Skipping the... whatever the first ones thing is because I'm honestly not quite sure what you're suggesting... and focusing on the chupacubra: you're conflating several completely different ideas again. Goblins domesticate chupacubra? That's an interesting thing. Dark elf elite defences for a warm Aztec-goblin place when the dark elves are basically in Iceland? That's a logical jump.
I'm finding it hard to say much about the ideas you're proposing, because it keeps starting with a simple premise and ending up with results that have knock-on effects on major cosmological points (or are just plain confusing)
@Raineh Daze perhaps i didn't really go into any sort of actual detail on Orthet but that it is a human kingdom the Dimverandi are Marduk's Varangian Guards
perhaps the reason for my stuff can be confusing is the fact that i start getting anxious as i write something long and as i write something that is long i begin to think that what i wrote is becoming too long to read so i try to finish up all that i have written so far and it ends up incoherent mess where you can only get the bits and pieces of a (possibly good) idea
So sorry for not making any good post on this thread
It would be better to go with the stupidly long version. More room for paragraphing and explaining things.
For instance, the chupacubra being with the dark elf Vikings serving an Eastern Roman Empire analogue would make less sense than it being a goblin guarddog (especially if they have a blood and guts obsession).
Once I get hone I'll check this out and find something to vote on.
Do we want to vote on changes for a race, or do we want to do more a general rule of thing. Like good, needs improvement, needs alot of fixing, and scrap it?
i think when it comes to the races Joe i think we are just going to be doing the latter
@Raineh Daze i had a reason why the chupacabras are The Dimverandi's hound instead of goblin's. and it was that the goblins think the chupacabra are demons of Edel Athran so goblins view chupacabras as something to be killed as soon as possible before they can corrupt Marduk. And as you can possible guess this does cause some amount tension between The Goblins and The Dimverandi (for the moment we are going to view The Dimverandi as a sub-race of Dark elves)
The goblins view the act of keeping chupacabras as Guard hounds (Or Pets due to some Dimverandi will actively sell the runts (an infant chupacabra) to Nobles) as a form of blasphemy because to them The Dimverandi are essentially keeping and breeding demons
Um... I kind of figured that the goblins would be more servants of Edel Athran honestly, what with all the blood sacrifice and all but um hmmm. ^^;
...And it'd probably be more fitting for them to have chupacabras anyways, since... Well, the chupacabra is a Mexican thing and all. Kind of strange for them to be owned by viking elves. ^^; Um hmmm...
@Rin Its called an Ahuitzotl it is from Aztec and Mayan Mythology. Said to look like a small dog, the Ahuitzotl had streaks on its head, small ears, and a hand at the tip of it's tail. And according to legend it would submerge itself in a lake or stream and begin to wail like a small child or a frightened woman. A passerby would hear the sound and would rush to the rescue of the "helpless victim".
Upon approaching the water the victim would be strangled by the creature's infamous tail-hand and then the creature would tear out the victim's eyes, nails and teeth and eat them. It would then toss the lifeless body onto the riverbank and restart its wailing.
You guys know what i think you guys are right so instead of Chupacabras The Dimverandi will be having Akhlut A.K.A the Seawolf for a picture just look a bit down
Edes Athran probably doesn't have direct servants per say since it has no mind of its own. It'd be more of an indirect thing, acts of evil such as blood sacrifice and all that stuff "feed" it since it's more of a conceptual evil then a direct thing that acts on the world.
Also I think names for anything should be discussed beforehand instead of just writing them up. ^^;
Additionally, it seems like the mention of the Varangian Guard might have confused things. That was more or less just the name given by the Eastern Roman Empire to the politically-independent mercenaries serving the Emperor directly. They happened to, initially, be derived mostly from Scandinavia--thus Vikings. With Viking dark elves and a human empire derived from the ERE, keeping that sort of dynamic would mean getting the guard of dark elves from wanderlust, desire for riches, or whatever, and having them serve as politically neutral soldiers--possibly moreso, due to lifespan differences between humans and elves. Not a separate subspecies.
So figured I'd post this, um. I know it's long but it's everything I have worked out for the Nem and yeah.
BIOLOGY: Physically speaking, Nem are almost identical to humans anatomically. The possess two arms, two legs, a head, skin, hair, eyes, a nose, and everything else you would expect from a human, and it's all arranged and proportioned as you would expect. However, one of the biggest and most noticeable differences is their height. An adult Nem will be around 3'4-3'5 in height, and no taller. Nem have large, expressive eyes(though not large to a disconcerting degree), which are invariably either yellow or red in coloration. These eyes possess excellent night vision, but during the day they are slightly worse than a human's. Nem have black hair and very pale skin, their extremely pale skin tone due to their nocturnal lifestyle. Because of this, their skin easily burns in the sunlight and requires coverage to avoid damage during the day. Nem tend to be lightly built, though for some reason teenaged to adult Nem possess rather wide hips. Nem are rather lacking in physical strength, but they tend to be quite agile and swift, making for remarkably fast fighters and archers. Due to their small size, Nem are unfortunately vulnerable to poisons to a greater degree than larger races. This includes alcohol, Nem are notoriously lightweight drinkers and are quick to pass out from drinking. While it is possible for them to conceive children with larger races, female Nem are not built to bear larger offspring and will not likely be capable of carrying an interspecies child. Males cannot grow facial hair.
CULTURE: Nem are a nocturnal, desert-dwelling race built to handle the hot temperatures of the Southern deserts. Their lives revolve around the night, at least in their native home, and as to be expected this means that they sleep during the day. This means that they naturally shun the sun, and this is reflected by the antagonistic and vengeful nature of their sun deity, Yrrah. Yrrah, to the Nem, is a massive humanoid being wreathed in flame with a gigantic whip. This whip represents the pain of the severe sunburn Nem suffer in the sunlight. Yrrah is scorned, and the only worship he receives are charms placed to keep his heat from homes. However, the chief deity of the Nem is Ila-Nem. Ila-Nem is a night goddess and an important part of the Nem creation myth. To them, she appears as a beautiful Nem maiden dressed in the finest of clothes and wreathed in the glow of moonlight. Her name is a contraction of "Ila-Zenniso-Netuyem", which translates to "Ila, Great Goddess of the Chosen Night People". Indeed, the name of the race is derived from this contraction, Nem being a shortened version of "Netuyem". Every Nem City or village possesses at least one shrine to Ila-Nem, cared for by the Nem religious leaders, "Iylah/Iylayu", or priestesses. All iylayu are young and female, ranging from early teens through to around thirty years of age. They live in the shrine and care for it. Each shrine has at least three iylayu, and many of the larger shrines possess more. The biggest may have ten or more iylayu tending to them. While most iylayu depart from the shrine at thirty, the most devout remain behind and become siri-iylayu, a higher and more authoritative iylayu. A single iylah can become the supreme leader of the Nem religion, the Uthur-iylah. There is only one Uthur-iylah at a time, in accordance with how Lia Arahas was but a single Nem girl. Also due to the importance of Lia Arahas, Nem religious leaders are all female. There are many other deities based around various objects and concepts in the Nem religion, but none hold as much importance as Ila-Nem.
In terms of government, each Nem village or city is run by a Council, known as the Tras-Rulah, composed of a variety of figures, from distinguished farmers to former members of the guard, in order to represent interests from all over the settlement. Members of the Tras-Rulah are elected directly by the group they belong to. For example, someone wishing to represent the guards would be elected by the guards, while someone wishing to represent farmers would be elected by farmers. Both male and female Nem can be represented on the Tras-Rulah. The only members of the Tras-Rulah that are not elected are the representatives of the village or city's shrines. In this case, the oldest siri-iylah and two iylayu she has hand-picked represent the shrines and even relay decrees from the Uthur-iylah. The size of the settlement dictates the size of the Tras-Rulah. Villages and cities are mostly autonomous, but when an especially great or important decree is made it can be communicated to other settlements.
Indeed, Nem settlements of all kinds possess loose connections to one another, connections mostly forged by the noterunners, or in the Nem language, the "Uradamaso". The uradamasyu are a set of skilled Nem, rotated monthly, who run messages from each Nem village to the next. They are skilled at surviving in the desert away from their homes. The uradamasyu are deeply respected by other nem, and enjoy fame and popularity in their homes. Despite not being an official part of the Tras-Rulah, an uradamaso carries some political clout due to the importance and danger inherent in their position. Between noterunning duty, they enjoy a sedate and quiet life in order to recover from the dangers they experience.
The harshness of the Nem's original conditions guaranteed that both genders were treated with equality, as everyone needed to contribute equally for survival. Now that conditions have vastly improved, this equality remains. The only example of inequality is the barring of male Nem from all religious positions. Water is highly valued by Nem, and they are excellent at locating it as a result. A deep well is dug in all Nem settlements, and there are a series of underground communal bathes. Shrines to Ila-Nem have their own bath for the iylayu. Communal bathing is valued by the Nem as time to relax and spend time with your friends and family. In terms of family, Nem rarely have more than two children, who are not allowed to venture too close to the settlement walls or outskirts as part of a superstition that a mythical "Child Eater" or "Kreshid" will devour them. Nem children are expected to be able to help their parents work upon reaching age nine, but for limited periods of time during the night. Nem children in villages are educated by their parents, but in some cities there are communal education centers. Nem are considered adult at age fifteen.
The Nem have limited military. However, their guards are highly trained, skilled archers who fight with curved blades(or rather daggers in the hands of larger races) at close range. The ferocity of Nem guards defending their home has brought down many a wandering scorpionman. The most honored of the guards are the Day Guard, or Uraluefas. Uraluefayu endure the heat and sun to keep Nem settlements safe during the day, and for this they receive a vast amount of respect. Nem do not have a standing army, and instead raise militias in order to defend their homes from danger.
Nem cuisine includes desert melons and a favored delicacy of Nem, the Sandcrab. Sandcrabs, known as "Tytufo" to the Nem, are a staple in the Nem diet, along with various other desert plants and animals. A favored method of preparation is to crack the body open and extract the meat, before placing it back in the shell and using the shell as a makeshift cooking pot. Of course, this is hardly the only method. Sandcrab meat is moist and soft. Nem dishes are often rather spicy, counteracted by a sweet, sticky paste created from various desert plants.
Nem are poor metalworkers, capable of working with basic metals but not forging alloys due to their small size and lacking physical strength. They have a healthy trading relationship with humans and the distant dwarves as a result, often exporting their glasswork. Nem glasswork is renowned for its excellent craftsmanship. Nem also import exotic foods in addition to metalwork.
Finally, not all Nem dwell in the desert. Some have traveled to mixed-race cities, taking small shrines with them in order to continue their worship of Ila-Nem. City Nem often work at night, or wear heavy clothing during the day to protect themselves from the sun and the relatively cooler temperatures.
TERRITORY: Nem dwell in the deserts to the South, on the Western Continent. They live in villages composed of circular white buildings and a small underground portion. The largest Nem settlements, great enough to be considered cities, dwell within large caverns in arid regions.
HISTORY: The Nem race began as scattered, nomadic tribes, who relied far too much on chance to protect themselves from the blazing, harsh rays of the sun. They were easy prey for scorpionmen, and life was difficult for Nem. Their numbers were low and it seemed as if they fell every day. That is, until they were united. A girl named Lia Arahas emerged, claiming to have guidance from Ila-Nem herself. She forged a path to stability and prosperity for the Nem, leading them to build their white villages and even their cavern-cities. To this day, it is believed that Lia Arahas is the living embodiment of Ila-Nem herself, and she is regarded as one and the same with the Nem's chief goddess. They met other races and founded trade with them, primarily exporting glass and importing metalwork.
There not an actual subspecies i said that so we could focus on The Dimverandi as separate from the dark elves of Incarva but there not
Edes Athran probably doesn't have direct servants per say since it has no mind of its own. It'd be more of an indirect thing, acts of evil such as blood sacrifice and all that stuff "feed" it since it's more of a conceptual evil then a direct thing that acts on the world.
Also I think names for anything should be discussed beforehand instead of just writing them up. ^^;
I understand but what wrote is that the goblins believed them to be the servants of Edes also the names Like Incarva, Orthet, Arzula these are just temporary names i am using to simplify things
Also i think you Discworld fans would love this Fauna its called a Zaratan there a species of turtles known for there gigantic size and docile behavior (pictured below) as you can see above me they are the size of an small island (actually can you call that island) When a Zaratan get hungry, it opens its mouth wide and releases a sweet smell. Fish are attracted to the odor and swim in, when its mouth is full it snaps its jaws shut. There found all around Marduk.
Also i think you Discworld fans would love this Fauna its called a Zaratan there a species of turtles known for there gigantic size and docile behavior (pictured below) as you can see above me they are the size of an small island (actually can you call that island) When a Zaratan get hungry, it opens its mouth wide and releases a sweet smell. Fish are attracted to the odor and swim in, when its mouth is full it snaps its jaws shut. There found all around Marduk.
They seem more like they'd be a tropical thing really. ...Also I want one. D:
Anyways... Anyone brave enough to try and make a list of all the ideas for races mentioned thus far? ^^;