LONG TERM CHARACTERS!
All of my characters and where they will be staying at:
The Bridge Mix Galaxy Characters
I like green!
First Lady Avalon Rosetta deForrest, Head of Abethcian
1) Oversees the farms, orchards, vine yards, vegetable plots
2) Oversees the raising of meat and processing.
First Lady Violetta Rose deForrest, Head Mistress of Caldwell’s Academy of Magical Talent, Assistant to Head of The Center of the World Ministry and Head of the Island of Sanctuary
1) Basic Education
2) Magic Discovery
Master Thomas Cara Skyewalker deForrest, HeadMaster of Draconic Arts
1) Raising a Dragon
2) Making of Equipment
Krystal Rosetta deForrest- Teacher of Spells, Charms and Shielding
(Twin of Lore Master Lyonesse Rozelda deForrest- Head of The Center of the World Ministry)
Zane Rosewoode deForrest- Headmistress of Survival Skills
First Student of Lady Rosewoode’s Line to go through Caldwell’s Academy of Magical Talents.
All of my characters and where they will be staying at:
The Bridge Mix Galaxy Characters
I like green!
Old Norse name composed of the elements heiðr "clear, cloudless; honor" and rún "rune, secret lore," hence "true-rune."
Name: Lore Master Lyonesse Rozelda deForrest- Head of The Center of the World Ministry
(Identical Twin of Krystal Rosetta deForrest- Teacher of Spells, Charms and Shielding )
Name: Loresse Myrddin Vadimas Zadkiel- Head of Academic Pursuits
World Jury of Seven Decisions that must be made.
7 die, each with 5 sides- 2 guilty sides, 2 not guilty sides 1 with undecided
The highest total of the sides will be the winner.
The Center of World Ministry
1) Keeps track of all incoming residents.
2) Keeps track of all students.
3) Keeps tracks of all new countries that are made.
4) Keeps tracks of all new creatures, plants, ores, minerals, inventions
5) Educates about the Weys and Leys, Preserving and Creation of Inventions.
Runi -Danish form of Old Norse Rúni, meaning "secret lore."
Academy of Secret Lore
1) The Meaning of Runes
2) The Making of Runes
3) The Imbibe of Runes
Visitor’s Center
1) Free hotel for those who just fell into the World.
2) Free clothing and shoes.
3) Free food for all.
4) Free Information.
Name: Lore Master Lyonesse Rozelda deForrest- Head of The Center of the World Ministry
(Identical Twin of Krystal Rosetta deForrest- Teacher of Spells, Charms and Shielding )
Name: Loresse Myrddin Vadimas Zadkiel- Head of Academic Pursuits
World Jury of Seven Decisions that must be made.
7 die, each with 5 sides- 2 guilty sides, 2 not guilty sides 1 with undecided
The highest total of the sides will be the winner.
The Center of World Ministry
1) Keeps track of all incoming residents.
2) Keeps track of all students.
3) Keeps tracks of all new countries that are made.
4) Keeps tracks of all new creatures, plants, ores, minerals, inventions
5) Educates about the Weys and Leys, Preserving and Creation of Inventions.
Runi -Danish form of Old Norse Rúni, meaning "secret lore."
Academy of Secret Lore
1) The Meaning of Runes
2) The Making of Runes
3) The Imbibe of Runes
Visitor’s Center
1) Free hotel for those who just fell into the World.
2) Free clothing and shoes.
3) Free food for all.
4) Free Information.
First Lady Avalon Rosetta deForrest, Head of Abethcian
1) Oversees the farms, orchards, vine yards, vegetable plots
2) Oversees the raising of meat and processing.
First Lady Violetta Rose deForrest, Head Mistress of Caldwell’s Academy of Magical Talent, Assistant to Head of The Center of the World Ministry and Head of the Island of Sanctuary
1) Basic Education
2) Magic Discovery
Master Thomas Cara Skyewalker deForrest, HeadMaster of Draconic Arts
1) Raising a Dragon
2) Making of Equipment
Krystal Rosetta deForrest- Teacher of Spells, Charms and Shielding
(Twin of Lore Master Lyonesse Rozelda deForrest- Head of The Center of the World Ministry)
Zane Rosewoode deForrest- Headmistress of Survival Skills
First Student of Lady Rosewoode’s Line to go through Caldwell’s Academy of Magical Talents.
Mystique Rose deforest
Nick Name: None
Age: 19
Gender: female
Room: 7
Likes: chocolate, gardening, crafts, reading
Dislikes: loud noises, people walking up behind her, canines
Personality: Always helpful, Mystique will go out of her way to help others and forgets her own needs. Quick Temper, Distrustful, Curious
Unique Traits if any: Mystique has green eyes which are considered a ‘witchy’ trait.
Past History:
Mystique was dropped off at an orphanage when she was first born. She has bright copper red hair and deep green eyes which was considered a witchy trait. She was sent out to various couples but the couples would bring her back for one reason or another. She had her room even though it was quite small. It used to be a walk in closet at one time. Mystique had a special way with animals and she claimed to be able to communicate with them. She also had a hot temper and with the hot temper came her ability to make a fire ball. Once she was able to make fire balls at the young age of 5, she was no longer considered adoptable. She was taught that throwing fire balls was not a good thing and she would get herself into trouble. In fact the people at the orphanage did their best to make sure that Roisin did not get angry until she was much older and had learned how to control her temper. She grew up and was the eldest child in the orphanage.
One day while in the attic of the orphanage with one of the staff, Mystique found the picture of Caldwell’s hanging on the wall. She was entranced with the picture and walked over to the picture. She took a finger to dust off the tiny sign and she was pulled through the picture- much to the surprise of the staff person.
Rank of the Basic 4 (Fire, Water, Earth, Air/Wind): ((For future use))
1) Fire
2) Air
3) Earth
4) Water
Nick Name: None
Age: 19
Gender: female
Room: 7
Likes: chocolate, gardening, crafts, reading
Dislikes: loud noises, people walking up behind her, canines
Personality: Always helpful, Mystique will go out of her way to help others and forgets her own needs. Quick Temper, Distrustful, Curious
Unique Traits if any: Mystique has green eyes which are considered a ‘witchy’ trait.
Past History:
Mystique was dropped off at an orphanage when she was first born. She has bright copper red hair and deep green eyes which was considered a witchy trait. She was sent out to various couples but the couples would bring her back for one reason or another. She had her room even though it was quite small. It used to be a walk in closet at one time. Mystique had a special way with animals and she claimed to be able to communicate with them. She also had a hot temper and with the hot temper came her ability to make a fire ball. Once she was able to make fire balls at the young age of 5, she was no longer considered adoptable. She was taught that throwing fire balls was not a good thing and she would get herself into trouble. In fact the people at the orphanage did their best to make sure that Roisin did not get angry until she was much older and had learned how to control her temper. She grew up and was the eldest child in the orphanage.
One day while in the attic of the orphanage with one of the staff, Mystique found the picture of Caldwell’s hanging on the wall. She was entranced with the picture and walked over to the picture. She took a finger to dust off the tiny sign and she was pulled through the picture- much to the surprise of the staff person.
Rank of the Basic 4 (Fire, Water, Earth, Air/Wind): ((For future use))
1) Fire
2) Air
3) Earth
4) Water
Traditional and Draconic
Pet Chosen: Fire Cat; Ember
Dragon Chosen: Ancient One; Water Dragon; Fiona
Occupation that interests you: (all of them that you might want to list)
Explorer
Independent Courses Taken:
Archaic Language
Basketry
Calligraphy 1
Musical Instrument 1- Harmonium
Summer Camp 1- Focus on Elementals
Special Notes:
Pet Chosen: Fire Cat; Ember
Dragon Chosen: Ancient One; Water Dragon; Fiona
Occupation that interests you: (all of them that you might want to list)
Explorer
Independent Courses Taken:
Archaic Language
Basketry
Calligraphy 1
Musical Instrument 1- Harmonium
Summer Camp 1- Focus on Elementals
Special Notes:
Occupation that interests you: (all of them that you might want to list)
Explorer
Independent Courses Taken:
Creatureology
Auras 2
Calligraphy 2
Loom Weaving
Map Reading
Musical Instrument 2- Full Pan Flute
Spinning
Extra Pet, it’s age (must be older than than oldest pet you have now) why it has not been adopted and Reason Why Allowed:
Ancient One-Water Dragon: Damion; He is lame and was about to die because he had lost face. 3 years old.; Companion for Fiona
Special Notes:
12 trees that I planted in addition to Speckled Tree of Essence:
1) Alder
2) Blue Stained Pines
3) Eastern Indian Rosewood
4)) Elder Flame Box- Celtic
5) Elder Flame Box- Celtic
6) Eucalyptus- Exotic Wood
7) Hawthorn
8) Leopardwood
9) Macassar Ebony
10) Oak
11) Purpleheart
12) Rowan
Explorer
Independent Courses Taken:
Creatureology
Auras 2
Calligraphy 2
Loom Weaving
Map Reading
Musical Instrument 2- Full Pan Flute
Spinning
Extra Pet, it’s age (must be older than than oldest pet you have now) why it has not been adopted and Reason Why Allowed:
Ancient One-Water Dragon: Damion; He is lame and was about to die because he had lost face. 3 years old.; Companion for Fiona
Special Notes:
12 trees that I planted in addition to Speckled Tree of Essence:
1) Alder
2) Blue Stained Pines
3) Eastern Indian Rosewood
4)) Elder Flame Box- Celtic
5) Elder Flame Box- Celtic
6) Eucalyptus- Exotic Wood
7) Hawthorn
8) Leopardwood
9) Macassar Ebony
10) Oak
11) Purpleheart
12) Rowan
Occupation that interests you: (all of them that you might want to list)
Independent Study Courses:
Musical instrument 3
Calligraphy 3
Elemental Manipulation
Independent Study Courses:
Musical instrument 3
Calligraphy 3
Elemental Manipulation
Esmeralda Ziazan Luminita
Nick Name:
Age: 15
Gender: Female
Room: 10
Likes: Animals, Drawing and Painting, Keeping a Diary
Dislikes: A lot of people around her, Uncouth or ill mannered people
Personality: Esmeralda is a Pacifist, Soft-hearted, Unlucky and Curious.
Unique Traits if any: She always wears basic grey with flamboyant colors, usually scarfs or shawls.
Past History: Esmeralda is a granny’s baby in a gypsy caravan. A granny’s baby is a gypsy girl’s baby that was not married and left on the step of another caravan’s lead female. Now that Granny is dead, Esmeralda has to marry. She left the caravan with a few things that she could not part with: A ceremonial knife set, scarves, few small pots, a specialized scales, a wand of an ancient wood, Book of Recipes, a change of, scarves and shawls. She tucked a few bags of stones in the corners.
She waited until she did not feel any safety in the caravan. She slipped out of the camp where she was ambushed by a few males. As they took turns kissing her, she was scared to death but when a mysterious man came up to the group and stamped his foot, the males stopped as if they were frozen. He spoke softly “if you truly wish to leave, go now quickly or stay in your caravan forever.”
Esmeralda picked up her satchel and ran for all that she was worth.
Rank of the Basic 4 (Fire, Water, Earth, Air/Wind): ((For future use))
1) Air/Wind
2) Fire
3) Earth
4) Water
Traditional and/or Draconic classes:
Pet Type Chosen: Shadow Cat
Name of Pet: Shadow
Male or Female: Male
Dragon Type Chosen: Personal Dragon
Name of Dragon: Gemma
Male or Female: Female
Occupations that interests you: (all of them that you might want to list)
Independent Courses Taken:
Available are:
Archaic Language is a must have course for all Traditional Magic Students
Basketry
Calligraphy 1 is a must have course for all Traditional Magic Students
Musical Instrument 1 Harmonium
Special Notes:
Nick Name:
Age: 15
Gender: Female
Room: 10
Likes: Animals, Drawing and Painting, Keeping a Diary
Dislikes: A lot of people around her, Uncouth or ill mannered people
Personality: Esmeralda is a Pacifist, Soft-hearted, Unlucky and Curious.
Unique Traits if any: She always wears basic grey with flamboyant colors, usually scarfs or shawls.
Past History: Esmeralda is a granny’s baby in a gypsy caravan. A granny’s baby is a gypsy girl’s baby that was not married and left on the step of another caravan’s lead female. Now that Granny is dead, Esmeralda has to marry. She left the caravan with a few things that she could not part with: A ceremonial knife set, scarves, few small pots, a specialized scales, a wand of an ancient wood, Book of Recipes, a change of, scarves and shawls. She tucked a few bags of stones in the corners.
She waited until she did not feel any safety in the caravan. She slipped out of the camp where she was ambushed by a few males. As they took turns kissing her, she was scared to death but when a mysterious man came up to the group and stamped his foot, the males stopped as if they were frozen. He spoke softly “if you truly wish to leave, go now quickly or stay in your caravan forever.”
Esmeralda picked up her satchel and ran for all that she was worth.
Rank of the Basic 4 (Fire, Water, Earth, Air/Wind): ((For future use))
1) Air/Wind
2) Fire
3) Earth
4) Water
Traditional and/or Draconic classes:
Pet Type Chosen: Shadow Cat
Name of Pet: Shadow
Male or Female: Male
Dragon Type Chosen: Personal Dragon
Name of Dragon: Gemma
Male or Female: Female
Occupations that interests you: (all of them that you might want to list)
Independent Courses Taken:
Available are:
Archaic Language is a must have course for all Traditional Magic Students
Basketry
Calligraphy 1 is a must have course for all Traditional Magic Students
Musical Instrument 1 Harmonium
Special Notes: