*Flails helplessly*
Rargh! Trying to design a technique which focuses around the use of Vis's trait is difficult. The force of Vis's swing creates the pressure wave in an arc but mixing that with a dial is difficult. I can create the mist around Vis with dials but turning it into a weapon requires constant use of Vis's trait and is thus almost useless in close combat. Creating cloud based techniques that don't use dials would require Vis to swing hard enough to not only compress the air but also make a visible arc of air. Perhaps modifying a sword with a Jet dial would increase the force of the swing enough to achieve this.
Rargh! Trying to design a technique which focuses around the use of Vis's trait is difficult. The force of Vis's swing creates the pressure wave in an arc but mixing that with a dial is difficult. I can create the mist around Vis with dials but turning it into a weapon requires constant use of Vis's trait and is thus almost useless in close combat. Creating cloud based techniques that don't use dials would require Vis to swing hard enough to not only compress the air but also make a visible arc of air. Perhaps modifying a sword with a Jet dial would increase the force of the swing enough to achieve this.