by grief, Valek would commit the rest of his life to hunting down and punishing the wicked for the sake of the innocent. Locking up his emotions, he eventually succeeded as a major priest and so traveled the country in doing God's work and hunting down the most vile of sinners: witches. Rumor has it that he is currently investigating and in pursuit of a certain caravan said to be filled with heretics and sinners alike.

Loves:
-Church
-Humility
-Silence and quiet places
-Crows as well as other birds of prey


Likes:
-Blueberries
-Reading
-The stillness of night
-Paintings of flowers


Dislikes:
-Sour things
-Too much sunlight
-Lawbreakers and criminals
-Concubines
-Pride
-Witches


Hates:
-Snakes
-Liars
-Cowards
-Defying the Holy Word




RPs Featured In: Formerly Azga the Amazing and his Caravan of Misfits
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Name: Yui Momoko
Age: Speculated to be centuries old. Physically appears 12.
Species: Esper
Title: Headmistress Yui Momoko. Or Momoko-sama. Rumor has it that a select few of the Acadamy staff refer to her as "Momo-chan". These rumors have never been verified.

History:
Not much is really known about Yui Momoko's history or origin. It is said that only the Academy Vice Principle and it's most senior staff know of her origins. All that is known is that she spent a great deal of her life building the Academy as well as overseeing the training of future Dawn Slayers as well. Another rumor that circulates is that she fought along side the original Dawn Slayers, and numerous reports verify this seemingly truthful statement.

However, there is one clue to Yui's past that is legit to its core despite the haze of mystery surrounding her. Centuries ago, an event occurred which forced Yui to be seperated from her original body. As an Esper, finding a replacement was not difficult, and soon she took over a new vessel, that of a little girl on the verge of death. This form is the same one living and breathing today, not a single sign of age appearing on its figure.

One last rumor surrounding the Headmistress is that the physical body she is currently inhabiting was originally that of her younger sister. Of course, none of this is verified. Many have tried to seek the truth. Many still do to this day.

Personality:
Despite Yui's childish exterior, it is most unwise to treat her as such. Make no mistake, Yui is perhaps the wisest member of the Academy staff, having many decades of experience in running the place. She can often times appear stoic to her peers and students, keeping her emotions under control and never losing her temper. Rumor has it that she alone is able to calm the greatest tantrums.

Despite her business-like front, Yui cares very deeply for her students and staff and encourages others to seek assistance from her and ask for solace if anything is to bother them. She will go to great lengths to punish any who threaten her Academy, especially her students. To her, Hikari Ryodan Academy is her family.

And then there are those...strange aspects exuded by the Headmistress. She heavily enjoys the many rumors between staff and student alike that involve her, taking great amusement on what people will come up with next. Furthermore, she seems to have an addiction to sweet things, almost always having some kind of unhealthy treat with her at all times.

Rumor has it that she receives her supply of doughnuts from Cooking Class Instructor, Aram Pollux. Rumor also has it that one can actually appease her by bringing her sweets if caught in a disloyal act. Of course, none of these rumors have either been disproven or verified.

Notable Skills or Abilities:
As an Esper, Yui possess vast amounts of telekinetic power, making her the most powerful psychic in the Academy. She can bend this power through various uses, including reading other's minds, moving and controlling inanimate objects, controlling people's actions through thought alone, and the unique ability to transfer her conscience into a dormant body to insure survival.





Rps Featured In: Formerly Welcome to Hikari Ryodan Academy
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Name: Daichi Kuroki
Age: Eons. Physically appears 37
Species: Human
Title: Health Inspector Daichi Kuroki. The Omnipotent. The Man of A Thousand Chores. Rumor has it that Headmistress Yui refers to him as Daichi-kun. The staff of Hikari know him as "That Damn Time of the Year Again."

History:
Not much is known about Daichi Kuroki's past. The only ones that know for certain are Headmistress Yui Momoko and maybe Hall Monitor Val Kaireiss. Apparently he was granted the gift of immortality by some unseen and unknown force eons ago, and thus wondered the World perfecting his skills in combat and getting work wherever he could.

Some time later he eventually met and befriended Yui Momoko. In a twist of events, he ended up losing a bet to the Esper over a card game and so swore eternal alliance to Hikari Ryodan Academy, though being nearly omnipotent, historians will tell you he lost on purpose because Yui was a lady and a good sport about it. Even still, this did not stop him from becoming the top health inspector for the Board of Education.

Despite this, rumor has it that his true loyalties lie with Yui and the school, even going as far as to imply that he goes "easy" on Hikari. Though to be honest, his definition of "easy" varies from time to time.

Personality:
To say Daichi takes his job seriously is quite the understatement. The inmortal man shows now mercy in his line of work, tending to act like a strict trainer to any and all staff on campus. This makes it extremely difficult for others to guess if he's going "easy" or not. Regardless of position or species, Daichi treats all staff with respect unless actively provoked.

If agitated, Daichi will either put the unlucky subordinate in their rightful place...or just babble some philosophical saying. The only being spared this fate is Headmistress Yui, who he treats with the utmost respect and equality regardless of her actions and words. He has even been rumored to bribe her with sweets. In fact, those two get along quite nicely actually.

On another note, Daichi seems to have a personal grudge against Vice Principal Toaster for unknown reasons. As such, he will make sure to especially give the toaster a difficult time in his duties. Probably has something to do with the eyepatch.....a past incident?

Notable Skills or Abilities:
Daichi is deathless, or immortal. Nothing can kill him, as his services are required both by the Board of Education and the plot line. As such, he is virtually untouchable. Other abilities include superb hand to hand combat skills and superior strength, speed, and stamina compared to any normal human. All of this is a result of a lifetime of endless training and youth. Some claim he is the World's greatest kung fu master and expert.

Too bad he'll never use said skills outside of an educational environment.

RPs Featured In: Formerly Welcome to Hikari Ryodan Academy
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Name: Sasha Walker
Age: 19
Gender: Female
Species: Human

Personality:
Having always been treated differently by others due to her "talents", Sasha is jaded and cynical in most, if not all situations. And yet despite her sarcastic demeanor, she doesn't think of herself as a bad person. Sure she gets annoyed easily, and sure she can be a bit of a hot head, but make no mistake. Sasha would gladly defend those few who can be called friends with a burning loyalty mostly reminiscent of a hunter's hound.

Fears:
Sasha has an immense fear of spiders, crabs, shrimp, bees, and really just any sort of creature that even remotely resembles a creepy crawley. Further more, she will freak out in thunderstorms and has a great paranoia of being shocked by electricity or tasered.

Abilities:
Despite being human, Sasha actually possesses a variety of animal like characteristics, despite not being a full blooded creature of the supernatural world. One can actually liken her powers to that of a human gone into a feral state, similar to an almost wild-man like nature. Her strength, speed, and reflexes are above that of an average human, and her sense of smell and sight are also vastly superior. She also dons serrated fangs that she keeps hidden from plain sight, further emphasizing that she is more beast than man.

History:
From an early age, Sasha knew that she was different. She would always practice in different activities than all the other kids and loved to spend a great deal of her time outdoors. As time went on though, she found herself drifting away from both her peers and her parents until she finally quit school in the tenth grade and ran away. Ever since, she's been living off mostly on odd jobs or helping hunters catch wild game for illegal profit.

Other:
-Hates being called an animal.
-Earned the nickname "Scruffy."
-Her favorite food are chicken wings of any flavor or variety.
-Hates being near any electrical outlets or tasers in general.

RPs Featured In: Formerly The Collector
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Name: Yggdrasil, Leader of the Deux Corporation
Age: Ageless. Physically appears 23.
Birth Date: Irrelevant.
Skin Tone: Fair.
Eye Color: Platinum.
Hair Color: Platinum.
Height: Irrelevant.
Weight: Irrelevant.
Attributes: All Magic.

Gestalt:
Yggdrasil dons a full set of platinum armor joined by a flowing cape of black and white designs. This is her true form, and thus she may use the full potential of her weapon, the Ouroboros.

Personality:
Yggdrasil's own persona is usually aloof and stoic, guarding her inner most thoughts only to herself. That being said, she is an extreme advocate for both her cause and her company, claiming that this war is necessary to achieve true peace. She can appear cold and cruel at times, much like her rival Asgard, but dismisses such behavior as simply being the most effective in any given situation.

Weapon:
Ouroboros: A weapon sung of its power in multiple legends, it is said to take the form of a massive collaboration between a claymore, a hammer, and a cannon; the hammer makes up the hilt of the weapon while the claymore's blade is seen in full worth. Finally, the nuzzle of a mighty cannon is seen melded to the tip of the sword portion. As expected, the platinum weapon can fire either streams or concentrated shots of pure energy with power equivalent to a tank and also serves as an impressive melee tool.

Powers and Abilities:
As a member and rightful leader of the Deux Corporation, Yggdrasil can obviously travel the dimensions with little to no difficulty. Like any Deux Corporation member, she is fully adept in the art of magic and technology combined, though prefers the use of technology to achieve her goals. Despite mainly using her signature weapon, Ouroboros, she can also summon forward a variety of other cybernetics at her will to assist her in battle.

Brief History:
Not much is known about Yggdrasil's personal origin, but the organization with which she leads, Deux Corporation, has since become the world's only and leading government since as long as anyone could remember. Although the company practices in both magic and technology, they usually focus more on the scientifically sound aspect of things. As of recent events, the group proved the existence of the long forgotten group known as the Ultimatum, and Yggdrasil herself declared outright war for enigmatic intentions, plunging the entire world now in a massive civil war that may very well span all of reality.

RPs Featured In: Final Fantasy: Fighting Fate
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Name: Giltwith
Age: 19.
Birth Date: August 3rd.
Skin Tone: Fair, slightly tanned.
Eye Color: A dark blue.
Hair Color: Jet black.
Height: 5'2"
Weight: 158 pounds.
Attributes: Strength, Light and Dark Magic
Affiliation: Deux Corporation

Summons:
Equiex: A fully armored gray knight with a crimson cape. It holds within its hands an advanced version of Giltwith's weapon, the Event Horizon. Said improved version can release an extended blade of energy out of its tip as well as cause massive explosions of light and darkness abound.

Gestalt:
The modified version of Event Horizon utilized by his summon, Equiex.

Personality:
Calm, collected, and a bit naive, Giltwith can only be described as a stereotypical nice guy. Perhaps it was his childhood spent from within Deux Corporation, but the swordsman is really just too kind to hold any sort of permanent grudge towards...anyone. That being said, he possesses a burning desire to protect comrades of all kind, sometimes even entering a silent berserker-like state for their sakes in desperate situations.

Weapon:
Event Horizon: A mighty black sword with crimson outlines that Giltwith may use with one or two hands. The weapon itself is an excellent tool for combat, and it is actually two blades compiled into one. As such, Giltwith can seperate the blades for free use of dual weilding. The weapon also channels his inner attributes and releases them as either energy slashes or a spray of projectiles made of light and darkness.

Powers and Abilities:
In terms of physical traits, Giltwith is hailed as an expert swordsman in the ranks of Deux Corporation. Furthermore, he can channel and manipulate the powers of Light and Dark Magic through either projectiles from his sword and hands or massive waves of energy.

Brief History:
Brought into this world as a misguided orphan, Giltwith has no current recollection of life outside of Deux Corporation. Indeed, his entire upbringing was based around serving the people of the world as well as his lord and superior, Yggdrasil. However, it wasn't until the declaration of civil war when the young warrior was forced to put his combat skills on the actual battlefield. Now he fights on the front lines in the name Deux Corporation. Is he being led astray?

RPs Featured In: Formerly Final Fantasy: Fighting Fate, Flames of Rebellion
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Name: Asgard, Leader of the Ultimatum
Age: Ageless. Physically appears 23.
Birth Date: Irrelevant.
Skin Tone: Fair.
Eye Color: Blood red.
Hair Color: Golden.
Height: Irrelevant.
Weight: Irrelevant.
Attributes: All Magic.

Gestalt:
Asgard dons a full set of golden armor joined by a flowing crimson cape. This is his true form, and thus he may use the full potential of his weapon, the Infinitum.

Personality:
Asgard is cold and ruthless. He aims to complete any and all missions with the utmost effectivity and smallest margin for error. As such, he is merciless to his foes with an icy aura. To his subordinates and those below him, Asgard is commanding and stoic, inspiring fear and loyalty to all who fight in the name of the Ultimatum. He places his duty and position in the Ultimatum above all else, choosing to carry its will without question or hesitation.

Weapon:
Infinitum: Asgard's initial weapon is a massive broadsword that is powerful enough to shatter armor of many kinds as well as calling forward a variety of magic. The sword on its own is mighty enough to demolish mere mountains with a single swing, but it actually encompasses two more blades into the sides of the main one. This means that Infinitum is essentially three whole swords in one. Asgard is able to manipulate all three I them simultaneously via magic.

Powers and Abilities:
As a member and rightful leader of the Ultimatum, Asgard can obviously travel the dimensions with little to no difficulty. Like any Ultimatum member, he is fully adept in the art of magic and technology combined, though prefers the use of mainly magic to achieve his goals. Despite mainly using his signature blade, Infinitum, he can also summon forward a variety of other swords as well.

Brief History:
In the beginning of all times and spaces, it is said that the Ultimatum gifted all worlds with light and life. Taking a solemn oath to watch over the far reaches of reality, the existence and power of the Ultimatum eventually became lost in myth, shrouded in legend. Soon, the massive business known as Deux Corporation, over time, became the world's only leading government. So it was to everyone's greatest surprise when Deux Corporation not only proved the existence of the Ultimatum to the world, but also declared war on it for unknown reasons. As such, ever prideful Asgard cast away his vanity and sought out help in this war using mere mortals...

RPs Featured In: Formerly Final Fantasy: Fighting Fate
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Name: Kenji Nagato
Age: 280. Debatable if that's his real age. Most likely not.
Personality:
Kind of a mystery to figure out, Kenji is one that tends to take things slow and easy. Sure, conquest is wonderful and all that, but where's the joy in it if you don't take a break once in a while? Besides, it's not like there's a real big threat out there in the world, right?

Kenji appears lazy and slackish in his work ethic to others, and generally disapproves of solving issues through unneeded violence. As such, he's become known as a pacifist, despite the fact that he is one of the more powerful components to the Tsubasa Clan's quest for domination. Even so, he takes his job as the Strike Force Leader and training new recruits seriously. Can often be found muttering to himself when in private though.

Rumor has it that his demonic form is only shown to those of great power and status. Whether this is because of its strength or because of its frightening appearance has yet to be seen.

History:
The only thing really known for certain about Kenji's enigmatic past is that he was a close associate and ally to the Tsubasa Clan for quite some time. Stories speak of him traveling the world in search of something before finally befriending Lorenzo Kuroi Tsubasa and finally joining the Clan's conquest efforts fully.

As such, he eventually made his way to the high ranks within the clan and settled for Strike Force Leader. Considering Lorenzo as a close friend, he often spends his days breaking in new recruits as well as carrying on day-to-day jobs and missions for the Clan.

Weapons: Two pairs of butterfly knives each attached to chains. His fedora can also turn into a massive buzz-saw that he is able to wield one-handed. Finally, he can summon forward a multitude of buzz saws and knives each attached to chains from within his longcoat.

Abilities: Can manipulate the electrons in the air to generate electricity to frightening degrees. Is said to have one other power but refuses to use it as he deems it "much too flashy for ordinary combat and really a waste of my breath for explanation." Exact words of course.

Fear Abilities:
What do you think this is, a TEA PARTY!?!:
On the rare chance that someone can actually get the better hand of Kenji, his entire demeanor will change drastically. He'll become more vulgar and vicious in both personality and combat, and a massive sense of bloodlust and murderous intention will cover his enemy's senses. Only those of strong heart and will can overcome this sudden change of energy, and it can even drive humans mad when utilized.

Don't you go thinking you can screw with me now....:
Kenji can also change the pressure of his presence to better suit the situation. Often he'll play up the comedic and snarky role to its fullest. But at certain times, he can willingly inspire fear and helplessness in others by exuding a creepier aura. Victims of this fear ability have described the sensation as "much like having one's heart ripped out and then discarding the body into a dark abyss where you can never reach the bottom. Alone."

Reason for Joining: "To serve the almighty and righteous Tsubasa Clan without fault or worry! Cause what else am I supposed to do with my time? Also cause Lorenzo is here."

Other: As mentioned before, he has a bad habit of voicing his own thoughts aloud when in private. Also has a strange addiction to salty foods. For some as of yet unexplained reasoning, he loathes cats and priests. Kenji also suffers from heterochromia; his left eye is green while his right eye is yellow.

RPs Featured In: Formerly The Demon Nation, Your Mad Wonderland. Your Mad Wonderland (Remake), Welcome Maid-Sama, In Hunting Beasts and Nightmares, In Hunting Beasts and Monsters (Remake)
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Name: Yuki Natsuko
Title: Asgard, the Crimson Knight
Age: 63. Physically looks 20.
Faction: The Ultimatum
Personality:
Loyal and unwavering, Yuki takes any and all orders with the utmost discipline and priority. Having worked for too much in obtaining leadership over the Judicial Division, she works tirelessly in serving The Superior and carrying out the Ultimatum's will. She tends to speak very little and only when required, believing that actions speak louder than any words.

As such, she is almost always seen with her armor at the ready for swift deliverance of injustice. Rumor has it that she apparently has a soft spot for ice cream though. As time passed on, she found herself questioning the presence and purpose of Jester. For fear of her own insubordination and possible disloyalty, she has kept her views on the man silent for now.

History:
Due to the conclusion of the Forever War, the blessing of Unity was often abused in the early days of the Ultimatum for personal profit and power. Having come from a lifestyle where the innocent were usually trampled on needlessly by the greed of humans, Yuki was raised on a strong sense of moral justice because of this. It was this passion that drove her to excel through later hardships, eventually being one of the chosen four deemed worthy enough to personally serve Sachiro Harime, the progenitor of all Unity.

All that is publicly known about Yuki is that it somehow involved a church and a priest addicted to the gift of Unity. Beyond that, no one knows of the Crimson Knight's past. No one, but her fellow knights. And of course, The Superior.

Tome:
Saibankan Tenka, or Judge Ignition- In its initial book form, it takes on the appearance of a small bible with a crimson cover and an orange spine with hexagonal patterns running across it. When activated, it becomes a mighty blade much akin to a claymore. Saibankan Tenka possesses the power to collect all moisture in the area and convert it into kinetic energy, thus producing powerful flames.

RPs Featured In: Formerly The Will Of God
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Name: Jester
Title: The Magix Man
Age: Unknown
Faction: The Ultimatum
Personality:
The man simply known as Jester is shrouded in mystery and superstition. Indeed, no one but Sachiro Harime herself knows of his true goals and ambitions. He is a quiet and polite man, never speaking out of turn and always listening to the words of others first. Even so, he has an unspoken sense of superiority about him that can surprisingly overwhelm the strongest of hearts.

Jester treats everything as a game of chance and greatly enjoys toying with others, despite his initial appearance of patience and understanding. He is extremely close to Yggdrasil and The Superior, often guiding them both through counsel. Furthermore, he has a strong, almost obsessive, faith in The Dyteniteity, the original herald of all Unity.

History:
Accepting to legend, Jester was one of the few individuals present when Sachiro Harime received the gift of Unity from The Dyteniteity. Since then, the masked man has had a hand in quite a few major events. He was there at the end of the Forever War when Sachiro defeated the Great Beast. It has even been stated that it was he who first offered the ideas of the Ultimatum to Sachiro.

Whatever may have occurred in the past, none can deny that Jester is a personal advocate of The Superior and a benefactor to the Knights of Ragnorak. He mainly spends his days discussing matters with The Superior and Yggdrasil or just popping up at the most unexpected of times.

Tome:
Mus Elementum, or Absolute Configuration- Jester's Tome takes the form of a small book with a dark gray color and blank pages. On the surface, it doesn't appear much compared to some of the Tomes exuded by most. However, the true form of Mus Elementum has reportedly never been seen by a living soul. Some have claimed to see glimpses of its manifestation, but each of these accounts are different from the other.

One time it takes on the form of a single metal wing, and the next it becomes a silver gauntlet. Others claim it is actually a massive sword. Even The Superior is speculated to have never seen the Tome's final manifestation. Whatever if may be, it only adds to the air of mystery surrounding the masked Jester.

RPs Featured In: Formerly The Will Of God
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Name: Sachiro Harime
Title: The Superior of the Ultimatum
Age: 63. Physically appears 23.
Faction: The Ultimatum
Personality:
A sense of elegance and grace washes over all in the presence of The Superior, Sachiro Harime. A soft spoken young lady, she rarely speaks aloud; when she does speak, it is usually heartfelt advice or something of dire importance. She can often be found staring intently, as if burying her gaze into one's very soul. The truth of the matter is that she is able to physically see the Unity in each and every living creature.

Upon first impressions, one can assume that Sachiro is a kind and compassionate leader to her subordinates. While this may be the case most of the time, she is also able to exude extreme cruelty and sadism when needed. Most speculate that this paradoxical contrast of behaviorism is due to stresses in leadership. Others claim that the vast amounts of Unity within her has damaged her mentality permanently. Still, others assume it is in preparation for a changing of the world she is soon planning to enact.

Despite these conflicting views, all can agree on one objective observation; Sachiro Harime often seems to lose herself to the jaws of loneliness.

History:
The story of Sachiro Harime is a legendary tale that has been recounted time and time again. A young girl who dreamt of the faraway stars in the midst of the Forever War was visited one faithful night by an omnipotent and almighty being, one said to create all worlds and yet none at all. The Dyteniteity. And thus the gift of Unity was blessed upon humanity, making Sachiro the first human to utilize both magic and technology into perfect harmony.

History marched onward. The Great Beast is slain, ending the Forever War and uniting the world under Sachiro's newfound Ultimatum. The potential of Unity being harnessed in all living creatures became a living ideology and soon the world evolved. As The Superior, Sachiro now found herself with the power and means to transform and change the world for the better.

Although most would agree with the system of the Ultimatum, there are some who would criticize and slander Sachiro's name and label her a marauding tyrant. Riots have begun to become a problem with the arrival of this "Librarian", and rumors are rampant that The Superior is focusing all of her resources and energy to craft together a massive Tome. A super weapon.

But what is the truth?

Tome:
Mauris sit Divinum, or Divine Rainbow- Sachiro possesses the first ever Tome gifted to mankind. All Tome models have been fashioned after the Mauris sit Divinum in some way, shape or form. Furthermore, all Unity stems and flows from this Tome, possibly making it the strongest in existence.

In its initial form, Mauris sit Divinum takes the form of a large book with an assortment of different colors displayed both on its front and back covers, creating a rainbow effect. Inside, the pages are lined with gold and filled to the brim with multiple different languages, including some that have yet to be translated. Adding to its refined image is a silver lining across the spine of the book, adorned with various incomprehensible symbols.

When activated, the Tome transforms into an armored robe carried aloft by many angelic wings of metal. It is said that this Tome has the rare power to create new Unity to manipulate, as well as to silence it permanently within a person's soul.

RPs Featured In: Formerly The Will Of God
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Height: 5”7
Weight: 115 lbs
Hair Color: Black
Eye Color: Purple
Name: Danelle Walker
Age: 23

History:
Danelle Walker’s life was relatively simple and carefree. Go to school, learn about the Yggdrasil Unit, come home, eat dinner, go to sleep, and repeat. Her parents having passed on from sickness and poor health, Danelle was placed in the care of her much older sister for a majority of her early life.

However, all notions of a happy ending were soon tarnished as the mysterious being known as Silencer the Corpse Collector soon turned her home city into one of his random hunting grounds. Having no method to his assassinations, Danelle’s sister became the unfortunate result of a night’s good hunt.

Having no remorse or caring for his actions, Silencer fled the city but in turn made an enemy. Danelle soon took up a beamed blade and gave herself the task of not only avenging the cruel death of her sister but also the mission of destroying the Corpse Collector forever.

With no bonds left to severe, she is quite literally a woman who is willing to go to massive extremes in order to see her target dead.

Personality:
Danelle is calm, cool, and usually off in her own little world internally. Spending a life hunting down an enigmatic being who quite possibly doesn’t even exist has made her reclusive towards others and suspicious of social contact.

She can appear cold and calculating at first, but if one takes the time to understand her ambition they just might discover a silent passion and yearning for her old life. Even so, she insists that people not dwell on the past despite her contradictory actions on the matter as a whole.

Danelle obviously possesses a deep hatred for Silencer the Corpse Collector, and will not hesitate to strike anyone down in an icy rage if she has suspect of his influence.

Weapon:
The purple beam sword Danelle carries around is a nameless one that once belonged to her older sister. The weapon is a prototype to the now modern used beam blades used in combat by the Yggdrasil Unit. Despite its age though, the weapon has proven to be quite useful with its blade being entirely composed of plasma placed in a dormant, static state. One the blade makes contact with other objects, the plasma then becomes ruptured and erratic, either slicing away or deflecting oncoming attacks.

Danelle also carries a standard black handgun that fires off electrical bullets.

Abilities:
Danelle has slight psychic abilities, though it is very limited to what she can do. Unlike others who can fully move solid objects with their mind or even create new fabrications of matter and energy, all that Danelle can do is simply redirect the force and direction of obstacles coming forward to her. That is to say, she can very slightly move objects just enough to avoid being hit directly.

Over the years, she has fine tuned and honed this power, using it in deadly applications during combat situations. By adjusting the trajectory of objects coming towards her, she has become an expert dodger as well as riskily deflecting bullets with her blade; she does so by curving the bullets away from her body.

Also carries a standard black handgun that fires off electrical bullets.

Other: Apparently she likes salty foods, especially fish.

RPs Featured In: Formerly Those That Remain Silenced
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Height: 5”9
Weight: 130 lbs
Hair Color: Unknown
Eye Color: Red
Name: Silencer the Corpse Collector
Age: Unknown

History:
No one quite knows when or how Silencer came to be. Most people in this world aren’t even aware of his existence. However, the damage he has caused since his first appearance is too real for any skeptical.

Silencer appears to work under no methodology or sense of order. All things about him are strange and peculiar; from his random picking of hunting grounds and targets to eliminate to even how he handles threats.

Because of a past hunt that resulted in tragic circumstance, Silencer is hunted down by a girl named Danelle Walker and has even clashed with the female on numerous occasions. Now he has been reported within Genesis City with a new batch of targets.

His first prey: Ruby Atlanta

Personality:
Silencer is a man of no words, and the assassin is reported to remain silent in the face of any situation. He leaves no parting words or verbal clues to either his victims or those unlucky enough to challenge him. On the rare occasion that he does speak, it is because he finds great interest in the target.

Still, actions speak louder than words. Silencer’s killing methods are cold and methodical, reflecting off of his indifference towards human life. When speaking, he talks in a highly objective manner; his manner of speech and lack of empathy is almost like a robot or a wandering phantom.

Weapon:
Silencer carries with him a wide variety of firearms that are usually illegally obtained. These include rifles, chemically-powered flamethrowers, and a mechanical blade that can fold in on itself.

Silencer’s main weapon is a hefty revolver called the Death Penalty. The gun possesses four massive barrels as well as high caliber bullets strong enough to withstand and penetrate the surface of some common star ships.

The Corpse Collector often relies on his Death Penalty and blade for main usage in combat situations.

Abilities:
Like most beings, Silencer has slight psychic control over the environment around him. Reportedly, he has only been able to use it on the bullets of his Death Penalty; by manipulating the force of motion, Silencer can direct the bullets and guide them towards his intended target without the use of fully aiming. As such, the Death Penalty has been aptly nicknamed “The Gun Which Never Misses”.

Furthermore, he seems to have an uncanny habit of teleporting short distances and even phasing his body; while this does not make it impossible to hit him directly, it does make it easier for him to avoid attacks to an extent.

Other: Some speculation has arisen about Silencer’s true persona and identity. From a skilled terrorist, to a laid off employee of the Yggdrasil Unit, to even being a derange cyborg, the conspiracy theories are endless, making Silencer somewhat of an urban legend.

RPs Featured In: Formerly Those That Remain Silenced
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Height: 5'7"
Weight: 130 pounds
Hair Color: Black
Eye Color: Amber
Name: Yoshino Tsugumi
Age: 16
History:To be discovered.
Personality: To be discovered.


Avatar Class: Assassin-Hitman Spec
Avatar Title: Moon Rider-Black King
Avatar Level: 9
Avatar Guild: Ebony Strykers
Avatar Abilities:

Wicked Weave: A desperation type-move in which Moon Rider exchanges a massive amount of health in exchange for speed and strength. In this state, Moon Rider moves fast enough for enemies to witness several copies of her Avatar seemingly materializing from thin air. However, the fact that one well-placed move can interrupt the heightened state, as well as the fact that the ability takes up to 90% of Moon Rider's total health of whatever she has at the time, makes this power a risky cost. The ability becomes inactive after about a minute of usage.

Ghost Phase: A passive ability that allows the Black King to take on the physical appearance of other players. As an illusionary ability, all aspects of other player Avatars are copied near-perfectly; voice, height, etc. However, the Black King can not use any of the copied player's abilities, and the effects only last about roughly two minutes. Furthermore, she cannot copy the appearances of enemy NPCs.

Regal Dance: A move generally not seen to the public as the Black King herself goes through vigorous trouble to conceal its capabilities. Her only known reasoning for doing so is because it is, in her own words, "too flashy". Only the White King has ever seen the move personally, and it's doubtful they'd reveal it to the populace for their own personal reasons.

Perks:

-Vicious Strikes: Melee damage increased by 20%

-Grim Stride: Support skill that doubles your movement and attack speed. Lasts 10 seconds, with a two-minute cooldown.

-Assassin Stride: Enables you to move about all nimble-like. Like a parkour master...or...y'know...an assassin.

-Shadowstalk: Support skill that renders the user invisible for thirty seconds. Cannot be used in combat, and cannot attack during this time. Five-minute cooldown.

-Swift Slayer: Ground movement speed increased by 50%

-Grim Reaper: Melee skill that instantly kills an enemy. Cannot be used on a target that is already in combat, Dissolutions, or on somebody who sees you. 1-day cooldown.

Other: Claims to see all colors the same, and so does not have a favorite specific. Despite this, it's been noted that she used to be quite fond of the color white.



RPs Featured In: Deep Ground Online, Deep Ground Online: War of Strangers, Miso City Secondary: Escapades and Dramas?
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Name: Chiyo Shizune, “Cheshire Chiyo”

Physical Age: 19

Actual Age: 763

Personality:
Calm and collected, Chiyo is often noted for her ever-present laid back attitude and borderline sarcastic nature. Having been described as a vampire who does not fear death, many would be surprised to discover that this is undeniably true in her case. Chiyo claims to not fear the end, instead choosing to go down with a smile, wherever and whenever that may be. As such, she is rarely seen with any expression other than a pair of lazy eyes coupled with a Cheshire’s grin.

That being said, Chiyo does acknowledge the fact that her species is extremely close to dying out. Therefore, she holds the elusive belief that emotion means nothing in the grand scheme of the real world, and that this whole situation is simply some past time of an omnipotent being beyond her own comprehension. Chiyo claims her only remaining goal in life is to meet “The Superior”, the omnipotent God she claims to be toying with their lives. Quite frankly, the whole idea of it amuses her, making her chuckle every time.

Chiyo will often ponder abstract concepts, asking conceptual questions and voicing out her thoughts aloud, whether they be positive or negative. In short, she is one who speaks her mind.

The only time or reason for Chiyo to falter in her smirks is when the situation is one she does not fully understand or something has deeply upset her. Another aspect of Chiyo is her tendency to act flirtatious towards all genders, male and female alike. Most of the time though, these actions are only there to gauge just how much she can mess with the person.

Bio:
Born and raised in exactly the year 1251, it was thus a time in which great legends were common name and Chiyo found herself in a world of strife and conflict. Because of her origin in the 12th Century, it should be noted that “Chiyo Shizune” is not her real name, but rather a chosen title for when she eventually traveled to Japan. She herself has stated that her birth name has long since been forgotten by others as well as herself.

As far as she can remember-or as far as she’s concerned-nothing of particular interest occurred until one fateful October day in 1307, or commonly known as Friday the 13th. Having been roughly 56 at the time, Chiyo found herself in close-proximity of the Crusader’s massacre site.

At that point in her history as a human, Chiyo had been accused of dark arts, and so was driven away from her initial homeland. Seeking to end her life, Chiyo stumbled upon the bloodied corpses and, in one final act against God’s will, drank the essence of the fallen knights.

Little did she know that a fair amount of the Templars were, in actuality, early vampires. It took some time for Chiyo to recognize that she was no longer human, but once she did, she dedicated her life to traveling the world in the belief that God gifted her with a second chance.

When hearing of a failed attempt to take over Japan in more modern times, Chiyo soon found herself scoping out the renegade vampire camp and eventually deciding to head there herself. Might as well have some fun before she ends up wasting that second chance.

Skills:
Aside from the usual vampirism abilities, Chiyo is most adept in using and manipulating mist transformations. She is so skilled in this specific power alone, that it is even rumored to be next to impossible to land a physical hit on her body, and some have even claimed that she can become fully intangible.

Of course, rumors can be just that; rumors. In addition to her powers as a vampire, Chiyo is also highly adept in using knives for combat.

Anything Else:
Chiyo has a habit of acting overly sadistic towards vampires and humans alike who proclaim they have no desire to live, finding their suicidal intentions as nothing short of hypocrisy. Furthermore, her favorite food is salty blood.

RPs Featured In: A Great Bloody Mess
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Name: Reika Kuroki // Kuroki Reika
Age: Physically appears 16
Gender: Female
Race: Spirit


Height: 4'3"
Weight: Only about 90 pounds
Hair-Color: White
Eye-Color: Purplish-red
Skin-Tone: Pale

Personality:
At first glance and interaction, Reika can appear cold hearted and indifferent towards the people around her. This is a common misunderstanding, as Reika is simply ignorant of the way humans live their lives due to her nature as a Spirit. She acts uncaring because most of the time she doesn't know how to respond to the current situation.

This obviously brings forth negative impacts though, as Reika is often confused and conflicted about human morals of what is right and wrong. As such, she often approaches situations in her own way without realizing the lasting effects they can have on the people around her. Quiet, soft-spoken, and usually reserved, one thing she continues to not understand is how death and killing are necessarily a "bad" thing. Everyone dies, right?

Quirks:
-Has an extreme fondness for churches as well as the concept of Death
-On that note, she holds a constant delusion that she is Death itself
-Has a verbal habit of saying, "You shall be judged" in any situation


Likes:
-Quiet, relaxed locations in general
-Churches
-Apples
-Her occupation at the local library
-Pleasing those that she likes
-Thriller movies
-Mystery novels


Dislikes:
-Loud, obnoxious people
-Those who kill without meaning
-Sour foods
-Tragedies
-Books with terrible endings


History:
Like any other Spirit, Reika remembers very little, if any at all, of her past before coming to this world. However, she does possess memories of her first encounter with a human. Having caused a Space Quake in a small rural community, Reika found herself wandering the remains of a church she unknowingly demolished. Walking through the rubble, she discovered the body of a young boy splayed out before her. Prompted by curiosity, she walked over to the boy, only to discover he was barely alive.

The boy had enough breath to tell her a great many things about this world; his name was Sora. In his haze, he believed the Spirit to be Death itself come to deliver him from pain and suffering. When Reika questioned him about it, Sora introduced the concept of Life and Death to her. Genuinely interested, Reika stayed with the boy all night until he lay silent forevermore in the early morning dawn. Noticing that Sora was no longer speaking, Reika realized that this must be what Death was.

Sora died before her. She had killed him. He called her Death...was she Death? Yes...maybe she was.

Reika thanked the fresh corpse for giving her new purpose and a new identity to her existence before leaving the church grounds. Thus, Reaper was born in the ashes of the Lord, and Reika vowed to carry on her delusional role of Death incarnate. Since then, Reika has adopted the common name she uses now as well as created for herself pastimes in the form of Raizen High School and a part-time job at the local library. However, when night approaches, the Reaper searches for those needed of her salvation.

At first starting with only the sickly and those on the edge of living, Reika has now expanded her reaps to include those she deems unworthy of living or a threat to others. A good majority of mass murders and killings are direct results of her misunderstood identity.

Occupation: Works part time at the local library and is also a student of Raizen High School.

~~~~~~~~~~~~~~~~~~~~

Parameters:

Code Name: Reaper
Spirit Number: 13
Angel: Azriel- It takes the form of a pair of bony, black wings layered with white feathers. Numerous living purplish-red eyes are seen on the interior of the wings. A total of thirteen eyes are present in both wings; six on the right and seven on the left.

These eyes are actually indicators of how much energy Reika can spend to regenerate her body, closing fully once they are spent up. The more damage means the more energy, and the more eyes it takes to properly heal. Once every eye has closed, Reika can no longer heal herself in battle, and it will take at least two whole days for all of the eyes to become functional once more.

Weapon: A black scythe with a wicked appearance
Astral Dress:


Risk Factors: B
Space Quake: B

Strength: 130
Consistency: 90
Spiritual Power: 140
Agility: 170
Intelligence: 100

Abilities: Physical Regeneration- Can regenerate practically every portion of her own physical body perfectly; this includes exterior flesh as well as internal organs. This power is not invincible, as she cannot heal the brain or the heart. Furthermore, the average time it takes to heal her body takes around two to three full minutes. Although she can heal severe or major wounds, the energy required to do this is massive, and it will cause internal pain, usually followed by Reika passing out from exhaustion. The more damage means the more strain for complete regeneration.

Rebuttal- As expected, Reika's main form of attack lies within her weapon, a black scythe. By successfully parrying or blocking an oncoming attack, Reika can then inflict the same amount of damage or force right back at the enemy almost instantly. However, this ability can only work when defending against physical close-combat attacks, such as sword strikes. If one were to carelessly slash at a defensive Reika, a cut of similar proportion would immediately present itself on the enemy. Unfortunately, this unique power reverts Reika's fighting style to retain more defensive capabilities than offensive ones, forcing her to rely solely on counterattacks and first strikes.

RPs Featured In: Date A Live-Alternate
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