<Snipped quote by Intrepid>
Do what?
<Snipped quote by Multifarious>
What'll keep it fresh and exciting?
Get something like that. It won't be worth. Get something practical or make something to fit your own needs yourself.
<Snipped quote by Intrepid>
Do what?
<Snipped quote by Multifarious>
What'll keep it fresh and exciting?
<Snipped quote by Intrepid>
Do what?
<Snipped quote by Multifarious>
What'll keep it fresh and exciting?
<Snipped quote by Techspert>
Get something like that. It won't be worth. Get something practical or make something to fit your own needs yourself.
<Snipped quote by Techspert>
The fact that everything is brand new!
<Snipped quote by Intrepid>
Isn't that what this entire discussion was about? Making authentic steampunk stuff with scrap parts?
<Snipped quote by Multifarious>
Newer than you'd get with traveling in your home world?
<Snipped quote by Intrepid>
Isn't that what this entire discussion was about? Making authentic steampunk stuff with scrap parts?
<Snipped quote by Multifarious>
Newer than you'd get with traveling in your home world?
<Snipped quote by Techspert>
Yes. You can still make it yourself and fit all my criteria.
<Snipped quote by Techspert>
Of course! There's a lot more of everything than there is of some of everything.
<Snipped quote by Intrepid>
It won't have any of the good parts of making it from random stuff.
<Snipped quote by Multifarious>
But the question is whether that everything is all that different than your some of everything you get to see.
<Snipped quote by Intrepid>
It won't have any of the good parts of making it from random stuff.
<Snipped quote by Multifarious>
But the question is whether that everything is all that different than your some of everything you get to see.
<Snipped quote by Techspert>
What good parts?
<Snipped quote by Techspert>
Surely it is, if all the universes are different and stuff.
<Snipped quote by Intrepid>
Swapping out stuff to add new functionality, or super easy repair.
<Snipped quote by Multifarious>
Some of them are, and some of them aren't. It depends on where you go.
<Snipped quote by Techspert>
Designing things for versatile functionality, or having replacement parts at the drop of a dime. I know which side I'll always take.
<Snipped quote by Intrepid>
Swapping out stuff to add new functionality, or super easy repair.
<Snipped quote by Multifarious>
Some of them are, and some of them aren't. It depends on where you go.
<Snipped quote by Intrepid>
Yeah, same. That's why I choose the steampunk version where you can swap things super easily because you built it from meaningless scrap.
<Snipped quote by Techspert>
But some of infinite possibilities is still infinity, right?
<Snipped quote by Techspert>
How often do you find identical garbage?
<Snipped quote by Multifarious>
Have you taken calculus yet?
<Snipped quote by Intrepid>
The point is that you don't need to.
<Snipped quote by Multifarious>
Have you taken calculus yet?
<Snipped quote by Intrepid>
The point is that you don't need to.
<Snipped quote by Techspert>
Not until next year.
<Snipped quote by Techspert>
You will. It takes a lot more effort to compensate for an entirely new part while keeping the functionality consistent, as opposed to removing a part and putting a new version of the same one in.
<Snipped quote by Multifarious>
It'll make sense then.
<Snipped quote by Intrepid>
If you designed it, hopefully it's modular enough to work with something different. Specific-use parts stop getting manufactured after a while and then your EMP gun will never work.
<Snipped quote by Multifarious>
It'll make sense then.
<Snipped quote by Intrepid>
If you designed it, hopefully it's modular enough to work with something different. Specific-use parts stop getting manufactured after a while and then your EMP gun will never work.
<Snipped quote by Techspert>
I've designed trinkets and gadgets for a long time. If anything I know how to make them dependable.
<Snipped quote by Techspert>
Oh, so I guess it's not right.