Shifter_Master said
@Hanged: I'm still ironing out the idea so these questions are quite welcome, I find it easier to figure them out when I'm trying to answer someone.
1: This is the part I'm getting most stuck on as I'm not quite sure what I could do, a few ideas were a better knack for Mana manipulation (Unlikely as that sounds kinda over powered) Slightly higher then normal reserves in the basic energies, or stronger ability to sense magical energies around him. Ideas or input would be appreciated on this as I'm not quite sure what boundaries are in place at the moment as I don't want to get attached to an idea that is past them
.2: The reason he is driven is multi-fold, part of it is coming from a lower class family and wanting to prove, both to him self and to others that he is worth something, another part is the feeling that he needs to excel over his peers so that he can in turn use these abilities to try and either provide for his family or raise himself to the point where he will never have to worry about being reduced to poverty again, not sure which yet as haven't decided if he will be antagonistic or not. Yet another part is just natural drive and stubbornness but, the last part is a mental image I had that crystallized the character for me. In a vivid dream, or some of the like, he got a sense of what it would be like to have the world in his hands as if it were putty allowing him to change and play with at his whim, of what it would be like to be a God. Shortly after this experience his magical talents were discovered and to him it seemed like a sign of what he could do, if not what he should do.
3: A Jack-of-all-trades in the sense that he tries not to focus on any one school of magic as they all likely have a part of the puzzle, so he will have to master all of them to an extent to learn even where to begin to start learning about the secret that is behind being able to preform even the tiniest portion of Akasha-Deviancy. Go to all the classes, learn all that he can, practice till he can barely stand or barely think and hardly breath and if he is lucky, maybe, just maybe, he will hit upon the first step needed to get to the starting line to start learning that which has eluded all others I know I've picked the hardest thing for someone to go in to as you even stated it is a theoretical magic, so if all the masters that have come to pass can't conceive of a way to practice it, a student who is just started his learning is going to have a snowball's chance, but he will either learn how or die trying for if he is to back down or change his goal all he would have done is prove everyone right in that he is nothing, that he is worthless and to him that is no different then death for it took every thing he had to get here, But that makes playing him all the better
1. Mana manipulation, sadly, is an instant no-no. Obvious reasons aside, I have plans for that particular bombshell. Slightly higher than normal reserves is fairly a normal talent so it's fine, and the ability to sense the magic around him will prove essential if that's what you're going to choose. Either way is good.
2. Oh I like this . . .
3. I like this even better . . .
Hmm . . . Overall, I actually kinda like it. A character design like this has potential. Especially as an anti-hero type of character.