Ah, I see...
you do realize that you had about 20 gold, and we're in the middle of a city, right?
you do realize that you had about 20 gold, and we're in the middle of a city, right?
Hm... hey, you just finished off the zombie monk.
Almost forgot about the loot...
Destroyed Monk's Robes (+0 Defense)
Broken Paladin's Warhammer (1+STRmod)
Shattered Plate Armor (+0 Defense)
Steel Magic Wand (1d6 + STRmod)*
*Enchanted with MP+ (+5 MP for every + level of the enchantment)
Ruined Dagger (1 + AGImod)
Torn Rouge's Cloak (+0 Defense)
I'll decide what's in the chest depending on a 1d20 roll by whoever has their character get to it first.
Also, +15 EXP. If I've been keeping track correctly, that means that SOMEONE (Aka: @The Grey Dust) leveled up!
When you level up, you add half of your class bonus (rounded up) to your stats, and then roll a d3 for every stat, adding the dice rolls to your stats, as well. You'll also gain spells at every even level, and level 1. Levels that are even, and not divisible by 4 (IE: 2, 6, 10) will allow you one spell and one cantrip.
...
I'm sorry about the inconvenience, but as it turns out, Grey's character should be at 84 EXP, not 100, as I stupidly thought, earlier.
Obviously, I mean those that are divisible by four EVENLY. Come on, you knew I meant that.
<Snipped quote by Lugia>
:P
You know I've always wanted to ask this but... Does Lugia ever bump into Kyogre down there and are like "'sup."
<Snipped quote by Lugia>
:P
You know I've always wanted to ask this but... Does Lugia ever bump into Kyogre down there and are like "'sup."