"I think the best way to teach is to get the students fired up. Literally. With fire."
Name: Arthur Wick
Nicknames/Titles: Pyromaster, Hothead, Crazy Bastard
Age: 34
Gender: Male
Race: Human
Sexuality: Heterosexual
Class: Fire manipulation: How to burn things
Magical Creatures and their care: How to raise your dragon, among other such magical beasts
While not a official class, Arthur has also made time to coach students on how to use a spear in combat if they wish
Ranking Class:Destructive Class Magician
Sage Class Magician
Magic: Contritio - Flame: An extremely simple form of magic, but dangerous. From the mages hands fire shoots out, catching objects, and enemies, aflame. If used correctly it can decimate armies. Incorrectly it can burn down schools of magic. A fact that Arthur has had to remind both himself and his students more than once.
Contritio - Pillar of Justice: Arthur's own take on the common flaming weapon technique, his spear is cast in flames, however unlike the standard use of this his weapon takes on some more properties. The weapon becomes encased in light as well as flame, blinding those nearby, though not effecting Arthur. The weapon also becomes more potent against people with 'evil' in their hearts, or to be less vague, people who in the last year have knowingly and without regret stolen without need, murdered without just cause, or cheated in what was meant to be fair.
Neutra - Spontaneous Blink: A technique that allows the mage to instantly teleport, the drawback being that he has to see the location. However the teleportation is instant. There is the option to be less instant, instead taking roughly a minute or so of mental effort to teleport to anywhere the mage has seen before, however this magic eats up mana rather quickly regardless of how you use it.
Strengths: Regarding Flame: Flame requires very little mana and effort to use, and when one puts more mana and mind power into it flame can become overwhelming. And of course it doesn't take a magician class wizard to see the benefits of fire in a fight.
Regarding Pillar of Justice: Pillar of Justice also doesn't take much mana, though it is draining mana away slowly with it's use. And like before, it doesn't take much to see how fire can help in a fight, and blinded enemies fall that much quicker to the onslaught of fire. Being stronger against the people Arthur is most likely to fight to the death is also a major plus.
Regarding Spontaneous Blink: Being able to appear somewhere else nearby in an instant is hugely helpful in a fight, turning a dangerous spot into a cornered enemy, or two head on charges rushing into one another into a flanking maneuver. And of course the best way to keep students on their toes is to be everywhere in the room at once, nobody will be cheating or not paying attention if the instructor can be right behind them without warning.
Weaknesses: Regarding Flame: Arthur, despite how it may seem at times, is not fireproof. He may have fireproofed clothing and wards in place, but they can't hold back the amount of fire he is liable to use when he fight earnestly. And of course fire burns more than flesh, and if the arena aflame is the inside of a structure than said structure risks collapsing, and Arthur really isn't falling chunks of wood and stone proof.
Regarding Pillar of Justice: The main drawback of pillar of justice is how much mana is consumes. While at any one time it isn't using much mana, during long battles it starts to drain the mana pool. Arthur counterbalances this by using a less intensive technique when fighting with his spear, but it still saps his energy far faster than he'd like. And of course blind allies aren't very helpful, meaning Arthur can't really use this in group engagements.
Regarding Spontaneous Blink: At first glance the chief concern for this magic is the fact that you can only teleport to where you see if you still want truely spontaneous, and that is a drawback, but the biggest problem with this magic is just how much mana it uses. While not the most mana consuming spell in the planet, it is certainly harsh on the mana pool.
Catalyst: Arthur has three objects he uses to channel his magic, so that he isn't found without.
His spear, Sorrow's Reach, a longspear with a hook halfway up the blade, we'll talk more about it in a moment.
A unrefined ruby, fastened to a golden chain around his neck, which seems to hold a flame swirling inside if one stares at it.
And a small white yellow candle he keeps in his pocket. He says that it creates a blue flame when lit, but it hasn't been lit in a long time, otherwise it would get even shorter.
Inventory: Besides from his wallet, pocket watch, keys and other basic things Arthur has his spear, Sorrow's Reach. It is six feet long, with the haft being made of birch treated to be black as night. The tip makes up the final foot of it's length, and halfway down has a hook. The tip is made up of a magically treated steel which has left it shiny and damn near incapable of being melted. Arthur is well versed in his use of his spear, years of training have made him as adept with it as he is fire. It wasn't forged by him however, but rather a friend. But we'll get to that in a bit.
Familiar: (hopefully a mighty and beautiful bird of fire, but it would be wise to not get my hopes up.)
Squad Name: None right now, though during his years as a student he was part of a squad, though he doesn't like talking about it.
Pesonality: Arthur has an interesting way of looking at things, which affects his teaching methods. He will set his students on fire if he thinks it'll help them manipulate fire. He looks at the world at large with a rather cheery attitude, living in the moment whenever life will allow him. He doesn't stress easily, making casual conversation with his foes even in life or death duels. But the moment he gets angry, one best watch out. He is a pyromancer, and when his heart is filled with fire, you'll know.
Backstory: Arthur wasn't born into fortune, but he was born into magic. Living in the United States with his magical mother and non-magical father Arthur had a good life, until the death of his mother. He was ten, and it ruined him. It was then that his innate skill with fire began to show. Torching his home in grief and then after realizing what he had done he ran, not seeing his father ever again. He ended finding himself face to face with a unnaturally large wolf, and Arthur's fire didn't burn it. Without options and with his back to a low stone cliff he thought his life ended, until something flew over head, and lodged a spear into the wolves' head. Before Arthur was a tall, lanky being, with black feathered wings and short horns sprouting from an angular head. The man referred to himself as Ethan, and took Arthur under his wing.
With Ethan Arthur learned how to control his magic, and learned more about the world of magic and myth. Ethan was a fallen angel, child to a demon and angel, an outcast in the world at large. He was however, a master of the spear, a tactical genius, and a man of unshakable faith. Arthur learned much from him, and when he was sixteen Ethan supplied him the money to go to Liseranna, a school for magic where Arthur could further hone his powers. The last thing Ethan gave Arthur, was Sorrow's Reach, Ethan's magnum opus, a gift that Arthur would keep by his side from then on.
Arthur did well at the academy, learning from the best and brightest and before long was a member of a party, using his flames and spear for the benefit of his friends. In his sixth year however, his team had a bad mission. Their leader found them an easy job, clear out some cave that had apparently had rich veins of metal inside. Nobody could have predicted the dragon. Of course, it was one hell of a fight, but the beast was a master of destruction, fire and lighting shout from its mouth, its claws were scythes and its teeth swords, its tail a ram. The only survivor was Arthur, who stood over the corpse of the dragon, broken. He took what he could from that cave, enough gold and gems to last him for years, the corpses of his friends in need of burial, and a strange rock that he felt strangely attached to. It was after that ordinal, and his graduation at the end of the year, that he began a year of carefree whimsy. He drove fast cars down long roads, chased exotic woman, and found himself staring into the bottom of more bottles than he'd care to count. At the end of that year though his strange rock from the dragon's cave hatched. Out came a small dragonling, a runt if ever Arthur has seen one. He knew he had to care for it, who else would? And with that he needed a more solid lifestyle. He applied for a job at Liseranna and through some degree of luck got it, and has been teaching for about fourteen years now, his pet dragon at his apartment. A cat like-dragon, a job at the best magic school in the world, and still rich beyond some's imagination, what more could Arthur possibly want?