|Ship Name: CAS-class assault carrier Shade of Tyranny
|Universe of Origin: Halo Universe
|Method of Transfer (inc. damage sustained during transfer/current supplies): Slipspace accident. Those stories about the ships which vanish in slipspace, never to be seen again? The Shadow of Tyranny just discovered what happens to them, they get tossed through the fabric of space and time, breaching the walls of the universe. Luckily, the Shade of Tyranny has arrived in a universe where the rules of physics are still the same and thus their ship hasn't been randomly destroyed, their bodies haven't melted nor have they met any other nasty end.
As with all slip space accidents, the damage is extensive. The Energy Projectors are heavily damaged, only one is still able to be fired and only on it's medium and low settings, not the high setting used for glassing planets. It's reactors are functioning at 78.6% and one of it's store rooms has literally disappeared, taking with it the majority of their anti-matter charges. Some of the armour plating on it's port side has been torn off, and two of it's port hanger bays have recieved heavy damage. There have been significant losses in life (Much to Luka's dismay, there are still living Brutes on board). It has also lost the majority of it's escape pods as many jetisoned for unknown reasons during the transfer, leaving just enough escape pods to carry about 310 individuals if they attempt to maximise the usage of space, which is nothing compared the crews number. This has left his fleet to fall to the control of another Sanghelli, and Luka is hellbent on finding a way back into the war zone
|Ship Specifications:
Length: 5,346 metres (17,540 ft)
Width: 2,118 metres (6,950 ft)
Height/depth: 700 metres (2,300 ft)
Combat systems: Pulse laser turrets
Plasma Torpedo's
Plasma Turrets
Energy projector Times 2 (Damaged)
Antimatter charge (Main supply lost, limited available)
Defensive systems: Shielding
Thick Covenant Alloy Armour
Other systems: Repulsor Engines
Comms system
Detection systems
Life Support Systems
|Crew: 5,000 + 20,000 (Fully staffed) 5,000+15,402 (Current Staff) 20,402 (Current total)
Crew composition: 3141 Elites, 3051 Brutes, 3352 Jackals, 2339 Drones, 7482 Grunts, 508 Engineers, 529 Hunters
Additionally, there is a small 400 meter Covenant Agricultural Support Ship (The "Spirits Sustenance") docked, as it's slipspace drive was damaged in combat with a human fleet, and a Stealth Corvette (The Stealth Corvette is in the second port dock, which is depressuried and thus requires EVA units in order to reach it for the moment. It has also lost it's shield generator but it's stealth systems remain operational) There are also Two Light Cruisers (300 Meters long and 145 meters long each, The "Silent Prayer" and The "Pilgrims Solace") inside it's bays
It contains three Scarabs (The Fourth, fifth and sixth were lost in slipspace and the third scarab is damaged and requires repairs), 50 Spirits, 50 Phantoms, 121 Seraphs. 30 Choppers (Again, much to Luka's dismay at the savage vehicles) 20 Prowlers, 80 Ghosts, 40 Spectres, 41 Revenants, 32 Wraiths, 57 Banshee's, 100 Banshee Intercepters (IE: Space Banshee's) Total: 624
Other: 100 Orbital Insertion Pods, 40 Heavy Orbital Insertion pods, 10 Covenant Boarding Craft, 9 escape pods
Major Characters (More may be added in time, and minor characters will come and go without being added here. I am not going to add Flipyap the Grunt who appeared for two posts and then became another faceless mook xD)
+Name: Luka Loramai
+Job: Zealot (Supreme Commander)
+Description: Muscular and standing at roughly 7'7 tall, his mandables have many feral looking teeth, and he is missing a tooth on his lower right mandable that was knocked out during sparring, along with a scar on his chest he recieved from the same fight. Despite being an enemy of humanity, Luka has shown a willingness to cooperate with them when there is a mutual goal or objective, and holds a grudging respect for the humans. He has also shown a willingness to permit those serving under him to use human weaponry when there is no other weaponry available, an act that would usually warrant a charge of heresy. Some have called his faith into question as a result of this, but his actions in the Human-Covenant war have been louder than these voices thus far, and those under his command vouch for his zeal. Being a swordsman, he took the "ai" suffix to his name instead of the standard "ee" when he entered military service with the covenant.
+Name: Fal Refumai
+Job: Zealot (Field Marshal)
+Description: Slightly taller than Luka, with a more muscled body and standing at roughly 7'9 tall, his mandables are unscythed and contain many sharp, pointed teeth. The definition of a zealot, Refumee holds an excessive zeal that makes his own lance nearly unbreakable in morale. Despite Refumee's excessive zeal, he has formed a close bond with Loramai to the point Refumee is willing to risk his own zeal being questioned by vouching for Loramai. He serves as Luka's second in command and fills the important role of Field Marshal. Fal Refumee is also eager to return to the war, though mostly because he knows his role has now fallen to a Brute Chieften and would rather his beating heart torn from his chest than to know that savage was in charge of his men
+Name: Ripa Lodamee
+Job: General
+Description: Slightly smaller than the other two high ranked officers at 7'5, but with a much larger ego, Ripa Lodamee is a skilled tactician and warrior... and unfortunately, he knows it. Even for a Sangheili his ego is crushing, he loves to tell proud boasts about his own exploits, while claiming responsibility for others successes and down playing any achievements he can't claim credit for. While the other two see only the need to return, Ripa Lodamee sees a new oppurtunity in this galaxy. A galaxy that they could dominate. He disagree's with the other two that they should return to their own universe in order to continue the Human-Covenant war, thinking that it is all well in hand, and instead believes they should find away to bring more forces here and conquer this universe instead.
+Name: Zuka Zoramee
+Job: Shipmaster of the Pilgrims Solace
+Description: Standing at 7'6, Zuka Zoramee is a competent Shipmaster known for inspiring loyalty and courage in his soldiers through excellent leadership. Though he is more lenient, make no mistake, he does not tolerate insubordination or cowards. If you violate the Sangheili code of honour, you will find no friend in Zuka regardless of his lenience compared to other shipmasters
+Name: Lyacktanus
+Job: Shipmaster of the Silent Prayer
+Description: Standing at 8'8, Lyacktanus is the polar opposite of Zuka Zoramee, instead inspiring loyalty and courage through fear and an iron fist over his underlings. Brutal in his execution, Lyacktanus allows no room for failure and does not believe in second chances, failures never become successes. If you fail under Voro, you can expect to find yourself dead, stuck in your current rank for a very long time, or if you are lucky booted over to another ship.
+Name: Dayap
+Job: Acting as Ship master of the Spirits Sustenance, officially a grunt Ultra
+Description: Dayap is essentially the acting shipmaster of the Spirits Sustenance, which is potentially the most important ship that the Shade of Tyranny has been fortunate enough to bring. It has several levels and provides enough to see at least part of the crew through, the rest can be traded with. Although it's hardly going to supply them with enough food to camp out, it's still vitally important. Dayap is like most grunts in the respect that he can be cowards, but at the same time, at the rank of Ultra, he has seen a lot of combat and can be extremely tenacious.