2061. Tokyo, Japan. A secret nuclear fusion reactor is churning out power for all of Japan right under the citizen's feet. Brilliant scientists from all over Japan are working around the clock to keep it running effectively. Citizens don't suspect a thing. The Japanese government plays it off as an effective Green Energy strategy that is disguised well enough that the world's scientists are scratching their heads trying to figure out how it works. But then, something goes wrong. Scientists lose control and the reactor explodes. The explosion wipes the entirety of Tokyo off the electrical grid. Tremors can be felt as far as Sendai. The entire province is in shambles, we don't even know how extensive the damage is due to the radiation. That's why we're sending you in. While we do have scientists that can go in and assess the damage, we don't know the extent of the intensity and what could have been spawned from both the radiation and explosion. You've endured intense situations and gone under extensive mental and physical tests and training. It's time for CHAT to be deployed.
You'll be equipped with Radiation resistant armor, which shouldn't interfere with your cybernetics or weapons. It's sleek as well, easy to maneuver in. Get the team prepped and ready. Briefing will be at 0400 Hours. You deploy at 0500 hours. Dismissed.
_______________________________________________________________________________________________________________
In this roleplay, you will play as a UN and NATO Operative part of an elite team of Cybernetic Soldiers. Cyborgs, essentially. This is a High Casual roleplay, so I do expect a higher quality of CS and roleplaying abilities than most casuals. That being said, this is to have fun and I hope you will find it fun. Now on to some character rules.
1. Must be 18 or older, while this is inspired by a collection of Animes (GATE, Akame ga Kill!, etc) Let's keep it realistic.
2. Can be male or Female.
3. MUST have some major cybernetic attachment due to injury or necessity.
4. Soldiers can be any nationality.
5. Weapons can be unique, ranged and melee, but you can't have just melee. I advise you base your weapon designs on actual military roles (Rifleman, Grenadier, etc.)
6. Roles will be an option on the CS, however, besides the traditional combat roles, there are several non traditional, such as Field Technician (Basically Combat Scientist). And feel free to create your own roles, as long as you run it by me first.
I would like to see at least 5 players on this. Post your comments, questions, concerns, and suggestions below!