Hello Everyone!
To those who don't know about Desolation let me give you a quick run down.
The apocalypse just happened 18 months ago where the world was torn asunder by unknown forces which was followed by a winter that lasted nearly a year killing many who barely managed to survive the apocalypse (now known as the night of fire). It is now the era of the first thaw and you and your group of survivors must decide how you are going to survive in this world.
To answer some more basic questions yes this is a fantasy setting with elves, gnomes, and dwarves.
Yes there is magic but it is dangerous to use.
No there is no currency everything runs off a barter system
It uses a ubiquity dice system meaning that you roll your dice and odd numbers are failures and even numbers are successes.
Finally about myself.
Yes I am brand new to these forums so I hope I didn't break any social norms here already and I apologize in advance.
I have roughly a decade of GM experience and am looking forward to running this game no matter how long it happens to last.
I have helped players of all levels and have learned much from my players.
When it comes to Roll vs Role I leave that to the players. I mean if you avoid combat then why roll?
Looking forward to hearing your responses and if you have any questions just let me know.
To those who don't know about Desolation let me give you a quick run down.
The apocalypse just happened 18 months ago where the world was torn asunder by unknown forces which was followed by a winter that lasted nearly a year killing many who barely managed to survive the apocalypse (now known as the night of fire). It is now the era of the first thaw and you and your group of survivors must decide how you are going to survive in this world.
To answer some more basic questions yes this is a fantasy setting with elves, gnomes, and dwarves.
Yes there is magic but it is dangerous to use.
No there is no currency everything runs off a barter system
It uses a ubiquity dice system meaning that you roll your dice and odd numbers are failures and even numbers are successes.
Finally about myself.
Yes I am brand new to these forums so I hope I didn't break any social norms here already and I apologize in advance.
I have roughly a decade of GM experience and am looking forward to running this game no matter how long it happens to last.
I have helped players of all levels and have learned much from my players.
When it comes to Roll vs Role I leave that to the players. I mean if you avoid combat then why roll?
Looking forward to hearing your responses and if you have any questions just let me know.