Hidden 9 yrs ago Post by The Red Seelie
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Holy shit, making markup for all those cards is time consuming. Anyway, they're listed @1Charak2. I'm not going to create packs until after the placement duels, but I can say I have enough cards for them. I'd love some more S/T cards tho


Are you saying you wish for my employ to make a ton of niche spell/trap cards for different things.

If so I'll do it on my Revision breaks, I got my tests next week
(not exams though thank god)
Hidden 9 yrs ago Post by Ammokkx
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@1Charak2 Pffft, no. I'm just saying that if you want to make more custom S/T cards to fill the boosters with, do so 'cause otherwise most of those will be generics.
Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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@1Charak2 Pffft, no. I'm just saying that if you want to make more custom S/T cards to fill the boosters with, do so 'cause otherwise most of those will be generics.


SCREW GENERICS LETS MAKE THIS PACK FRESH XD
I'll get to work on them soon enough
Hidden 9 yrs ago 9 yrs ago Post by Ammokkx
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<Snipped quote by Ammokkx>

SCREW GENERICS LETS MAKE THIS PACK FRESH XD
I'll get to work on them soon enough


^ this guy

EDIT: Might as well show these, then. Opinions?

Name: Shifting Winds
Spell type: Normal
Effect: You can shuffle one 'Raidraptor' or 'Blackwing' Monster card from your hand into your deck to activate the appropriate effect:
* Blackwing: Add one 'Raidraptor' Monster card from your deck to your hand.
* Raidraptor: Add one 'Blackwing' Monster card from your deck to your hand.

Name: Nest of The Night
Spell type: Field
Effect: When a player Normal Summons a DARK Winged-Beast type monster, they can send one card from the top of their deck to the graveyard to Special Summon a level 3 or lower Winged-Beast type Monster card from their hand in Attack Position.

Name: Black Feathers Retreat!
Spell type: Quickplay
Effect: You can return one 'Blackwing' Monster Card back to your hand to target one card on your opponent's side of the field: Return that target back to your opponent's hand. You can not Special Summon until your next End Phase after this card's activation.
Hidden 9 yrs ago Post by OwO
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Celestial, most level 11's have stats over 3000, except Yubel - Terror incarnate (but lets not get started on that card) but until its effect becomes active, Its just a normal monster. (and hey at least its not Nekroz of Sophia...)


Just my opinion on Celestial (I know it's late).

All Level 11 cards have some non-normal summon condition. Yubel - Terror Incarnate requires Yubel to be summoned, Star Eater is a Synchro, Infernoid Tierra is a pretty difficult Fusion Summon (I think), Hyper Psychic Blaster/Assault Mode requires Assault Mode Activate, Sophia needs a Fusion, Ritual, Synchro and XYZ monster on the field to be summoned, Nekroz of Sophia has a quite specific conditions (Although those conditions are usually easily met) and Gate Guardian requires the greatest trio in the game.

All of the Level11 Effect Monsters have the text "Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways." or some form of it. Gate Guardian can be Special Summoned, but he has to first has to be played on the field by fulfilling his summon condition.
Hidden 9 yrs ago 9 yrs ago Post by The Red Seelie
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<Snipped quote by 1Charak2>

^ this guy

EDIT: Might as well show these, then. Opinions?

Name: Shifting Winds
Spell type: Normal
Effect: You can shuffle one 'Raidraptor' or 'Blackwing' Monster card into your deck to activate the appropriate effect:
* Blackwing: Add one 'Raidraptor' Monster card from your deck to your hand.
* Raidraptor: Add one 'Blackwing' Monster card from your deck to your hand.

Name: Nest of The Night
Spell type: Field
Effect: When a player Normal Summons a DARK Winged-Beast type monster, they can send one card from the top of their deck to the graveyard to Special Summon a level 3 or lower Winged-Beast type Monster card from their hand in Attack Position.

Name: Black Feathers Retreat!
Spell type: Quickplay
Effect: You can return one 'Blackwing' Monster Card back to your hand to target one card on your opponent's side of the field: Return that target back to your opponent's hand. You can not Special Summon until your next End Phase after this card's activation.


Just thinking of yourself I see, Black Feathers Retreat seems pretty balanced for what the cost is considering the archetype.

Nest of Night is... bloody hell would gale be op because after you combo out your 2 level 3 blackings you can shove out Gale and now you just got 3 cards in one turn. And if you can synchro or Xyz god save us all.
In other news I like this card

Clarify Shifting Winds or do you mean literally from anywhere, because the graveyard (or banish) reload would be kinda strong.
Hidden 9 yrs ago Post by Jangel13
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@Ammokkx
Question when will we start the duels?
Hidden 9 yrs ago Post by Ammokkx
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<Snipped quote by Ammokkx>

Just thinking of yourself I see, Black Feathers Retreat seems pretty balanced for what the cost is considering the archetype.

Nest of Night is... bloody hell would gale be op because after you combo out your 2 level 3 blackings you can shove out Gale and now you just got 3 cards in one turn. And if you can synchro or Xyz god save us all.

Clarify Shifting Winds or do you mean literally from anywhere, because the graveyard reload would be kinda strong.


I thought I had specified hand on winds. Whoops. Edited.

Nest of the night was a throwaway idea, didn't really think it though.
Hidden 9 yrs ago Post by Scarifar
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They all look good, from what I can tell.
Hidden 9 yrs ago Post by Ammokkx
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@Ammokkx
Question when will we start the duels?


After I announce the placement duels, and in the order I posted. I'm waiting on @TBKrunk and @Silverdawn to post before I do, unless they specify they don't want to post. You don't have to wait until I post it though, you can make them in advance and just post them when its your turn. A few people have done so already, me included.
Hidden 9 yrs ago Post by Jangel13
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Wait so we ate okay to duel?
Hidden 9 yrs ago Post by Scarifar
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And remember guys, we're all doing 4000 LP, at least the last time I checked.
Hidden 9 yrs ago Post by Ammokkx
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Wait so we ate okay to duel?


Yeah, as long as you hold off on posting 'till it's your turn. Remember, for plot important duels like this you have to manually draw your cards one way or another and Rp out your turns. I suggest a Titanpad as it's the easiest program to collab on.
Hidden 9 yrs ago Post by Jangel13
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Rp out the turns I can do but remind me what are the rules about drawing my card. Do we have a dice role, a coin flip, what do we do to make sure it's fair we don't draw a game changer
Hidden 9 yrs ago Post by Ammokkx
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Rp out the turns I can do but remind me what are the rules about drawing my card. Do we have a dice role, a coin flip, what do we do to make sure it's fair we don't draw a game changer


Check out the top of ym first post, I put an example system there copied from a chatlog in one of the titanpads. It's one of the ways you can do it, and my preferred one. You could also number each card and roll a die to see which one you've gotten.

edit: Or have me draw your shit, but then you'd be dueling for ages since timezones.
Hidden 9 yrs ago 9 yrs ago Post by Scarifar
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Meanwhile I will put up a few custom cards of my own. I'm sure some of you will remember some of them.

Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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<Snipped quote by 1Charak2>

Just my opinion on Celestial (I know it's late).

All Level 11 cards have some non-normal summon condition. Yubel - Terror Incarnate requires Yubel to be summoned, Star Eater is a Synchro, Infernoid Tierra is a pretty difficult Fusion Summon (I think), Hyper Psychic Blaster/Assault Mode requires Assault Mode Activate, Sophia needs a Fusion, Ritual, Synchro and XYZ monster on the field to be summoned, Nekroz of Sophia has a quite specific conditions (Although those conditions are usually easily met) and Gate Guardian requires the greatest trio in the game.

All of the Level11 Effect Monsters have the text "Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways." or some form of it. Gate Guardian can be Special Summoned, but he has to first has to be played on the field by fulfilling his summon condition.


You forgot about Star eater. whoms ATK I based it on.

Though Celestial could gain the effect that it can only be summoned by tribute summoning. And that tribute summon cannot be negated
Hidden 9 yrs ago Post by Ammokkx
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@1Charak2 star eater is also a little bit of a bitch to summon, lol.
Hidden 9 yrs ago Post by Jangel13
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What's YGO and Devpro?
Hidden 9 yrs ago Post by Ammokkx
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@Jangel13 They're online dueling programs with which you can create decks and duel others by joining their lobbies. It's really useful, and has a shuffle feature in the deck builder which scrambles the cards, which is probably for consistency testing.
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