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Hidden 9 yrs ago Post by Lady Seraphina
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Arkhant Endalt - Askaran Village


We're still not in an Askaran place of any kind.
Hidden 9 yrs ago Post by Juka Gearsworth
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Juka Gearsworth Fresh From Terraria

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@Prince of Seraphs Oh I though i should place my hometown... Silly me! Editting
Hidden 9 yrs ago Post by Crimson Raven
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@Lugubrious Hugh seems to bear some resemblance to a certain Sir Thighpiece... any comments? Concerning the IC, Is there any posting order or can we post whenever?
Hidden 9 yrs ago Post by Lugubrious
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I always used the header to tell my current location.

@Crimson Raven I have no idea whatsoever of whom you speak. I'll establish a posting rule among the official rules, which is you must wait for at least two people to post before you do again.
Hidden 9 yrs ago 9 yrs ago Post by Xan the G
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I don't know if this is still going, but I wouldn't mind joining this RP. Always have a soft spot for Fire Emblem.

Name: Franky Lonnas

Age: 27

Class: Barbarian

Weapons: Iron Axe, Devil Axe, Hatchet

Fighting Style: "Swing Strong, Swing Swift, Do not stop swinging" Franky appreciates that the world is full of smart, cunning strategists and tacticians, of which he is not one. Instead of picking the right moment to strike, Franky is much more interested in making (read, 'forcing) an opportunity by swinging at an in coming foe and gauging afterwards which one of them is still standing. His impressive stamina, strength and speed would seemingly swing the odds in his favour, but his lack of precision will become quite the obvious drawback when he's faced with something he cannot simply bash to smithereens with the business end of a trusty Axe. Typically Franky will hold two axes, one in each hand, which contributes to his bad accuracy in swings, but also to the frequency of said swings.

Personality: Franky is romantic adventurer. He likes excitement and the experience of new things, to the point of being willing to get into to trouble to reach, claim and witness them, which is why the life of a sea faring pirate took to him so naturally. Franky doesn't have the typical regard for death. He is neither afraid of it, nor fearless of it. Should his live ever come to an end, he will accept it and the life he has lead, being content, but until that dying breath he will fight for each second and each possibility for a new adventure. It's what makes him prone to gambling even at the highest stakes for his next opportunity so quickly.
He is a man of debts, paying those that he owes and being a stickler when he is owed a favour. This even goes as far as to having a personal issue stealing from someone without their knowledge. While Franky, as a pirate, will lay claim to treasure and loot that he or his crew/troop set their eyes on, he will always warn his victim aforetime of his intentions, to give them the opportunity to fight for or concede the loot in question.
On the contrary, Franky find typical life very boring as it usually constitutes repeating the same thing one did yesterday and the day before that, and the day before that till the last day of your life, whether in a time of peace or war. Whenever he finds himself for one reason or another, living such a life, Franky's attitude is very apathetic, sardonic and sarcastic as if he is emotionally detached from what is happening. No matter how extreme or monumental the situation is, if it's part of a routine, Franky will respond pretty non plussed. When Franky is in his element, however, Franky tends to gets absorbed in his own space. He talks as if he is remarking to himself or even in monologue, instantly assuming that no one else around him will appreciate why this moment is so important to him.
It should be noted that (not surprisingly) Franky is not is true first name.

History: Franky was born in a small village within Bravura near the coast. War was a commonplace, overhanging factor of life, as was farming and trickling of river water round the banks of the village. Before long, Franky got bored of it. All of it. It wasn't just the notion of simply farming in a modest, simple life, but it was the absolution of knowing that by walking in almost any direction he would only find the exact same lifestyle in the next village over. Almost... barring one. Franky would find himself daydreaming glancing at the sea, which held differing features upon its breast dependant on the season of the year and time of day alone. The idea that out there was no system of living, no expectation of tomorrow excited so much that he was ponder the idea of literally walking into the sea with his eyes open just to see how far he could get before drowning and what he might be able to see. When he was 12, his village was visited by a crew of sea-adventurers who docked near-by and traded gold and jewels for fresh crops and materials. They stayed for a little over a week and camped in the plains, stretching their legs on dry ground before going out to another trek across the waves. Every night, Franky would visit the pirate camp to hear stories about their adventures, their scars, their sea-names and all the things they have found. He understood through their laughter and tone that some of the stuff they described was silly and untrue, but the fact they had the freedom and light heartedness to say such things was enough.
Franky stowed away on the pirate ship as it left, leaving a note for his parents apologizing for his escape, but explaining that he wanted a different life. The captain of the ship explained to Franky that he figured the boy would do something like that, and how many pirates enter the seas in a similar fashion. From then on, Franky embraced the life of a pirate until he became a crew captain of his own. On a recent expedition, Franky had his men raid a ship off the Bravuran coast, believing it to be a rival pirate crew who was rumoured to have picked up talisman's of ancient legend. It happened to be a secret military convoy hold the Bravuran Ambassador returning from a secret summit. Franky was arrested, but because of his actions are a rather peaceable pirate to those on the mainland, barring this one incident, the authorities granted him mercy for his lack of a bounty and his Bravuran nationality being given the choice to lend his aid to the Bravuran cause as a secret courier/transporter with the neighbouring continents or suffer the gallows.

Rationale: Franky quickly got bored of working for his country just to stave execution. He got wind from one of the officials he couriered across the continent of a task force looking for a way to end the ongoing conflict once and for all outside of the perpetuating war. Seeing an opportunity gamble on a quick way out of his suspended sentence, Franky had his crew vouch for him will he disappeared to find the man leading the this legion and offer his services so he could finally get back to his one true love, the open seas.

Appearance:
Franky is stocky, middling hieght man with dark skin and dreadlockes. His shoulders are broad and his frame muscle-bound. His eyebrows are long and a little thick, being very expressive. He has brown narrow eyes and a broad nose beset by a grand beard. He is typically bare-chested, wearing nothing on top bar a headwrap, whose ends taper far down his back like a headband and tape for his hands and wrists. He wears baggy three-quarter pants and boots.
Hidden 9 yrs ago Post by Lugubrious
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We're just getting started, Xan, and you're more than welcome to join the party with Franky! Pirate is, unfortunately, not a class, so hopefully Barbarian will serve you just as well. Just so you know, word has only been circulating about the Reclaimers for the past two weeks, so Franky must have gotten there quickly. Plus, they're not really resistance fighters, just trying to find a way to end the war.

I just have one request for you as you post your sheet into the characters' tab: make each section into a new paragraph, and bold the category name for the sake of readability. With that done, it should look like this...

Name: Franky Lonnas

Age: 27

Class: Barbarian

Weapons: Iron Axe, Devil Axe, Hatchet

Fighting Style: "Swing Strong, Swing Swift, Do not stop swinging" Franky appreciates that the world is full of smart, cunning strategists and tacticians, of which he is not one. Instead of picking the right moment to strike, Franky is much more interested in making (read, 'forcing) an opportunity by swinging at an in coming foe and gauging afterwards which one of them is still standing. His impressive stamina, strength and speed would seemingly swing the odds in his favour, but his lack of precision will become quite the obvious drawback when he's faced with something he cannot simply bash to smithereens with the business end of a trusty Axe. Typically Franky will hold two axes, one in each hand, which contributes to his bad accuracy in swings, but also to the frequency of said swings.

Personality: Franky is romantic adventurer. He likes excitement and the experience of new things, to the point of being willing to get into to trouble to reach, claim and witness them, which is why the life of a sea faring pirate took to him so naturally. Franky doesn't have the typical regard for death. He is neither afraid of it, nor fearless of it. Should his live ever come to an end, he will accept it and the life he has lead, being content, but until that dying breath he will fight for each second and each possibility for a new adventure. It's what makes him prone to gambling even at the highest stakes for his next opportunity so quickly.
He is a man of debts, paying those that he owes and being a stickler when he is owed a favour. This even goes as far as to having a personal issue stealing from someone without their knowledge. While Franky, as a pirate, will lay claim to treasure and loot that he or his crew/troop set their eyes on, he will always warn his victim aforetime of his intentions, to give them the opportunity to fight for or concede the loot in question.

On the contrary, Franky finds typical life very boring as it usually constitutes repeating the same thing one did yesterday and the day before that, and the day before that till the last day of your life, whether in a time of peace or war. Whenever he finds himself for one reason or another, living such a life, Franky's attitude is very apathetic, sardonic and sarcastic as if he is emotionally detached from what is happening. No matter how extreme or monumental the situation is, if it's part of a routine, Franky will respond pretty non plussed. When Franky is in his element, however, Franky tends to gets absorbed in his own space. He talks as if he is remarking to himself or even in monologue, instantly assuming that no one else around him will appreciate why this moment is so important to him.
It should be noted that (not surprisingly) Franky is not is true first name.

History: Franky was born in a small village within Bravura near the coast. War was a commonplace, overhanging factor of life, as was farming and trickling of river water round the banks of the village. Before long, Franky got bored of it. All of it. It wasn't just the notion of simply farming in a modest, simple life, but it was the absolution of knowing that by walking in almost any direction he would only find the exact same lifestyle in the next village over. Almost... barring one. Franky would find himself daydreaming glancing at the sea, which held differing features upon its breast dependant on the season of the year and time of day alone. The idea that out there was no system of living, no expectation of tomorrow excited so much that he was ponder the idea of literally walking into the sea with his eyes open just to see how far he could get before drowning and what he might be able to see. When he was 12, his village was visited by a crew of sea-adventurers who docked near-by and traded gold and jewels for fresh crops and materials. They stayed for a little over a week and camped in the plains, stretching their legs on dry ground before going out to another trek across the waves. Every night, Franky would visit the pirate camp to hear stories about their adventures, their scars, their sea-names and all the things they have found. He understood through their laughter and tone that some of the stuff they described was silly and untrue, but the fact they had the freedom and light heartedness to say such things was enough.

Franky stowed away on the pirate ship as it left, leaving a note for his parents apologizing for his escape, but explaining that he wanted a different life. The captain of the ship explained to Franky that he figured the boy would do something like that, and how many pirates enter the seas in a similar fashion. From then on, Franky embraced the life of a pirate until he became a crew captain of his own. On a recent expedition, Franky had his men raid a ship off the Bravuran coast, believing it to be a rival pirate crew who was rumoured to have picked up talisman's of ancient legend. It happened to be a secret military convoy hold the Bravuran Ambassador returning from a secret summit. Franky was arrested, but because of his actions are a rather peaceable pirate to those on the mainland, barring this one incident, the authorities granted him mercy for his lack of a bounty and his Bravuran nationality being given the choice to lend his aid to the Bravuran cause as a secret courier/transporter with the neighboring continents or suffer the gallows.

Rationale: Franky quickly got bored of working for his country just to stave execution. He got wind from one of the officials he couriered across the continent of a group of Bravuran resistance fighters who were looking to end the ongoing conflict once and for all. Seeing an opportunity gamble on a quick way out of his suspended sentence, Franky signed up for the Reclaimers so he could finally get back to his one true love, the open seas.

Appearance:
Franky is stocky, middling height man with dark skin and dreadlockes. His shoulders are broad and his frame muscle-bound. His eyebrows are long and a little thick, being very expressive. He has brown narrow eyes and a broad nose beset by a grand beard. He is typically bare-chested, wearing nothing on top bar a headwrap, whose ends taper far down his back like a headband and tape for his hands and wrists. He wears baggy three-quarter pants and boots.

Hidden 9 yrs ago Post by Xan the G
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Xan the G

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I updated the coding, but as for joining/hearing about the Reclaimers, is this a secret mission of any kind, or is it news that he could genuinely hear in passing by a council member who would be in the know?
Hidden 9 yrs ago Post by Lady Seraphina
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Well I've got a guy from a monastery who volunteered when the news came round so I don't think it's particularly secret. I mean the specifics of what we are doing would of course be kept from the public but the fact that we exist should be public knowledge more or less. I think the ruler put out a royal proclamation asking for fighters and healers.

Also I slotted a Marcus post onto the end of the previous Syrena post if anyone cares to read it.
Hidden 9 yrs ago Post by TentacleLord
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TentacleLord Your Friendly Neighbourhood Eldritch Abomination

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Lilith Merdox

After the someone spoke up, and the thief made her announcement, everyone got over their initial awkwardness and started conversing. Lilith stayed where she was and made no attempt to talk. She kept her eye on a man whose clothing proclaimed him as a tactician, who was currently talking to each person in turn.

Awhile later, Lilith noticed a woman, almost as tall as she was, trying to creep over quietly. Lilith pretended she didn't notice her until the woman was right in front of her. (^) "Lilith Merdox, I'm a mercenary." She responded, purposely speaking louder than normal, as a contrast to the other's whisper. "So, you're the archer." She stated.


Just wanted to let you know that Kuur is tall as a person, not just as a woman, as she's six foot one. That'd be a bit bigger than even Lilith. However, I noted that I didn't actually put that in the bio, so I've gone ahead and added it now, just to prevent future confusion on anyone's part.
Hidden 9 yrs ago Post by Crimson Raven
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Oops okay, sorry
Hidden 9 yrs ago Post by Lugubrious
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Well I've got a guy from a monastery who volunteered when the news came round so I don't think it's particularly secret. I mean the specifics of what we are doing would of course be kept from the public but the fact that we exist should be public knowledge more or less. I think the ruler put out a royal proclamation asking for fighters and healers.

Also I slotted a Marcus post onto the end of the previous Syrena post if anyone cares to read it.


That's about the shape of it. It's not a big secret.
Hidden 9 yrs ago Post by TentacleLord
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TentacleLord Your Friendly Neighbourhood Eldritch Abomination

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It's really no trouble, and honestly most likely my fault. No need to apologize.
Hidden 9 yrs ago Post by Xan the G
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Xan the G

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@Prince of Seraphs@Lugubrious

In that case, I think I'm done.
Hidden 9 yrs ago Post by Hael
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I'm too distracted with the other two RPs I'm in, and this is clearly moving too fast for me. Sorry, @Lugubrious, but I don't think I can be in this. Clearly I can't handle more than 2 RPs at a time. Sorry.
Hidden 9 yrs ago Post by Lugubrious
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Jump on in then, Xan. Franky's been in the courtyard the whole time.

I'm too distracted with the other two RPs I'm in, and this is clearly moving too fast for me. Sorry, @Lugubrious, but I don't think I can be in this. Clearly I can't handle more than 2 RPs at a time. Sorry.


Rats.
Hidden 9 yrs ago Post by Crimson Raven
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Welcome aboard, Xan. :}
Hidden 9 yrs ago Post by Crimson Flame
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Crimson Flame *Insert something profound here*

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I want Tim to be the one to help with the horses, but I feel like my reply is going to be like a few sentences long... :/
Hidden 9 yrs ago Post by Lugubrious
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I want Tim to be the one to help with the horses, but I feel like my reply is going to be like a few sentences long... :/


We could collab it if you like. PM me to start.
Hidden 9 yrs ago Post by MULTI_MEDIA_MAN
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I was hoping Jakobe could help. Cuz Cavalier. But don't hold off for me or anything, I'm at a party.
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Hidden 9 yrs ago Post by Crimson Raven
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Sorry for the somewhat short posts, I seem to keep running out of things to put without repeating what has already happened
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