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Hidden 9 yrs ago 9 yrs ago Post by ImportantNobody
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An illogical interrupt would be like Evvie seeing someone aim a gun to shoot her so she shoots fire that hits him before he can fire his gun, and there's no indication that she's that much faster than him. Most illogical interrupts have to do if the character does not have the reaction speed or time to carry it out. The only other illogical examples I could see is if they do something they couldn't anyways even with the required time, but that's just a straight out illogical attack.
Hidden 9 yrs ago Post by Davlamin
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Here is the link to the character so far Skallagrim. The picture isn't mine, I found it on devianart.

roleplayerguild.com/topics/88396-davla..

I am working on his spells right now. I was thinking of getting rid of the spell per day system and go based off of power points and instead of take the basic spells maybe do the words of power variant thats outlined in one of the Pathfinder books.
Hidden 9 yrs ago Post by Rilla
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An illogical interrupt would be like Evvie seeing someone aim a gun to shoot her so she shoots fire that hits him before he can fire his gun, and there's no indication that she's that much faster than him. Most illogical interrupts have to do if the character does not have the reaction speed or time to carry it out. The only other illogical examples I could see is if they do something they couldn't anyways even with the required time, but that's just a straight out illogical attack.


Well, that also wouldn't be so illogical. While it would be difficult to judge, there is no indication that he is not that much faster than you. Even just shooting fire at him can be an interrupt.
Hidden 9 yrs ago Post by LeeRoy
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This whole conversation is like two icebergs having an argument.

Both of them are drifting apart, but neither of them would budge if force was applied to them.
Hidden 9 yrs ago 9 yrs ago Post by Doc Doctor
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Ranked match anyone? I need some fun.
Hidden 9 yrs ago Post by ImportantNobody
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<Snipped quote by ImportantNobody>

Well, that also wouldn't be so illogical. While it would be difficult to judge, there is no indication that he is not that much faster than you. Even just shooting fire at him can be an interrupt.


It would be highly questionable to have it interrupt so quickly that I say he can't even get his shot off before he's consumed by fire, especially if he aimed at me first. I see why Gun would like to avoid such situations entirely if it's hard to gauge exactly what is possible, but to help avoid such problems we'd need more detail in the exact speed of characters actions and/or a good judge who knows the characters well.

Every system has problems but I still stand by interrupts and trying our best to judge the most logically, even if we make mistakes sometimes on what they can do.

I was thinking of getting rid of the spell per day system and go based off of power points and instead of take the basic spells maybe do the words of power variant thats outlined in one of the Pathfinder books.


A spell per day would equate perfectly to once per battle, but that's not to say you can't upgrade your use amount for your character by any means.

Ranked match anyone? I need some fun.


Is still need to finish my goth bat girl and possibly fight Gun with her if he's still interested, finally get around to my Nexus Evvie post, and a science fiction setting I'm working to to spawn a lot of roleplays. Once I get that stuff out of the way I will be more open to a challenge.
Hidden 9 yrs ago Post by Rilla
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<Snipped quote by Rilla>

It would be highly questionable to have it interrupt so quickly that I say he can't even get his shot off before he's consumed by fire, especially if he aimed at me first. I see why Gun would like to avoid such situations entirely if it's hard to gauge exactly what is possible, but to help avoid such problems we'd need more detail in the exact speed of characters actions and/or a good judge who knows the characters well.

Every system has problems but I still stand by interrupts and trying our best to judge the most logically, even if we make mistakes sometimes on what they can do.


The problem you're describing is less a problem with interrupts, and more a problem of auto-hitting. You don't have to make your character consume him in flames, you just gotta shoot at the bastard before he shoots at you.

The problem with interrupts, as I think you've mentioned before, is how fast people move. A lot of people make speedsters, and so believe, and I've seen this, that if any time has passed between actions - then their character is well within their rights to basically have an entire adventure within that time frame, no matter what it is. On the other side, people try to chain together actions in such a little space that they've literally had a tea party, napped for 20 years, and lived four full lives of action, within the space of a second.
Hidden 9 yrs ago Post by Skallagrim
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I think what you are talking about is just people who don't understand spatial relationships and often discard logic in favor of "just cuz ma character can."
Hidden 9 yrs ago Post by Skallagrim
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Here is the link to the character so far Skallagrim. The picture isn't mine, I found it on devianart.

roleplayerguild.com/topics/88396-davla..

I am working on his spells right now. I was thinking of getting rid of the spell per day system and go based off of power points and instead of take the basic spells maybe do the words of power variant thats outlined in one of the Pathfinder books.


I'd like everyone who is willing, to help. The only way to build a community is to help people enter it. Everyone should remember the first tenative steps into the arena.
Hidden 9 yrs ago 9 yrs ago Post by Gun
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@Rilla Thanks for still trying to get a grasp on everything here. Now onto your inquiry. I've experienced both time weavers and serial interrupters, and I dislike them both equally, but my primary issue with most interruptions I've come across are that they are used handwavy as hell, almost as a way to 'legally' timeline, and get away with it.

Your scenarios are not interrupts insofar as the definition I gave them when they are used illegally(retroactive prevention of an opponents actions), your scenarios are entirely fine by me, actually. I'm pretty sure I said earlier that simultaneous actions don't count as 'interrupts' to me. As in, I swing my sword twice(or at least attempt to) and you clash with my first strike, that's just simple action and reaction.

So essentially, I hate it when people take interrupts to such an extreme that they are essentially time traveling, and that's majority of what I encounter. A recent example was over on Valucre where I created a vacuum, and then I believe something involving fire thrown at the enemy. The enemy then used my vacuum oh-so-cleverly to cause an explosion at point-blank range, completely nullifying the second half of my actions(fire junk). My fire never became an issue, because it never happened, because he stopped it from happening, though he also stood by the 'i iz not gunna watch you do junk. Das stewpid!' when my action was both unprepped, and fast as hell, and all the judges shared his opinion. You see in your scenario, the guy didn't prevent the sword strike from happening, he just... Actually dealt with it lol.

Note: It should be stated that when in cqc situations, my idea of interrupts is a bit more lax, because of the nature of cqc itself. Most times people aren't just going to do a literal single punch or kick, because fights would last hours lol. So doing things like 'interrupting' some dudes 30 punch barrage is also fine with me. But doing something like 'as soon as his arm flexed, I punched first.' thereby changing everything, isn't. And that right there? The whole 'reflexes' excuse to get away with it is the most general reason given.

'I have fast reflexes, so I see you about to move, and instead of preparing and reacting accordingly, I'm gonna argue that my speed and reflexes together would make my interrupt entirely ok and logical.' not that there isn't a defense for that, but I just find that its majorly used as a way to sneak out of unfavorable situations, at least when they were fighting me.

'man, that attack is kinda deadly and I don't really got too many answers for it. OH. I KNOW. ILL JUST STOP IT FROM HAPPENING.'
Hidden 9 yrs ago Post by Rilla
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Fun fact...

I love reading Valucre character sheets.

Hahaha, it would have come down to, was his defense actually legal? Could he, in fact, have actually caused the explosion? If so, then to me, that would be legal. You'd have to deal with what happened between your vacuum, his explosion, and then continue with your fire(or axe it, in favor of not having an explosion to the face). xD

Personally, I tend to work at levels that don't involve vacuums, or anything like that. xD
Hidden 9 yrs ago Post by Rilla
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<Snipped quote by Davlamin>

I'd like everyone who is willing, to help. The only way to build a community is to help people enter it. Everyone should remember the first tenative steps into the arena.


A bunch of godmodding and auto-hitting.
Hidden 9 yrs ago Post by Skallagrim
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Well, yeah but you're a special case.
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Well, yeah but you're a special case.


Probably one of the very few people here to come from MYB, aside from Guru.
Hidden 9 yrs ago Post by Rilla
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Note: It should be stated that when in cqc situations, my idea of interrupts is a bit more lax, because of the nature of cqc itself. Most times people aren't just going to do a literal single punch or kick, because fights would last hours lol. So doing things like 'interrupting' some dudes 30 punch barrage is also fine with me. But doing something like 'as soon as his arm flexed, I punched first.' thereby changing everything, isn't. And that right there? The whole 'reflexes' excuse to get away with it is the most general reason given.

'I have fast reflexes, so I see you about to move, and instead of preparing and reacting accordingly, I'm gonna argue that my speed and reflexes together would make my interrupt entirely ok and logical.' not that there isn't a defense for that, but I just find that its majorly used as a way to sneak out of unfavorable situations, at least when they were fighting me.

'man, that attack is kinda deadly and I don't really got too many answers for it. OH. I KNOW. ILL JUST STOP IT FROM HAPPENING.'


Reflexes are a bitch, because people use them shits for everything. An arm flexing, unless you can see in the future, there is no real way to know he's about to punch the shit out of you, but there isn't much you can do to stop them from reacting to it. Now if they include mention they are about to get punched.

Reflexes are assholes, because you could be in close range and most people still wanna dodge. Boxers get a pass, somewhat, because those fuckers are literally trained to try and avoid shit, unless their an in-fighter, where it is almost imperative to take some hits to get on the inside.
Hidden 9 yrs ago 9 yrs ago Post by Gun
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I didn't argue with them at the end of the day, because those guys are far worse about defending interrupts than anyone I've met here so far. However, I did agree that his character was calable, and that wasn't my issue. Sure, ya gonna turn my vacuum against me? Fine. I can easily manipulate those present factors and recover. But my actions were A)Nulled because REASONS, and really flimsy(imo) pretenses as to why doing so was oh-so-logical, and B)resulted in my death.

I wasn't even offered an opportunity to deal with it. I told him I wasn't exactly cool with the action for the above reasons, which turned into judges, which ended in me being dead... Because reasons. Because he can just, at will, interrupt anything he pleases. Like I said, it wasn't even the action, it was how it was carried out, and why it was allowed to be carried. And the short answer to me came down to 'interrupts' yet again. I lost a match(and was endlessly irritated in those i won) because of the Willy nillyness, and freedom the interrupt system provided, hence why I have an established separate system. My question was 'well shit, if he can interrupt that legally, what the hell CANT he interrupt?'

That interrupt falls into the 'stupid uses' of interrupts to me as opposed to mechanically fair and logical interrupts that you and I touched on earlier with the sword strike scenario.

Note: we were using the ol' one attack rule. So the vacuum and fire were not two separate actions, but one continuous action(which also came up to the judges, but was ultimately ignored), which is why I was so upset he could just slap it out of the air with virtually no work put in other than maybe googling how vacuums work. He killed me by 'countering' an attack that never occurred lol, hitting every interrupt cliche on the way down from 'reflex speed' to the ever-old 'i iz not gunna stand dere while you do stuff that took literally half a second.'

Shit, maybe there's just some lure or secret to it I'm not getting. I have fought plenty of people with interrupts without any issues, and then ya get stuff like the above, bit when stuff like the above happens, it never, ever feels fair to me as a combatant.
Hidden 9 yrs ago Post by Takashi
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@Gun Yea, I feel your pain on illogical interrupts. One time I was playing with my character Shinko. It was explicitly stated in his character profile that he has magical whiskers that allow him to predict attack trajectories as soon as they begin. What I decided to do with this ability was throw a tar ball into the trajectory of a sword swing to make the blade all sticky and gooey. Rather than actually dealing with my tar ball, the opponent decided to change the declared trajectory of the sword swing to avoid it, despite having no super-information-processing ability in his profile.
Hidden 9 yrs ago 9 yrs ago Post by Gun
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@Takashi Hmm, I'm actually not entirely sure about that one. It doesn't sound like he actually prevented any action from happening, or even interacted with the ball. Now if he declared that he was swinging right, then was suddenly swinging left, then yea, bs. But from just what I know in your explanation, if doesn't sound too terrible or too much of a stretch. That was just micrometagaming, which literally everyone does, usually subconsciously. What it sounds like happened, is he was swinging, then changed the direction of it mid-swing. Now without any kind of processing power to speak of, I would again call bs.
Hidden 9 yrs ago Post by Rilla
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@Takashi Hmm, I'm actually not entirely sure about that one. It doesn't sound like he actually prevented any action from happening, or even interacted with the ball. Now if he declared that he was swinging right, then was suddenly swinging left, then yea, bs. But from just what I know in your explanation, if doesn't sound too terrible or too much of a stretch. That was just micrometagaming, which literally everyone does, usually subconsciously. What it sounds like happened, is he was swinging, then changed the direction of it mid-swing. Now without any kind of processing power to speak of, I would again call bs.


Basically this. Without acting on the object itself, he had no reason or right to change the stated trajectory, especially going off the information provided. It sounds more like metagaming, as Gun said above.
Hidden 9 yrs ago Post by Takashi
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Not to mention, this was a strike intended to do damage. You don't make wishy-washy sword strikes in a fight just in case you need to suddenly change the trajectory... which is an incredible feat in and of itself.
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