RP: PHOENIX WINGGeneral Information
Name: Michio Shoichi ( 道夫翔一)
Age: 21
Greatest Love: Fighting
Motivation: To become the best martial artist in the world and make his family's style the ultimate martial arts style.
Appearance
History
Shoichi was born and raised in a small, unknown village deep in the mountains of Fiore where guilds and magic are unknown words. He grew up an only child in a family full of martial artists and as such, his family's style was engraved into his soul from an early age. His father, Hayato, destined him to be the next successor to the House of Michio, a branch of a once renown family practicing the ancient martial art of Ryukendo (The Way of The Dragon Fist). Sho had different views on the matter which resulted on countless arguments between his father and him. He wanted to travel around the world, find powerful people and fight them to prove that his family's martial art is the ultimate martial art. His dream became a reality when he left the village at the age of 18.
Sho wandered around the world for three years, finding, fighting and beating countless opponents from every country in the world and honing his style and skills. Seeking more powerful opponents, he came upon Phoenix Wing, which he joined as an official member.
Personality
Shoichi is a very carefree, to the point of being called lazy, person. Friendly, royal and dependable towards his close friends and family. Fierce, hostile and unrelenting towards his enemies. Those are the traits that pretty much summarize Shoichi's character and personality.
Due to his fathers teachings when he was a kid, he has a strong sense of discipline and if he sets a goal, he will see to it that it it is finished but since he hated his father's approach on things, he strives to be more lenient and kind towards others. Sometimes though, his bad side emerges and he becomes really sarcastic of others and will not hesitate to mock someone who makes even the tiniest of mistakes. In addition, he has the bad habit of misjudging people from their appearances and so if he thinks that a person is inferior to him, he won't bother fighting him at all.
Since he was young, he loved his family's martial art style and made a promise to himself that he would make it the ultimate martial style in the world. Due to this and his uncanny love for fighting, he has made a name for himself on almost every country.
Strengths and Weaknesses
Three Strengths
1. Great reaction speed and dodging skills.2. The man for the job when it comes to especially hard jobs that require fighting.3. As long as there's a plate of food and a place to sleep, he won't take any money from the jobs he completes.
Three Weaknesses:
1. He's an idiot.2. He's lazy.3. He does not even bother to fight if he thinks his opponent is inferior to him.Magic & Martial Art
Requip: The Martial ArtistMagic Level: A
Description: Requip is Shoichi's signature and main form of magic, over which he possesses great mastery. This Magic allows the user to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat, depending on the type of weapon they requip.. It is said that the user summons the items from a pocket dimension; the notional place that things come from when they are needed, and where they go back to when not. The actual location of where they summon the items from is very hard to determine. Requip can be used for simple or for combat-related purposes; from changing clothes to equipping weapons and armor. However, there is a limit to how much the pocket dimension can store.
Halborym Said to have been forged by the Celestial King, Halborym is a pair gauntlets that, when equipped, grants the user resistance to lightning attacks as well as a significant boost to their speed and agility.
Kaliz Forged from the hardest materials known to humans, the Kaliz is a set of tonfas that when equipped, grant the user a huge defensive boost. In return, the user cannot attack during the time they are using them.
Primal The Primal pair of gauntlets, when equipped, grant the user significantly increased attacking power and strength.
1. There can only be one active weapon at any given moment.
2. Shoichi can switch between different weapons while in combat.
Martial Art: Ryukendo
Brief History: Meaning
The Way of The Dragon Fist, Ryukendo is a martial art with a rich history that spanned many centuries but due to Zeref and the Slayers, it was lost into oblivion. Only a small branch of the once proud House of Zou, the original practitioners of Ryukendo, the House of Michio survived by hiding deep in the Fiore mountains where Zeref and the Slayers could not reach them. There, they continued to practice Ryukendo and perfect it for nearly 100 years.
Description: Ryukendo was created and practiced by monks that resided in the Fiore mountains back in the days when dragons still existed. This martial art mimicked the flow of movements and different characteristics of a dragon and was used as a defensive method against evildoers. Unfortunately, never in the 700 years of history of Ryukendo has there been a way to defeat an actual dragon using this martial art.
Offensive Techniques Dragon's Roar Shoichi, after gaining enough speed, plants one foot on the ground and propels himself forward towards his opponent, bringing his left fist downwards and his right knee upwards. It's a heavy damaging move that can even shatter a large boulder into small pieces but it's best used when the opponent is cornered and can't escape as the sheer momentum Sho gains when using it makes him unable to change course if the target dodges.
Utility Techniques Void Walk After years of training, Shoichi's body is able to handle the strains or suddenly accelerating and decelerating quickly and as such, he is able to use the Void Walk technique which allows him to dash short distances in the blink of an eye.
Hachimon Tenkou Description: The Hachimon Tenkou, or the Eight Celestial Gates, are located along the spine, the heart, and in the brain. The Eight Gates allow the user to release the limits that their brain and physiology put on their body to limit them from using all of their potential power because of the disastrous side effects of tapping into that potential. This will cause the user to display much more strength and speed than normal, usually at the cost of their stamina, endurance, and magic power. The Eight Gates are considered a forbidden technique in Ryukendo because of their strength, as well as the damage caused to the user. The damage compounds with the use of each consecutive gate, culminating in the death of the user. Using the gates should only be for dire situations, as after use the user will be a sitting duck as their body is injured and exhausted, and they are ultimately unable to continue the fight.
1. Kaimon
("Gate of Opening") The initial Gate of the Eight Celestial Gates. The Gate of Opening is released, absolving the natural limiters in the brain that restrict muscle strength. The user is capable of using one hundred percent of their natural muscular power, doubling their basic speed and strength. [C-Rank]
2. Kyuumon
("Gate of Rest") The strain of the Kaimon often causes injury to the user, which can be healed through the Kyuumon, the second Gate. The heart is forced to pump blood at a very heightened rate, stimulating the production of red blood cells. This induces super-fast healing and a marked increase in stamina, thus making the user feel rested and refreshed. [C-Rank]
3. Seimon
("Gate of Life") During the third Gate, the heart's pumping is revved even more. The rapidly circulating blood bulges the user's veins and causes their skin to flush red. Just as how during a workout one's muscles become larger and stronger to meet the demand of stress, the muscles swell and strain to the brink of their ability, upping the user's strength and speed to three times the average. [B-Rank]