<Snipped quote by Rune_Alchemist>
I used to be really into them but really when you look at them they're just generic "fighting manga" characters most of the time. They have an element, but all they do is literally hit stuff with it or do a big DBZ blast. If the character themselves isn't interesting their powersets don't really make up for it. I honestly think it's much more interesting if a character has an oddly specific or weak-seeming power, maybe with different conditions for its use, that they have to figure out strategically. Things like Jojo or Hunter x Hunter.
Or a weak power that gets stronger with actual development of the character. I pretty much just made another Elfman, but he'll have to put effort into hunting down the monsters and learning how to best use their abilities to get stronger.
Oh yes, definitely. That's why I made Ceri.
Smoke magic can be very strong in the right hands I think, especially since she can control it freely. Like the density of it, for example. She can't make it hard as a brick, but she can still condense small amounts of it it to the point where it becomes something you can touch, just a tiny bit. Not to mention the other possible things she could do with it, such as giving it different properties, (Making a flammable smoke for example to support a fire mage).
That said, If done right, I think a God/Devil slayer can be very interesting if you have an interesting element/ability for it. I would have loved for my second character to have been a Devil Slayer, but a standard set 'Magma Magic' works as well. It would awesome for it, considering what it is. I gave her the title 'Demon of Cinder' for a reason xD
But well, you'll see once/if I ever get to use her xD
But well, this is fairy tail. Slapping someone with a fistful of fire is standard. I just don't think everyone should be running around, or even considering Slayer types, when we already potentially have three. They are supposed to be rare, after all.
Maybe later down the road, but...at the start? Ehh....