Here, take this for the waiting list, please?
Name: Perry Symund
Race: Human
Age: 19
Gender: Male
Appearance: 6’2 and nearly 200lb., though most people wouldn’t guess since his build is fairly lean and thin and his clothes are generally full-body.
Personality: A well-balanced individual, Perry doesn’t feel troubled whether he’s by himself or in the company of others. Level-headed in most situations, he’s attentive and responsive to both the needs of others and situations around him. Though he’s largely independent, Perry isn’t a loner at heart and enjoys helping others if possible. As such, he’s someone who’ll face challenges head on with others at his back rather than playing a supporting role. Though he has no problems with other people, he does enjoy his personal freedom and ability to do as he pleases. While mature enough to not be a rebel, he can become a bit frayed if he’s not allowed to express himself. Also, despite being a people person, Perry is actually a fairly closed individual. He has many acquaintances, but few close friends.
Weapon: Blast Bicell is Perry’s custom Flail-Lance. In it’s storage form, it clips onto a hostler at the back of his waist. Fully extended, the weapon is about seven and a half feet in length. The massive lancehead can be fired outwards with a detonation of Dust, turning it into a projectile. Connected to the handle by a length (25m) of wire, its flight path can somewhat be guided. Once it comes to a stop though, Perry can still utilize the weapon for broad sweeping attacks that devastate Grimm in a wide area around him as the heavy lancehead is used in a fashion similar to a flail, but one with an absurdly long chain. As one would expect, the launch feature is also quite devastating if used on an enemy at close ranges.
Semblance: No Escape. A curse-like Semblance, it can be applied by any extension of Perry’s body; namely his weapon in most cases. Upon realizing on an opponent, a small
mark appears, but begins to rapidly fade away, disappearing within a minute at most. Additional uses of his Semblance don't stack, but each application does reset the duration. While in place, the mark prevents Perry and his opponent(s) from moving away from one another, with a minimum threshold of five meters. Once the distance is closed to this, they cannot move further from one another; essentially forcing the two of them into a small arena. It can be horrible disorienting for opponents to experience this for the first time, since they various directions of movement are enabled and cut off at random; which is something Perry is more than willing to abuse and capitalize on.
Strength/Weakness: + As someone who strives to become an individual who stands against the Grimm when others run away, it shows in his fighting style. He can take hits, dish out the hurt, and stand tall all while doing so. Head-on combat is where he truly shines, and Perry wouldn’t have it any other way.
+ Despite his fighting style, which has been described as a bit ungraceful, Perry is rather intelligent. While not necessarily booksmart, he is observant, logical, and a thinker. He’s also relatively open-minded and flexible in his thoughts, and thus quite accepting of almost any individual.
+ Hardy, resilient, and tenacious. He had to be in order to survive, and Perry is a survivor at the core, even before his aspiration to become a Hunter. Pain just means he’s still alive, and better keep it that way. Hunger brings purpose, thirst gives him drive, and fatigue is just motivation.
- While he does understand the need for stealth at times, Perry is just rather bad at it. Maybe it’s just he’s too big, or it just goes against his nature, but whatever it is, he’s just not meant to skulk around like others.
- While not necessarily slow, speed is not one of Perry's strong points. Against speedsters, he doesn't have a chance to catch them and if basically reduced to waiting for the perfect time to counter. They'll be able to keep their distance fairly easy, but just because he can't catch them doesn't mean he can't react.
- His Semblance can be somewhat of a double-edged blade. He won't use it against opponents he's obviously outclassed against, but if the situation turns for the worst, Perry is stuck and unable to retreat until his Semblance wears off; he has no way of cancelling its effects.