Setting Overview
The world is obviously a fantasy world littered with monsters,dungeons, and wild magic. Ordinary people simply can't cope with such hazards and it is only with the help of brave women & men simply known as Crawlers that things are kept from being too hectic. These people have something in them, a certain tangible essence that is known in its abbreviated form as "PC". Non-PC essence people are simply known as NPCS, who are most numerous compared to the PCs.
However whether either driven by a noble drive to help others or perhaps a thirst for fame, excitement, and or riches potential Crawlers rise from the everyday masses. Their spirits maybe ready for adventuring but they are inexperienced which can lead to disastrous results. This is where is where the crawler academies come in.
These academies are open to all who manage to pass the entrance exam teach all prospective Crawlers the fundamentals of adventuring such as the archetype each person fits into and how effectively cultivate those abilities with other preexisting skills and basically how to murderhobo. These academies also function as a sort adventurers guild as well with novices being sent on quests that matches their skill level until they proper adventures who then either continue working for this branch or head elsewhere.
What you're playing as
You'll be in the roles of novice adventures/ students in the academy. There will be a mixture of the usual Slice of life type classrooms stuff mixed with dungeon crawling and other events.
Your goal is to survive and graduate to become a full-fledged Crawler and follow your ambitions. Exactly what that is is up to you.
This RP will be semi-sandbox in natures in that there is no default goal to pursue at the start. Plot may be introduced into the game later via: Player character shenanigans, Events, and or GM's discretion.
CS
Name
Age
Sex
Personality
Appearance (Picture or written I don't care)
Other stuff
So since there were no protests on the IC in regards to the addition of actual tabletop mechanics I'm gonna assume you're all fine with it.
However if there is enough objections then I'll change it, however right now as of writing the current assumptions is you're all fine since there were no comments.
The world is obviously a fantasy world littered with monsters,dungeons, and wild magic. Ordinary people simply can't cope with such hazards and it is only with the help of brave women & men simply known as Crawlers that things are kept from being too hectic. These people have something in them, a certain tangible essence that is known in its abbreviated form as "PC". Non-PC essence people are simply known as NPCS, who are most numerous compared to the PCs.
However whether either driven by a noble drive to help others or perhaps a thirst for fame, excitement, and or riches potential Crawlers rise from the everyday masses. Their spirits maybe ready for adventuring but they are inexperienced which can lead to disastrous results. This is where is where the crawler academies come in.
These academies are open to all who manage to pass the entrance exam teach all prospective Crawlers the fundamentals of adventuring such as the archetype each person fits into and how effectively cultivate those abilities with other preexisting skills and basically how to murderhobo. These academies also function as a sort adventurers guild as well with novices being sent on quests that matches their skill level until they proper adventures who then either continue working for this branch or head elsewhere.
What you're playing as
You'll be in the roles of novice adventures/ students in the academy. There will be a mixture of the usual Slice of life type classrooms stuff mixed with dungeon crawling and other events.
Your goal is to survive and graduate to become a full-fledged Crawler and follow your ambitions. Exactly what that is is up to you.
This RP will be semi-sandbox in natures in that there is no default goal to pursue at the start. Plot may be introduced into the game later via: Player character shenanigans, Events, and or GM's discretion.
CS
Name
Age
Sex
Personality
Appearance (Picture or written I don't care)
Other stuff
So since there were no protests on the IC in regards to the addition of actual tabletop mechanics I'm gonna assume you're all fine with it.
However if there is enough objections then I'll change it, however right now as of writing the current assumptions is you're all fine since there were no comments.