After seeing the sorts of shennanigans happening in FGO, this is alright imo lol.
After seeing the sorts of shennanigans happening in FGO, this is alright imo lol.
Working on a post right now. Prepare for incoming heresy:
No, she can not actually do this in RP, as I am aware of.
On a final note, as most deities are neither truly good nor evil, there are instances when Tamamo-no-Mae can be summoned as an evil spirit. Should this happen, she will transform into a hideous monster capable of defeating a hundred heroes at once. In fact, when in this form, she is considered one of the Japan's Three Great Monsters.
That said, if someone had summoned Medusa then Medusa could totally go G O R G O N F O R M and solo the RP.
Also who the fuck is Sov?
Kol, you obviously have not seen Tamamo's alternate costumes :3
But that does seem a recipe for a friendly rivalry...as friendly as you can be in a Battle Royale, but considering half of FSN was Shirou and Co. sitting around his table and talking, there could always be room for interaction without instantly murdering each other.
@KoL
I want the wiki to go away forever. Promise me you won't use the wiki again.
Transfer of energy covers everything from Edelfelt Conversion to Matou Absorption. You'll need to do more than just say that it's transfer of energy, what do they do with it?
No matter how much I like it, Hiroyama insists that Prisma isn't canon. Even if it was, the wiki lied to you; Flash Air isn't basic, it's just bad. It’s really bad. You can only be remotely good at it if your family hyperspecializes in it, which your family doesn’t. Remove it.
What do Northern European curses focus on? IE physical degradation, mental degradation, etc.
No Rin-level spells, Rin's top 100 in the Association's history with a QuantityxQuality of over a thousand and an odd of 600.
What sort of mental interference, and what's her skill in it?
List the runes and their meanings; she's a rank amateur at them given all her other specializations so she'll only be able to access the most basic meanings.
Explain energy displacement and conversion, because again, that describes everything from Conversion to Absorption.
You're severely underestimating how hard it is to learn all these kinds of magecraft in seventeen years. Five elements plus runes plus curses plus mental interference plus alchemy plus general plus family crest specialties. General magecraft alone takes in the realm of five years to learn, as per Clocktower 2015. There’s no chance she’s had the time to learn all of this.
Know that Counter Magic isn't exactly what you think it is and isn't very good at all. You can still have it though.
Projection and Reinforcement are both weird things to know, let alone to use, especially when you have actual training and a legit family. Depletion’s just high-tier Absorption which it took the Matou who are absolutely brilliant at that stuff several centuries of practicing Energy Drain just to get to a level near, so that’s a no-no.
Why does she have tarot cards for divination when she doesn’t know divination?
List the actual equipment and numbers and not just generalities.
How many familiars?
How does she have a combat familiar when she doesn’t know how to make them? Moreover, how strong is the golem? I’m not allowing anything DA-tier.
But, weren't they supposed to be like spell books containing all Magecraft related lore acquired by the family so far? Nevertheless, there's just these persons that can learn lots of stuff very easily, I vem have noted the the only one she's really good at is Bounded Fields, the rest are developing knowledge that she'll master over the course of a few more years/her entire life.
- You mean the chains, or the snake? Because the snake is about as strong as a normal one, while the chains are just capable of following simple commands, but don't have any other special characteristics. I'll try to be more specific later.
Anyway, I really want this character to work, 'cause I like the idea of her, but it's way too hard to make her 100% accurate. It's way too much time spent on that task, so if you have any suggestions to fix her magecraft to around the "genius, but not impossibly OP" level that you would admit for this RP, I'm more than willing to take them.
(just kidding I do need to see it, hehe).
There are rules to be kept in the incantation and if those are kept, adding personal arrangement to the finer points is effective. This is particularly evident in spells and it's normal for there to be different arrangement according to ease of usage per school and magus. Also, with respect to large scale magic, a ritual or contract is necessary to start up the formula, but these include countless steps and bars so these aren't treated as incantations. Note that the high speed divine words of Casters can activate large scale magic with one bar, and on top of that, that one bar can activate spells faster than or the equivalent of one step.