Hidden 9 yrs ago Post by Unoedipal
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@clanjos
How many generations is the family?

Whatever this method of getting around the range problem is, add it to the profile.

No bows from Yggdrasil wood, that's too high-tier. They can be enchanted to go for long distances/ignore outside influences, but it shouldn't be at the level of literal travel for days. If people could do that then brooms would be useless and Arash would be old and busted.

Runes are fine, but since they're runes, I will ask that you provide a runic alphabet. Ergo, pick something like Elder Futhark or whichever he'll use, and give the effect each rune makes. Since he's experienced and runes are his thing, he'll be able to understand the true meaning of the rune.

Let me know if you have any questions or need help with the runes or anything.
Hidden 9 yrs ago Post by Unoedipal
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My Master will get a revision as soon as I'm back home, or tomorrow morning at most. Just one question, how will we determine which Servant everyone is gonna summon, at random or simply by pointing and calling?


I'm letting people pick their partners, so long as they don't partner with themselves.
Hidden 9 yrs ago Post by Lonewolf685
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Turbo and Lonewolf ftw!

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Hidden 9 yrs ago Post by Zobozun
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@kusanagifire If it's cool with you I'm gonna go ahead and call dibs on Dracula.
Hidden 9 yrs ago Post by Scrapula
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Heyo, sorry for not responding for such a long time. I'm currently vacationing in Florida for the week, and spent the last twelve or so hours alternating between flying and driving. I'll fix up my CS as soon as I get a chance to buckle down, which will probably be some time tonight.

Now that that's out of the way, I'll get right to addressing the issues you've brought out.

So, this is a lot like Alchemy except that you're saying it's Elemental Magecraft, but that's not how Elemental Magecraft works. Water's just a "thing that flows", having an affinity for it doesn't give you an ability to change "something" into "something else". Also, the prana cost won't be as low as you think; it'll be determined on a case-by-case basis. Also, you're not going to have the variability to do this for every element and chemical in existence. If you want this power-set, just say that's it's Alchemy because that's basically what it is, and keep in mind that it will be more difficult than you would like. A rule of thumb is that modern science has outpaced modern magecraft, so if you're thinking "how hard is it going to be for me to do this", a good measure is how hard it is for science to do that.

I was a bit confused as to what the "transformative" and "flowing" parts of Water as a Great Element referred to, and thought it was broader than "literally just water and magical water". I'll alter how his powers are explained, and use his Elemental Affinity with Water for something else.

As for the complexities of Alchemy, organic chemistry is actually pretty simple if you've got a level of control over the materials involved. There's only about ten elements used widely throughout the field, and half of them are in the first two Periods. Hydrogen, Oxygen, Nitrogen, and Carbon arranged in different patterns and heated to different temperatures can form anything from simple sugars and proteins to LSD, which I would say is easier to synthesize than some of the crazy shit the Einzberns have whipped up throughout the series.

Hector has a college education, and though I didn't say it explicitly, it is in pharmaceuticals and organic chemistry. He already knows what, why, and how most organic compounds are formed, and both his family's magical focus and his current occupation have given him plenty of time to practice his craft.

Keep in mind potion creation will take time and resources.

I've definitely underestimated the inefficiency of his magical skills. I'll have to rewrite it a bit.

Teleportation is something at the level of a True Magic that even an Age of Gods magus needs prep time to accomplish and that a monstrous distortion of a man needs to be inside of a pseudo-Reality Marble building for. I get that it's limited, but that doesn't change that teleportation isn't something any Master in this has any right possessing in their skill-set, let alone as just another spell in their repertoire. Even if they did, they'd be hammered with a Sealing Designation and put in a jar in a heartbeat.

Also keep in mind that the Resistance effect is very much a thing.

It's not quite teleportation. Rather, it's translocation. It replaces the first non-air thing it touches, and that's all it does.
Now that I think about it, this power has a lot of game-breaking potential, so I'll replace it with something more logical and reasonable.

Remove this.

Can do. I'll replace it with something that suits Hector's abilities better.

How is he legally allowed to have this in Japan?

He's a Mexican druglord with criminal ties, and smuggled it through customs. He isn't legally allowed to have his gun, but I'm gonna say he's sneaking it around the same way Kurokiri Hyuuga does.
Hidden 9 yrs ago Post by Unoedipal
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No worries, real life is a thing.

So, if you want more info on how "flow" works in Type-Moon, Kayneth and Meltlilith's profiles have a fair amount of info on that.

Regarding Alchemy, if you're using it for ochem stuff then that's fine, science has surpassed magecraft because science is pretty good nowadays; don't step outside the realms of reason though, I'll just trust you to exercise judgment and not think you can engineer ridiculous impossibilities.

The gun's fine, but there will be some IC dislike from the NPCs if they catch word of you using them, namely the Church Overseer. If you don't care about him though, then no downsides.
Hidden 9 yrs ago Post by clanjos
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How many generations is the family?


About 44- the general rule for calculating generations is [current year-base year]/25, to simulate 25-year generations. I'd say that the family's been around since about 900 AD, but hasn't really tried to do much in the way of influence.

Whatever this method of getting around the range problem is, add it to the profile.


Will do!

No bows from Yggdrasil wood, that's too high-tier. They can be enchanted to go for long distances/ignore outside influences, but it shouldn't be at the level of literal travel for days. If people could do that then brooms would be useless and Arash would be old and busted.


I have no idea what brooms have to do with archery, but okay.

Runes are fine, but since they're runes, I will ask that you provide a runic alphabet. Ergo, pick something like Elder Futhark or whichever he'll use, and give the effect each rune makes. Since he's experienced and runes are his thing, he'll be able to understand the true meaning of the rune.


I was assuming Elder and/or Younger Futhark, given the whole "viking mage" thing. The thing is, the way runic and heiroglyphic writing systems work involves a lot of contextual interpretation, and combinations of runes do various things with the word. I'm afraid I'd rather not do 12,144 entries detailing every possible permutation of 3 runes.
Hidden 9 yrs ago Post by Unoedipal
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@clanjos

So, magus generations are more than normal ones, given their longevity. The Archibalds' nine generations are regarded as first-rate, for instance. As a rule of thumb, anything above the Archibalds is unreasonable for this.

Combining the meaning of runes means you're a prodigy that surpasses geniuses by far. You can theoretically app that, but expect everyone to know who you are then. If you're just a "master" of runes, you'll be able to access all the meanings of an individual rune, but can't combine meanings. Combining meanings is high-level stuff.
Hidden 9 yrs ago Post by kusanagifire
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Its ok with me if you want Lancer to be your servant. ^^

I'm not picky about which servants go with my Master though.
Hidden 9 yrs ago Post by KoL
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Saber would be a good pairing for her, I think. The differences in their personalities are bound to create a nice dynamic.
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I wouldn't be averse to that pairing. ^^
Hidden 9 yrs ago 9 yrs ago Post by Scrapula
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Hoo doggy, I finally finished editing my Master Sheet. Let me know if there's anything else that I missed!

Hidden 9 yrs ago Post by clanjos
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So, magus generations are more than normal ones, given their longevity. The Archibalds' nine generations are regarded as first-rate, for instance. As a rule of thumb, anything above the Archibalds is unreasonable for this.


This is the first I've heard of it- I didn't see anything like that in the artbooks or omnibus. If anything, they just say that the number of generations in a Magus family don't equal power- I mean, just look at the Matous. Even the gap between generations, judging by the stuff I can find, doesn't seem that big. Granted, I've only got points of evidence in Shirou, Kamiya, and Rin in relation to their parents. From what I can see, the generations are about the same length, unless you start including vampires (like Zelretch) and cheaters (like Zouken). Usually an older family just means they have more resources, connections, and a wider knowledge base.

Also, from what I remember, the Archibald magical tradition goes back for OVER nine generations.

Combining the meaning of runes means you're a prodigy that surpasses geniuses by far. You can theoretically app that, but expect everyone to know who you are then. If you're just a "master" of runes, you'll be able to access all the meanings of an individual rune, but can't combine meanings. Combining meanings is high-level stuff.


...Didn't Bazett and Cu Chulainn, a Lancer, know how to make combinations of runes? Neither of them really screamed "Master of the Arcane" to me. I figure if Bazett, a 23-year-old who specializes in punching stuff, and Lancer, whose gimmick was being "Irish Hulk" can do combinations of runes, a man who spent 50 years practicing rune magic can suss it out.
Hidden 9 yrs ago Post by kusanagifire
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Chuchu was trained by Scathach herself, a witch who lived in the shadowrealms or something, who could also slay gods if she wants to. Chuchu was proficient enough in runes to be a mage in his own right, but as a Lancer he prefers using his spear.

Hidden 9 yrs ago 9 yrs ago Post by Unoedipal
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@Scrapula
Just so I don't open that door, I'll have to ask that you remove his comrades. Everything else is fine.

@clanjos

they just say that the number of generations in a Magus family don't equal power


There's a reason that Lords of the Clock Tower commit incest, you know. Magic Circuits are a mutation that aren't supposed to be there, so you need to use selective breeding to keep and strengthen them.

Waver always believed this fact to be incomparably honorable, being very proud of his talent. I am the most capable student of the Clock Tower since its founding. Anyone would have to respect me. At least Waver himself thought this way. In truth, the magus lineage of the Velvets had only existed for three generations.

As time goes on, the number of Magic Circuits and concentration of Crests constantly increase and expand. Many students that receive scholarships to the Clock Tower are offspring of families with more than six generations of pure magi blood.

The wonders of magecraft could not be completed within one generation; therefore, the results of a whole life of research by parents are passed on to their children... only through this could their magecraft become more refined. The stronger prana of the old magi families is stronger precisely for this reason. Compared to the offspring of well-established magi family, Waver's Crest concentration and Magic Circuit quantity paled by comparison.

Furthermore, because a magi's Magic Circuit count is determined at birth, there are some ancestral magi families that deliberately contrive to increase the amount of Magic Circuits in an offspring, thus distancing themselves from new magi families in this regard. In other words, advantages within the world of magecraft are predetermined even before birth.


OVER nine generations.


Nope. Just says "nine".

His name was Kayneth El-Melloi Archibald. He was the heir of the Archibald family with nine generations of magus lineage, a very popular man that everyone called Lord El-Melloi. Engaged to the daughter of the principal, a lecturer at such a young age (needs to say how old he is), he was the best of the best. He was also the representative of authority that Waver despised.


Neither of them really screamed "Master of the Arcane" to me.


...you're, uh, you're talking about the guy who's mastered runes from the Age of Gods and was trained by a godslayer, and the girl whose family has runes from the Age of Gods in their bloodline, passed down through a magical blood virus, which lets her block High Thaumaturgy and even defensively fight Servants when coupled with another part of said blood virus.

No Master in this roleplay should be at their level, that's just absurd. If any Master was at their level I would ban them for the sake of balancing.

I'd allow the combination of meanings if he was some sort of prodigy that surpassed a master in skill, but that's not the feeling I get from your profile; feel free to edit it accordingly though. There's not a balancing problem with combining meanings, it's just not something one can do without being prodigy-tier. That stuff's all based in understanding the runic meaning, see the KnK stuff about Ansuz and whatnot for that.

The kicker is that as Caster, someone with Rank A in Age of Gods Runes is incapable of combining meanings. Caster Cu can't combine runes, so you have to understand why I'm hesitant to give that to a Master so quickly.
Hidden 9 yrs ago Post by Turboshitter
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Have a 'zerker sheet finally. Any takers?
Hidden 9 yrs ago Post by kusanagifire
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Looks ok lol.
Hidden 9 yrs ago Post by Lonewolf685
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Liking Berserker. Might have to think of something...
Hidden 9 yrs ago Post by Scrapula
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@Unoedipal, I've removed Chavo and Sancho.
Hidden 9 yrs ago Post by Unoedipal
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@Scrapula
Approved.
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