Hidden 10 yrs ago Post by Mr Irony
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Mr Irony The Guild Dwarf

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I've done nation roleplays before in other forms, but I'd like to try my luck here. I've got several varying ideas that could prove to be quite fruitful I believe if they're given enough interest. I do however would require a co-gm, maybe two pending on the size of the group we have going.

First Idea
This would be your typical fantasy nation roleplay to a point. Having more of the Tolkien esqe aspect to it as far as the races are concerned. Any race though would be available for your choosing from Elves to the pesky Goblins. The idea that makes this though is the logistics aspect. Unlike most nation threads it would have upkeep. Meaning that to produce regiments of men or buildings would require an upkeep cost. After all it takes food and money to run an army right. To help with this is the economics, trade will play a large part on gathering wealth. So establishing trade routes would be a wise idea. This is a small taste of this idea.

Second Idea
Ready for some time travel? This comes from my absolute love of antiquity/ancient times. Either in a debate of actual nations or city states. Bronze weapons are still the major metals for war but iron working is new and becoming the new thing for all aspects of life. Small skirmishes and tactical warfare are key.

Third Idea
Well dropping the sheets behind any nation are the fief's. Each player would be a vassal for the king hold an individual town. Building and upgrading your town making it more prosperous. All the while sending taxes, food and other various materials for king to use as needed. In times of war would require services and the amount of men you can supply to the effort. The more you give, the more you will receive. Logistics again will play into this. Take a chance and maybe romance a highborn lady and it could either end in downfall or a castle gaining a vast promotion.
Hidden 10 yrs ago Post by UltikanaRe
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UltikanaRe O God Among Gods, O Lord Above All Lords

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The first idea suits me best.
Hidden 10 yrs ago Post by Chapatrap
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Chapatrap Arr-Pee

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Second one. Greek city states are a fun yet unexplored concept in RP.
Hidden 10 yrs ago Post by UltikanaRe
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UltikanaRe O God Among Gods, O Lord Above All Lords

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I tried a similar idea once. I would be fine with either. I dislike the idea of being a vassal though...
Hidden 10 yrs ago Post by Mr Irony
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Mr Irony The Guild Dwarf

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In the other site I was, I joined one that turned out quite nice. Having the feel much like the city states of Old Greece But I want to focus more the realism of it all. Logistics, because you can't just march an army or have the assumption that the heavens will automatically give you food or other amenities.
Hidden 10 yrs ago Post by thorgili
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thorgili

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I like all the ideas especially the 3rd aslong as it maintains a good amount of realism. I am with you I like the logistics and strategy of nation roleplays and find it silly when you can say I have a bazillion troops and they will march halfway across the continent!
Hidden 10 yrs ago Post by Mr Irony
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Mr Irony The Guild Dwarf

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One more before I get to number crunching.
Hidden 10 yrs ago Post by salamimike
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salamimike Probably not even real.

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I like them all, If I where to choose one however it would be the first as the other two seem to need a knowledge of the chosen fields.
Hidden 10 yrs ago Post by Mr Irony
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Mr Irony The Guild Dwarf

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I will try and get to working on things so we can get this rolling. As option one seems to be the preferred choice. As logistics will be apart of this I will break it down to certain point, seeing as I can't get too specific as it would be way too much work to go that far. I also need to find a map to set this in and I will be looking but if you encounter something that might fight this please forward it too me so I can take a look. I will try to get this up asap but please don't expect miracles I got life and a job.
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