Hidden 9 yrs ago Post by Demon Grave
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Demon Grave Bored, and Slightly Psychotic

Member Seen 9 yrs ago

Name:Stephen Draven
Race: Dravi (Looks almost completely human except for horns on the top of their heads, a few patches of scales on the backs of their hands, feet and various parts of their bodies, and finally narrow slitted pupils.)
Age:25
Skills:Knife fighting, Parkour, pistol marksmanship, and airship boarding
Magic: Can stick to solid surfaces
Equipment: Dual Steam knives (uses steam to create distractions, steam clouds for escapes, or even used to make the knives faster), Grappling Pistol, Double Barreled Pistol (fires solid ball bearings, mostly used for medium ranged combat, can be modified easily if necessary), and Small Steam generator (generates the steam used for the knives, which are connected via small flexible tubes, steam can be expended via a valve if necessary for a short burst for aerial maneuvering)
Wears Red tinted goggles, a leather vest, equipment belt with a few assorted tools, knee high boots covering most of his leather pants, and tight black leather gloves.
Short Bio: Stephen has grown in the deserted, cramped, dirty alleyways of many of the different cities around the world. Having not known his family in traditional sense he had been raised inside of gangs. Knowing only thieving and robbing to survive he learned to be quick in both the act and the escape. It took being caught only once to know to do at all possible to make sure it doesn't happen again. As he grew older, and faster he would lead his own gang which he decided to take to the skies, and do more than petty thievery. He wanted to get his hands on an airship of his own, to rule the skies and earn his fortune by pillaging the clouds, to be a sky pirate. Not only for the money, but for the freedom, to lift himself higher than the rotting refuse of the city alleys and breath in the pure air not yet touched by the corruption of the destitute and the bile of society. So he now finds himself crouched in yet another dirty alleyway, listening to a radio, listening to the man speaking on the other end, and a broad grin spreads upon his face as he dreams of the future this can lead.
Hidden 9 yrs ago 9 yrs ago Post by Capra
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Capra Necromancer Lord

Member Seen 4 yrs ago

Name: Cavaliera Lucrezia de' Medici
E come 'l volger del ciel della luna,
cuopre e riscopre i liti sanza posa,
così fa di Fiorenza la Fortuna...



Race: Human
Age: 24
Skills: Excellent swordswoman, charismatic, and a good negotiator.
Magic: None.

Equipment: Giglio Rosso Armor: both elegant and practical, this light and finely made armor is richly adorned with the symbols of the Republic and the de' Medici family. Made with stainless steel and fine silks from the best forges and workshops of Florentia, and designed to offer protection as well as agility, it was gifted to Lucrezia by her father for her nineteenth birthday, and since then she has always worn it during missions and journeys.

Altachiara and Gioiosa: respectively, the names refer to the sword and dagger carried by Lucrezia. Lightweight and balanced, these two masterworks of weaponsmithing were commissioned by the de' Medici family and made by one of the most famous smiths of Milano, notorious for its production of weapons and armors. When used separately, they are excellent blades, but when wielded together they can fight and kill with deadly and lightning-fast elegance.

Gonfalone Mantle: this intricately woven black and vermillion mantle bears the coat of arms of the Medici family, identifying its wearer as an offical envoy of the Republic of Florentia, and granting him or her great diplomatic power in the civilized lands.

Short Bio: born from the ruling family of Florentia, Lucrezia was the sixth child of Cosimo de' Medici, Priore of the Republic. As Florentia blossomed in power, culture and wealth, so did Lucrezia blossom in beauty and grace since her early teens: the girl had a profound relationship with her father, who encouraged her to learn the art of swordmanship, widely practiced by the ruling class of the merchant city states and in which Lucrezia displayed uncommon talent, and, not unlike other princesses of important families, sent her on diplomatic missions across the courts and palaces of the region. In time, as Cosimo grew older, Lucrezia became the Priore's right hand woman, gaining some fame among the courtly merchant society, and much envy among the nobles of Florentia. In this age, the great merchant families are wealthy and powerful, and often fight against each other to dominate their city: the de' Medici, traditional overlords of Florentia, were menaced by the intrigues of other houses such as the Pazzi and the Peruzzi, constantly attempting to overthrow them.

As Florentia and her families grew richer and richer, it became apparent that Cosimo was too old and infirm to rule. Over time, the merchant lords of the city managed to let more and more influence and power flow into their hands, Cosimo ruling only nominally. As the children of Cosimo fought against each other and the other families for the issue of succession, Lucrezia was perceived as a threat by the rivals of the de' Medici: the maiden was undeniably charismatic and capable, and could have perhaps united the old ruling house again, restoring their power. Thus, while she was in Venetia for a diplomatic mission at the Doge's court, Lucrezia received a letter: she was to join an expedition headed to the distant western lands, to increase Florentian influence in the region. Realizing that this was a sentence to exile in all but name, Lucrezia was forced to accept: however, the Cavaliera has not forgotten her home and family. The de' Medici family might not be as powerful as it once was, but its ambition remains unchanged: the western wastes hold many secrets and treasures, and Lucrezia is intent on using them to gain her rightful place as Prioressa of the Republic.
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