Hidden 11 yrs ago Post by darkwolf687
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The Empire left Morrowind to fend for its self? That does surprise me, even Mede released the Imperial Legions in Hammerfell from service by declaring them invalid so they could continue to fight with the Redguards against the Thalmor

As for High Rock, I sense politics up there are going to be a nightmare to deal with, once the Thalmor are dealt with, I'll have to deal with that
Hidden 11 yrs ago Post by GreivousKhan
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Hyperdrive said
I doubt the Dark Elves would take sides on the current conflicts, since they are currently rebuilding under the Nerevarine's rule. Also, the Empire left Morrowind to fend for itself during the Oblivion Crisis, so if they'd seek their support, it would most likely be turned down. Unless of course, an agreement can be settled between the two factions. I can't say the agreement wouldn't be one sided though.


Ya and the fact they did nothing when the argonians butt assaulted morrowind, it seems the Empire will not likely get their support they want, maybe high rock if they can get they can get the bretons shit together. Hammerfell for one still remembers the Empires outright betrayal all to well, and while there are a few supporters who want to see Hammerfell join the Imperial fold. A vast majority, Temijen included want nothing to do with them. It's going to be a happy sunshine day in Oblivion before they aid the Empire.
Hidden 11 yrs ago Post by Leidenschaft
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darkwolf687 said
The Empire left Morrowind to fend for its self? That does surprise me, even Mede released the Imperial Legions in Hammerfell from service by declaring them invalid so they could continue to fight with the Redguards against the ThalmorAs for High Rock, I sense politics up there are going to be a nightmare to deal with, once the Thalmor are dealt with, I'll have to deal with that


Don't expect them to be happy with outsiders traipsing through the courts asking them to kiss and make up. High Rock may still be part of the Empire, but there are still a few injustices that some of the States are a bit sore about.
Hidden 11 yrs ago Post by GreivousKhan
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Suddenly Emperor Gaius Triarius the First hopes of a united empire fell on his face and took a dump on it.
Hidden 11 yrs ago Post by Jangel13
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im going to try and stay as neutral party in this and just give what weapons, bones, or furs that can be traded
Hidden 11 yrs ago Post by darkwolf687
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GreivousKhan said
Suddenly Emperor Gaius Triarius the First hopes of a united empire fell on his face and took a dump on it.


Nah, the plans for the fall of the Thalmor don't involve an Empire, they involve an alliance. No one can deny that the Thalmor will try again, and they're a threat to all the nations of men. He'll keep trying until he forges an alliance against the Thalmor. (I have a feeling that'll only happen once the Thalmor begin to seem like a threat again) After that comes the Empire building :

As for High Rock, it is indeed ridden with problems and nothing is going to please everyone. The plan will be to call a summit and try to solve as many problems as possible. Its likely they will walk out of course, but its better to try a diplomatic solution first. Its hard to turn a province to the support of the Empire if you intend to march legions around making threats if they don't stay in line xD
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darkwolf687 said
Nah, the plans for the fall of the Thalmor don't involve an Empire, they involve an alliance. No one can deny that the Thalmor will try again, and they're a threat to all the nations of men. He'll keep trying until he forges an alliance against the Thalmor. (I have a feeling that'll only happen once the Thalmor begin to seem like a threat again) After that comes the Empire building :As for High Rock, it is indeed ridden with problems and nothing is going to please everyone. The plan will be to call a summit and try to solve as many problems as possible. Its likely they will walk out of course, but its better to try a diplomatic solution first. Its hard to turn a province to the support of the Empire if you intend to march legions around making threats if they don't stay in line xD


Pfft, just use their division against them like Talos did, it's not hard. High Rock will probably be the easiest province to deal with.

Also all that wood in pacifist land is lookin mighty tempting.
Hidden 11 yrs ago Post by darkwolf687
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GreivousKhan said
Pfft, just use their division against them like Talos did, it's not hard. High Rock will probably be the easiest province to deal with. Also all that wood in pacifist land is lookin mighty tempting.


No, its not hard to do that at all, but its more fun to try and solve things in a different manner, at least initially

Exactly what the Thalmor are thinking, I am sure, look at all that wood xD

It seems dealing with the Thalmor will be harder than I initially anticipated, since it seems the races of Tamriel are averse to ending them. Seems that getting the Breton navy just became much more important
Hidden 11 yrs ago Post by Leidenschaft
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darkwolf687 said
No, its not hard to do that at all, but its more fun to try and solve things in a different manner, at least initially Exactly what the Thalmor are thinking, I am sure, look at all that wood xDIt seems dealing with the Thalmor will be harder than I initially anticipated, since it seems the races of Tamriel are averse to ending them. Seems that getting the Breton navy just became much more important


With my recent playing around with the Nation Sheet for High Rock, you've got a chess piece on the board and also someone in power that you would do good to talk to a bit.

Also, just wondering, are we waiting only on me and my High Rock before we start?
Hidden 11 yrs ago Post by Leidenschaft
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Alright, final incarnation, hopefully.

-Nation name
[High Rock]

-History (focus on the years 4E 201 to 205, anything before that is pre-established canon)



-Leadership (type of government, leader, political agenda)
4/5 Kingdoms are a monarchy, with the last being a Republic, although not officially recognized by High Rock’s leaders. The leaders of High Rock all vie to be the loudest voice in the Emperor’s ear to garner favor in his eyes and to hopefully elevate their State’s status in High Rock. This makes High Rock the second most Court Intrigue filled nation, rivaled only by Morrowind and its Great Houses.



-Allegiance (you can change this throughout the RP)
A very tenuous thread connects them to the Cyrodiilic Empire, although it will be hard to secede, seeing as the Council of Kings will have to make a unified move to do so. High Rock is not the most unified of Provinces, to be sure.

-Military

Kingdom of Jehanna –


Grand Duchy of Northpoint –


Kingdom of Daggerfall –


Principality of Camlorn –


Corsair Republic of Wayrest –


-Culture/society

The overall society of High Rock is feudal in nature, with powerful heads of state like Kings and Dukes holding the reins, landowners supplying much needed trade goods for the market and economy to the Lords and the Lords, in turn, supplying the reigning ruler with men for the armies. This model of society can be applied to most of High Rock, with Wayrest being the only exception.

Despite this heavily boiled down model of the society of High Rock, it is to be said that the culture is hardly as simple as this. The culture of High Rock has always been one where only the ambitious thrive and are subject to the whims of those strong enough to take their power. Such examples are the five remaining states after the Warp in the West. The royal families of each State are the victors of many wars, and hold their place as the strong among the strong.

Wayrest is the most readily apparent and most recent example, behind Jehanna. The many pirates that fancied themselves good enough captains to lead a State convened to topple the royal family of Wayrest and install their own government. When all was said and done, there was still a leader to choose. Through the most transparent examples of High Rock’s true nature, a series of blackmails, assassinations and open bloody feuds were fought in the streets, the courts and the sea. Out of the smoke stepped one man strong enough to govern, and that was then-Captain Ambrose Mackin, to be renamed Pirate-Lord Ambrose Mackin in light of the position he had earned by slitting throats and doing what needed to be done to secure his place, going from lowly Reachman exile, to sailor, captain and now Pirate-Lord.

High Rock: The land where Paupers become Princes.
Hidden 11 yrs ago Post by GreivousKhan
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darkwolf687 said
No, its not hard to do that at all, but its more fun to try and solve things in a different manner, at least initially Exactly what the Thalmor are thinking, I am sure, look at all that wood xDIt seems dealing with the Thalmor will be harder than I initially anticipated, since it seems the races of Tamriel are averse to ending them. Seems that getting the Breton navy just became much more important


Someone needs to tell the Skyrim player that giants were meant to be supporting the stormcloaks in the game but the makers never got around to including it due to dead line. It's still in the code though.

Cause giants make badass shock troopers no matter where who you ask. I know it wont help in a naval battle in bit, but still.
Hidden 11 yrs ago Post by darkwolf687
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GreivousKhan said
Someone needs to tell the Skyrim player that giants were meant to be supporting the stormcloaks in the game but the makers never got around to including it due to dead line. It's still in the code though.Cause giants make badass shock troopers no matter where who you ask. I know it wont help in a naval battle in bit, but still.


Yipes, stormcloaks with giants. That'd have been awesome, imagine having to fight giants as an Imperial Soldier xD

High Rock is looking interesting, and looks like trouble is brewing up (When isn't it in High Rock xD) This will be fun :)
Hidden 11 yrs ago Post by Jangel13
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I beg to let you ask know this is my first nations rp so forgive me if I do something wrong and let me know if in doing something wrong
Hidden 11 yrs ago Post by GreivousKhan
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darkwolf687 said
Yipes, stormcloaks with giants. That'd have been awesome, imagine having to fight giants as an Imperial Soldier xD High Rock is looking interesting, and looks like trouble is brewing up (When isn't it in High Rock xD) This will be fun :)


You should see the list of stuff they were going to put into the game but never did, thank god they we have mods at least.

As for High Rock, I'm really, really curious to hear what their stance on Orsinium is.
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Don't worry Jangel, you'll do fine :)
Hidden 11 yrs ago Post by Fisheye
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I'm certainly interested in joining this, but there does seem to be a bit of an issue. The only available spots seem to be Orsinium, Alinor, and Pyandonea, and the former two don't really pique my interest. In light of this Pyandonea seems to be the only viable remaining option, unless I were to RP within someone else's nation.

My one issue with Pyandonea is the fact that they've been rather absent in Elder Scrolls lore, and it may be hard to justify their sudden interest in continental politics. The main justification I could conjure up would be their interest in the formation of the Aldmeri Dominion once again, though this seems rather basic. If I can't think of anything else, I might just take the helm of Alinor, despite the fact that I'm sure the levels of hostility towards them is presently great and I've never really agreed with their goals.
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Fisheye said
I'm certainly interested in joining this, but there does seem to be a bit of an issue. The only available spots seem to be Orsinium, Alinor, and Pyandonea, and the former two don't really pique my interest. In light of this Pyandonea seems to be the only viable remaining option, unless I were to RP within someone else's nation.My one issue with Pyandonea is the fact that they've been rather absent in Elder Scrolls lore, and it may be hard to justify their sudden interest in continental politics. The main justification I could conjure up would be their interest in the formation of the Aldmeri Dominion once again, though this seems rather basic. If I can't think of anything else, I might just take the helm of Alinor, despite the fact that I'm sure the levels of hostility towards them is presently great and I've never really agreed with their goals.


Sadly it does seem those are the only spots left, though Maormer do look pretty badass. Still if you were to take Alinor, you could probably take that suggestion I made some time ago and find a way to oust the Thalmor. after all not all high Elves are that stuck up, nor do they all share their point of view.

Edit: After all, High Elves are not stupid, if they see a policy is not working in their favor, they will change it. (at least at face value)

(in fact allot of the High elves you meet outside that faction are some of the nicer folks, when compared to allot of dark elves)
Hidden 11 yrs ago Post by Fisheye
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GreivousKhan said
Sadly it does seem those are the only spots left, though Maormer do look pretty badass. Still if you were to take Alinor, you could probably take that suggestion I made some time ago and find a way to oust the Thalmor. after all not all high Elves are that stuck up, nor do they all share their point of view. (in fact allot of the High elves you meet outside that faction are some of the nicer folks, when compared to allot of dark elves)

You bring up a good point on both accounts, and I suppose I do have a few options with either nation. Anyway, thanks for the input, I'll probably decide which nation-state I'll go with before too long and submit a sheet shortly thereafter.
Hidden 11 yrs ago Post by ButtsnBalls
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GreivousKhan said
You should see the list of stuff they were going to put into the game but never did, thank god they we have mods at least. As for High Rock, I'm really, really curious to hear what their stance on Orsinium is.


Eh, always thought civil war storyline was the weak, half-finished bastard child thrown out by Bethesda and adopted by Nexus/Workshop.

Fisheye said
I'm certainly interested in joining this, but there does seem to be a bit of an issue. The only available spots seem to be Orsinium, Alinor, and Pyandonea, and the former two don't really pique my interest. In light of this Pyandonea seems to be the only viable remaining option, unless I were to RP within someone else's nation.My one issue with Pyandonea is the fact that they've been rather absent in Elder Scrolls lore, and it may be hard to justify their sudden interest in continental politics. The main justification I could conjure up would be their interest in the formation of the Aldmeri Dominion once again, though this seems rather basic. If I can't think of anything else, I might just take the helm of Alinor, despite the fact that I'm sure the levels of hostility towards them is presently great and I've never really agreed with their goals.


The good thing about Pyandonea is that since there's pretty much no info about it, you can do what ever you want.

Just don't make it too overpowered.
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Fisheye said
and I've never really agreed with their goals.


ROLEPLAYING. :D
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