Here it is!
Level 3 Basic Draconic Arts Classes
Level 3 Magical Ability Specifics Description
1 Meditation 3 This class is design to show you how to make ‘Sanctuary of your own’ where you can escape to when you wish to be alone. Your body will be physically gone to this room
2 Free Time or Dragonology This is only for those who are taking both courses 1) Making your harness for your Dragon
2) Riding your Dragon
3 Basic Core Elementals 3 Air/Wind Magic 8) Force blast- sudden blast of strong wind
9) Tornado- large funnel type of wind that can pick up or spew objects or creatures
10) Razor Wind Air magic: a sharp thin wind that could cut objects by the sheer speed
11) Ominous Wind- A strong speedy wind that has a screeching or howling noise
12) Wind shield where wind forms a high speed sphere to deflect attacks
Fire/Heat Magic 7) Fire Blast- a fast stream of fire aimed at an object or creature
8) Flame wall – a wall of fire that surrounds a person or object
9) Fire field- a large area of fire that burns steadily
10) Flame wave- waves of fire moving towards a target
Water Magic 7) Tidal wave- a wave of water aimed at an object or creature
8) Water javelin- a sharp jet of water
Earth Magic 6) Rising 3-Make ground rise up into a mountain
7) Rock slide/Avalanche
8) Crushing- Crush to sand, turn the earth around you into sand
4 Secondary Core Elementals 3 Cold Magic 3) Ice Balls- small balls of ice up to the size of baseball
4) Ice Beam- a steam of ice aimed at a creature or object
5) Blizzard- a storm of icy crystals swirling about
Sound 2) Mimic- able to hear a sound/voice and be able to reproduce the sound/voice exactly
less shadows
3) Metal sound- makes high pitched squeal
4) Sonic vibration- Sound waves that can be felt
5) Muffle – creates silence within shadows and darker areas
5 Outside of the Body Abilities Shadow Magic 3) Shadowling- Create body-less shadows
4) Muffle – creates silence within shadows and darker areas
5) Shadowflauge- Blend completely with shadows and darker areas
Light Magic 3) Light Flash- a bright light that temporally blinds creatures
4) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex
5) Electro body; body is coated with electricity
6) Recharge- absorb light from any available source
7) Light Beams- A bright light which can penetrate the dark or shadows
Lightening Magic 2) Electrical ball- up to the size of a baseball
3) Electrical beam- a stream of electricity
4) Lightning bolt-
Dark Magic 1) Night vision- able to see in the dark
2) Dark coat- envelope in darkness and become all black
6 Plantology and Potions 3 7) Advanced herbal curing- harder recipes and able to grow any plant
8) Advanced control of plants- all plants will do anything you want.
9) Sentientancy- ability to give objects and plants sensation and consciousness- sen•tient
a) having the power of perception by the senses; conscious.
b) characterized by sensation and consciousness
c) a person or thing that is sentient.
10) Plant missile (must have thorns, acid, stun powder, leech powder, poison
powder, sleep powder) instruct missile producing plants to shot the missile
7 Mental/Mind
Control Magic
3 8) Assurance- make another person feel like he/she can do something
9) Charm/charisma- the rare ability to make someone want to do something
10) Psychic wave -cause confusion
11) Mental shield- create a fierce field like invisible shield
8 Creator Magic 1 1) Grimoire
2) Spell casting
3) Teaching of your Grimoire Keeper
4) Runeology- study of how to make and imbibe runes with magical properties
9 Physical Training- Track events 1) Run short or long distance-
2) Long jump
3) High jump
4) Hurdles-
5) Discus
6) Hammer throw
7) Shot puck
8) Discus
9) Javlon
10) Half pipe (skate boarding)
9 Independent
Study Elemental Manipulation These are alternative ways of using your magic. Sometimes it is easier to do something with an element that you excel in than with one that you have less ability with. Also there are a few techniques that can create new things by combining the appropriate abilities together.
1) Water +Intense Cold = Ice
2) Water + Cold = Snow
3) Water + Hail = Sleet
4) Earth + Fire + Force (Air Power)= Volcano
5) Water + Earth + Force (Air Power)= Geyser
6) Air + Light = Lightning
7) Water – Heat = Ice
8) Fire + small amount of Earth = molten flames(almost lava)
9) Fire + Earth = lava
10) Water + Earth= Mud ball
11) Water + Earth + Force (Air Power)= Mud shot
12) Water + Earth + Plant= Sludge wave- a wave of swamp water with a lot of swamp debris in it
13) Fire + Sand= Glass
14) Air + Water = Create clouds
15) Water + Air= Typhoons
16) Water + Earth + small amount of coral = Create and Manipulate coral
Plus these:
1) Calligraphy
2) Musical Instrument
3) ShapeShifting
4) Weaponry
In this Session, you will choose a miniature creature that you will teach to be the keeper of your Grimoire.
Level 3 Basic Draconic Arts Classes
Level 3 Basic Basic Draconic Arts ClassesLevel 3 Magical Ability Specifics Description
1 Meditation 3 This class is design to show you how to make ‘Sanctuary of your own’ where you can escape to when you wish to be alone. Your body will be physically gone to this room
2 Free Time or Dragonology This is only for those who are taking both courses
1) Making your harness for your Dragon
2) Riding your Dragon
3 Basic Core Elementals
3 Air/Wind Magic 8) Force blast- sudden blast of strong wind
9) Tornado- large funnel type of wind that can pick up or spew objects or creatures
10) Razor Wind Air magic: a sharp thin wind that could cut objects by the sheer speed
11) Ominous Wind- A strong speedy wind that has a screeching or howling noise
12) Wind shield where wind forms a high speed sphere to deflect attacks
Fire/Heat Magic 7) Fire Blast- a fast stream of fire aimed at an object or creature
8) Flame wall – a wall of fire that surrounds a person or object
9) Fire field- a large area of fire that burns steadily
10) Flame wave- waves of fire moving towards a target
Water Magic 7) Tidal wave- a wave of water aimed at an object or creature
8) Water javelin- a sharp jet of water
Earth Magic 6) Rising 3-Make ground rise up into a mountain
7) Rock slide/Avalanche
8) Crushing- Crush to sand, turn the earth around you into sand
4 Secondary Core Elementals 3
Cold Magic 3) Ice Balls- small balls of ice up to the size of baseball
4) Ice Beam- a steam of ice aimed at a creature or object
5) Blizzard- a storm of icy crystals swirling about
Sound 2) Mimic- able to hear a sound/voice and be able to reproduce the sound/voice exactly
less shadows
3) Metal sound- makes high pitched squeal
4) Sonic vibration- Sound waves that can be felt
5) Muffle – creates silence within shadows and darker areas
5 Outside of the Body Abilities
Shadow Magic 3) Shadowling- Create body-less shadows
4) Muffle – creates silence within shadows and darker areas
5) Shadowflauge- Blend completely with shadows and darker areas
Light Magic 3) Light Flash- a bright light that temporally blinds creatures
4) Reflect- a light shield that reflects the magic away from the user. Can be flat or concave or convex
5) Electro body; body is coated with electricity
6) Recharge- absorb light from any available source
7) Light Beams- A bright light which can penetrate the dark or shadows
Lightening Magic 2) Electrical ball- up to the size of a baseball
3) Electrical beam- a stream of electricity
4) Lightning bolt-
Dark Magic 1) Night vision- able to see in the dark
2) Dark coat- envelope in darkness and become all black
6 Plantology and Potions 3 7) Advanced herbal curing- harder recipes and able to grow any plant
8) Advanced control of plants- all plants will do anything you want.
9) Sentientancy- ability to give objects and plants sensation and consciousness- sen•tient
a) having the power of perception by the senses; conscious.
b) characterized by sensation and consciousness
c) a person or thing that is sentient.
10) Plant missile (must have thorns, acid, stun powder, leech powder, poison
powder, sleep powder) instruct missile producing plants to shot the missile
7 Mental/Mind
Control Magic
3 8) Assurance- make another person feel like he/she can do something
9) Charm/charisma- the rare ability to make someone want to do something
10) Psychic wave -cause confusion
11) Mental shield- create a fierce field like invisible shield
8 Creator Magic 1 1) Grimoire
2) Spell casting
3) Teaching of your Grimoire Keeper
4) Runeology- study of how to make and imbibe runes with magical properties
9 Physical Training- Track events 1) Run short or long distance-
2) Long jump
3) High jump
4) Hurdles-
5) Discus
6) Hammer throw
7) Shot puck
8) Discus
9) Javlon
10) Half pipe (skate boarding)
9 Independent
Study Elemental Manipulation These are alternative ways of using your magic. Sometimes it is easier to do something with an element that you excel in than with one that you have less ability with. Also there are a few techniques that can create new things by combining the appropriate abilities together.
1) Water +Intense Cold = Ice
2) Water + Cold = Snow
3) Water + Hail = Sleet
4) Earth + Fire + Force (Air Power)= Volcano
5) Water + Earth + Force (Air Power)= Geyser
6) Air + Light = Lightning
7) Water – Heat = Ice
8) Fire + small amount of Earth = molten flames(almost lava)
9) Fire + Earth = lava
10) Water + Earth= Mud ball
11) Water + Earth + Force (Air Power)= Mud shot
12) Water + Earth + Plant= Sludge wave- a wave of swamp water with a lot of swamp debris in it
13) Fire + Sand= Glass
14) Air + Water = Create clouds
15) Water + Air= Typhoons
16) Water + Earth + small amount of coral = Create and Manipulate coral
Plus these:
1) Calligraphy
2) Musical Instrument
3) ShapeShifting
4) Weaponry