(Please understand, this is based in the video game franchise, Fallout. It is a non-cannon area, which fits into the events after Fallout: New Vegas, time-line wise. The Courier sided with the NCR, and didn’t cause a second nuclear holocaust in the DLC. This will be considerably “dark”, with all the mature themes that fit into the universe. If you have problems with the horrible and twisted, terrible things that happen inside of Fallout, please do not read any further, and please do not post any negative remarks.)
Against the cold and harsh steel walls, her eyes raised upward from inside of her cell, and spotted the terrible visage of her new “home. Decorated with blood, dismembered bodies, decapitated heads, and severed limbs by chains, by spikes, rope, and other sordid devices that easily conveyed the gross mentality of the inhabitants of Raider Capital, buried deep within what was once part of the “belt buckle” of the United States. Whimpers, cries, screams, and desperate pleas for a quick death were heard from within the vast and deep network of cages that composed one of many prisons that held captives of all colors, calibers, and makes from the Wastes, all brought to the Raider Capital, most commonly known as “Hell’s Throne”. Here, many were drag to their final fates, left to rot away and perish if they were lucky. Others, kept briefly until they were sold into slavery. Most of them, much like her own self, were picked for the Arena of Gore, the Blood God’s Arena.
She looked back downward, the dark rings around her eyes framing the lost, defeated look in her once proud and beautiful ocean blue eyes. The horrors and crimes done to her spirit, her persona, and her body long since left her nothing but lifeless, a husk of the former ‘adventurer’ she considered herself. Carefully, delicately, she turned around and about a small, cold, narrow looking device that was barely visible in the faint light that was made by the torches that were strung about the lower levels, just enough light to mark a pathway for the jailors and potential buyers. It was a simple syringe, which she managed to get from a ‘shy’ young boy in his early teens, in exchange for insight to mature ventures. At that point she had no morals or ethics or concerns. She wanted the nightmare to be over with. She couldn’t remember the last time she felt the sun on her face, or the weight of a rifle in her hands. She was weak, drained, and beaten.
She aimed the syringe into her chest, and injected. She didn’t know just what was in it, or how powerful it was. She just knew, if the boy hadn’t lied to her… that it would take her life, and with it, her slaver’s hold. If she was going to die in this Hell on earth, she was going to do it on her own terms, even if it meant suicide.
This, was just one of the many common deaths that occurred in the Raider capital. Where the “Blood God” resided and watched over all those who basked in his unholy glory, giving their selves into their sinful, corrupted natures, for his “blessing”. Where a cult of sordid, terrible men grew powerful over the years, to the point they had complete and utter control over one of the largest cities in the Wastes. Where only the strong ruled, and the strong could only stay strong if they played the game, which only had one rule: you play to win, or you play to die. No if’s, and’s, or but’s about it.
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Alright. For those of you who’ve caught interest into this little interest check of mine, I’m looking for a partner to venture into the hellish lands of the Slaver’s Wastes, which is located between and a little past modern-day borders of Wyoming, South Dakota, and Nebraska. It will be starting off with us inside of Hell’s Throne, which will be considered one of the most populated cities (inside of this RP, of course) within the United States area, and the largest presence of Raiders ever seen or heard of.
There is a small holdout of Brotherhood of Steel members in this region, but they are extremely xenophobic, and very well isolated within a vault that was built underneath a hill, which has seen heavy refits and repairs and augmentations over the years. They’re under a shoot-first, ask-no questions policy, and are only there to both keep tabs on the Raiders in Slaver’s Wastes, and their primary mission of finding technology.
The city its self, Hell’s Throne, is a large and spiraling city of several different sub-sections, all built over several decades of Raiders forming their own gangs and groups within the city’s boundaries. The outer boundaries of the city are generally always hostile and violent, but the further you go into the city, the more “controlled” and organized it becomes. The Church of the Blood God, or C.B.G. has a strong grip over the city and the surrounding areas, and is the largest Raider “gang”. They keep the city alive, and holding together, through ritualistic brainwashing with drugs, propaganda, sinful delights, and a constant promise for the never-ending dream of the Raider lifestyle. Though they are powerful, influential, and highly clever, there are gangs that try to compete with them in the outer reaches of Slaver’s Waste. There’s also a Super Mutant breeding ground that has been left undiscovered, with a rather intelligent and resourceful mutant who’s simply known as General, keeping them alive. Their numbers are unknown, and they are hunted relentless by the Raiders, but they manage to keep alive, somehow.
There are three “neutral” towns that are not necessarily ruled by Raiders, but they are far from a civilized bastion of humanity. Each of them are heavily fortified positions that let the Raiders do what they will to the several scattered settlements through the Slaver’s Wastes, so long as they don’t try to bother them. One is an abandoned warship called Plate Town, which is home to a group of slavers and a group of gun-smiths that, in turn for their products, are left untouched by the Raiders, which have a standing agreement with the C.B.G. They are kept better armed and protected, than the rest of the Raiders, in turn for their protection.
The other one, is a town call Gravel, a former Brotherhood of Steel base built into a small mountain, now occupied by former Caesar’s Legion members. Unlike the rest of the society in Slaver’s Wastes, they are perhaps the only ‘lawful’ community that’s survived. They follow a strict rule system, and everyone has to contribute to the town’s survival, or they are kicked out. They are constantly put to siege by Raiders, but because of the strong defensive structures from the Brotherhood, in addition to the natural defenses from the mountain, they have been able to thwart each and every attempt. They live hard, haggard, and reserved lives. They are unfriendly to outsiders, but they do let small sized parties in, due to the need of supplies, news, and sometimes more pair of hands to help defend their walls.
The final one, is an independent “nation” called Freedom’s Commonwealth, or FC for short. It’s small in the sense that, it is built within a large network of underground tunnels, constantly expanding, and has been worked upon since the day the bombs fell during the Great War. It is, mostly, comprised of Ghouls, though some humans have taken to going underground with their mutated brethren. They constantly expand and move as quickly as they can, never staying in one spot for too long. The community is not the largest in the Slaver’s Waste, but the network of tunnels is so vast and expansive, having almost two-hundred years’ worth of tunneling done, that it has proven near impossible for the Raiders to effectively capture or kill them all. Through an effort of scouting, top-side scavengers, and robust fungi cultivating and herding of several different species of animals, they manage to elude those that would enslave them all. Most strangers that encounter them, are killed on sight, out of fear of being sold out and betrayed to the Raiders. Some, however, manage to convince them otherwise; some being the key word.
That’s about all I have fleshed out so far. I’d prefer any partner to be female, and I’ll be playing a male role. The main character that I’ll be writing with will depend on the kind of character you’d wish to write. I have many ideas for my own, but for a 1x1 to work, obviously both writers have to make characters that interact with each other in a healthy, character developing manner. It is not required for anyone to take on more than one character, but I do ask that it is considered and kept in mind that with more characters that we both control and flesh out, the more lively the story becomes.
Please be able to write more than just one or two short paragraphs. As with the entire Fallout universe, character depth and freedom of choice is the primary aspect of this. As such, detail is necessary. There is no limit or restriction to what kind of character you can take. It could be a vault dweller, for all I care – there is one vault that’s still sealed up in this area, but I have not done any backstory to it, since I’m holding off any further creation to Slaver’s Wastes, until I find a dedicated partner to write in this world with me. I’ve only just started making this, and I would extremely prefer to have someone help me flesh out this world, side-by-side with my character, instead of just me creating every little detail and town and organization. It is not a requirement to join into this RP with me, but I would so much extremely prefer this, over someone who’ll make a character, and let me do all the work into making this extension of the Fallout world. So if you’re interested, please post here or send me a PM. I’m fine with doing the RP in PMs, in a thread, or through emails. I have a Skype which I’m on almost 24/7 with my phone, as well.
Against the cold and harsh steel walls, her eyes raised upward from inside of her cell, and spotted the terrible visage of her new “home. Decorated with blood, dismembered bodies, decapitated heads, and severed limbs by chains, by spikes, rope, and other sordid devices that easily conveyed the gross mentality of the inhabitants of Raider Capital, buried deep within what was once part of the “belt buckle” of the United States. Whimpers, cries, screams, and desperate pleas for a quick death were heard from within the vast and deep network of cages that composed one of many prisons that held captives of all colors, calibers, and makes from the Wastes, all brought to the Raider Capital, most commonly known as “Hell’s Throne”. Here, many were drag to their final fates, left to rot away and perish if they were lucky. Others, kept briefly until they were sold into slavery. Most of them, much like her own self, were picked for the Arena of Gore, the Blood God’s Arena.
She looked back downward, the dark rings around her eyes framing the lost, defeated look in her once proud and beautiful ocean blue eyes. The horrors and crimes done to her spirit, her persona, and her body long since left her nothing but lifeless, a husk of the former ‘adventurer’ she considered herself. Carefully, delicately, she turned around and about a small, cold, narrow looking device that was barely visible in the faint light that was made by the torches that were strung about the lower levels, just enough light to mark a pathway for the jailors and potential buyers. It was a simple syringe, which she managed to get from a ‘shy’ young boy in his early teens, in exchange for insight to mature ventures. At that point she had no morals or ethics or concerns. She wanted the nightmare to be over with. She couldn’t remember the last time she felt the sun on her face, or the weight of a rifle in her hands. She was weak, drained, and beaten.
She aimed the syringe into her chest, and injected. She didn’t know just what was in it, or how powerful it was. She just knew, if the boy hadn’t lied to her… that it would take her life, and with it, her slaver’s hold. If she was going to die in this Hell on earth, she was going to do it on her own terms, even if it meant suicide.
This, was just one of the many common deaths that occurred in the Raider capital. Where the “Blood God” resided and watched over all those who basked in his unholy glory, giving their selves into their sinful, corrupted natures, for his “blessing”. Where a cult of sordid, terrible men grew powerful over the years, to the point they had complete and utter control over one of the largest cities in the Wastes. Where only the strong ruled, and the strong could only stay strong if they played the game, which only had one rule: you play to win, or you play to die. No if’s, and’s, or but’s about it.
-------------------------------
Alright. For those of you who’ve caught interest into this little interest check of mine, I’m looking for a partner to venture into the hellish lands of the Slaver’s Wastes, which is located between and a little past modern-day borders of Wyoming, South Dakota, and Nebraska. It will be starting off with us inside of Hell’s Throne, which will be considered one of the most populated cities (inside of this RP, of course) within the United States area, and the largest presence of Raiders ever seen or heard of.
There is a small holdout of Brotherhood of Steel members in this region, but they are extremely xenophobic, and very well isolated within a vault that was built underneath a hill, which has seen heavy refits and repairs and augmentations over the years. They’re under a shoot-first, ask-no questions policy, and are only there to both keep tabs on the Raiders in Slaver’s Wastes, and their primary mission of finding technology.
The city its self, Hell’s Throne, is a large and spiraling city of several different sub-sections, all built over several decades of Raiders forming their own gangs and groups within the city’s boundaries. The outer boundaries of the city are generally always hostile and violent, but the further you go into the city, the more “controlled” and organized it becomes. The Church of the Blood God, or C.B.G. has a strong grip over the city and the surrounding areas, and is the largest Raider “gang”. They keep the city alive, and holding together, through ritualistic brainwashing with drugs, propaganda, sinful delights, and a constant promise for the never-ending dream of the Raider lifestyle. Though they are powerful, influential, and highly clever, there are gangs that try to compete with them in the outer reaches of Slaver’s Waste. There’s also a Super Mutant breeding ground that has been left undiscovered, with a rather intelligent and resourceful mutant who’s simply known as General, keeping them alive. Their numbers are unknown, and they are hunted relentless by the Raiders, but they manage to keep alive, somehow.
There are three “neutral” towns that are not necessarily ruled by Raiders, but they are far from a civilized bastion of humanity. Each of them are heavily fortified positions that let the Raiders do what they will to the several scattered settlements through the Slaver’s Wastes, so long as they don’t try to bother them. One is an abandoned warship called Plate Town, which is home to a group of slavers and a group of gun-smiths that, in turn for their products, are left untouched by the Raiders, which have a standing agreement with the C.B.G. They are kept better armed and protected, than the rest of the Raiders, in turn for their protection.
The other one, is a town call Gravel, a former Brotherhood of Steel base built into a small mountain, now occupied by former Caesar’s Legion members. Unlike the rest of the society in Slaver’s Wastes, they are perhaps the only ‘lawful’ community that’s survived. They follow a strict rule system, and everyone has to contribute to the town’s survival, or they are kicked out. They are constantly put to siege by Raiders, but because of the strong defensive structures from the Brotherhood, in addition to the natural defenses from the mountain, they have been able to thwart each and every attempt. They live hard, haggard, and reserved lives. They are unfriendly to outsiders, but they do let small sized parties in, due to the need of supplies, news, and sometimes more pair of hands to help defend their walls.
The final one, is an independent “nation” called Freedom’s Commonwealth, or FC for short. It’s small in the sense that, it is built within a large network of underground tunnels, constantly expanding, and has been worked upon since the day the bombs fell during the Great War. It is, mostly, comprised of Ghouls, though some humans have taken to going underground with their mutated brethren. They constantly expand and move as quickly as they can, never staying in one spot for too long. The community is not the largest in the Slaver’s Waste, but the network of tunnels is so vast and expansive, having almost two-hundred years’ worth of tunneling done, that it has proven near impossible for the Raiders to effectively capture or kill them all. Through an effort of scouting, top-side scavengers, and robust fungi cultivating and herding of several different species of animals, they manage to elude those that would enslave them all. Most strangers that encounter them, are killed on sight, out of fear of being sold out and betrayed to the Raiders. Some, however, manage to convince them otherwise; some being the key word.
That’s about all I have fleshed out so far. I’d prefer any partner to be female, and I’ll be playing a male role. The main character that I’ll be writing with will depend on the kind of character you’d wish to write. I have many ideas for my own, but for a 1x1 to work, obviously both writers have to make characters that interact with each other in a healthy, character developing manner. It is not required for anyone to take on more than one character, but I do ask that it is considered and kept in mind that with more characters that we both control and flesh out, the more lively the story becomes.
Please be able to write more than just one or two short paragraphs. As with the entire Fallout universe, character depth and freedom of choice is the primary aspect of this. As such, detail is necessary. There is no limit or restriction to what kind of character you can take. It could be a vault dweller, for all I care – there is one vault that’s still sealed up in this area, but I have not done any backstory to it, since I’m holding off any further creation to Slaver’s Wastes, until I find a dedicated partner to write in this world with me. I’ve only just started making this, and I would extremely prefer to have someone help me flesh out this world, side-by-side with my character, instead of just me creating every little detail and town and organization. It is not a requirement to join into this RP with me, but I would so much extremely prefer this, over someone who’ll make a character, and let me do all the work into making this extension of the Fallout world. So if you’re interested, please post here or send me a PM. I’m fine with doing the RP in PMs, in a thread, or through emails. I have a Skype which I’m on almost 24/7 with my phone, as well.