Name: Jericho Cross
Gender: Male
Age: 37
Char. Type/Role: Bounty Hunter
Appearance:
Skills/Abilities: Rather unsurprisingly, Jericho is a dead accurate shot with his highly tooled pistol, something that probably saved the man's life more times than he could have counted. Most weapons, in general, have crossed into his use at one point or another, and he has a rather impressive grasp on combat and tactics, beyond being able to pick up most weapons and make use of them rather readily. Outside of a fight, Jericho is a natural tracker of both sentient and nonsentient species, especially those that he has crossed paths with before. He is also an armorer, capable of maintaining most weapons and armors, since there isn't much time for him to rely on others to patch his gear. Outside of walking, or running, most complicated vehicles are outside of his range of skills, and pray to whatever god you believe in he isn't the only hands available to patch someone up, since it will likely not end well for them. Unless he is burning a wound shut with a smoking barrel anything more complicated than that is answered by hard boozing and a hardy constitution. Needless to say, most medical professionals
hate him.
Personality: Jericho Cross is a wary individual, who trusts slowly and is even quicker to abandon any hard earned trust he might have had in someone or something, only willing to usually trust what his own two eyes see, and what his gun can do for him. Jericho does not joke and takes a situation deadly serious, and often times either ignores jokes going over his head, or completely fails to register they were jokes to begin with. Jericho keeps a tight lock on his feelings, and as such typically has a real hard time interacting with people outside dragging them to be turned in for his payment. Needless to say, he isn't very popular. As such, he often drinks, heavily, when off duty, to the point that most of his paycheck, that isn't towards maintaining gear, is towards booze, often times drinking his meals rather than eating them. Get him drunk enough and he'll reach some semblance of an approachable human being, right up until he smashes the empty bottle over someone's head. So not really approachable at all, he hid a lot under this exterior but since he can't remember what now, thanks to the memory wipe, he tends to get angry when its brought up, or violent if drunk when its brought up. But he can be relied on in a bad situation to be himself, untrusting and ready to act to see a job done.
Gear:- Custom Revolver: Jericho's pride and joy is a massive caliber handcannon, which utilizes various ammunition types for varying jobs, all of which can be loaded in the blink of an eye, such is the bounty hunter's experience with the gun. The two most common being an armor piercing, for hard targets, and hollow point for softer, less hardy targets. He also carries a Less than Lethal round that, barring shots to the vital organs or head, usually wont kill. Usually. More exotic ammo exists, but Jericho rarely carries them unless he knows he'll need it. The revolver also has a laser sight and small optic, although the optic sees dubious amount of use since Jericho often fires via the still intact iron sights.
- Body Armor: Jericho maintains several lines of personal defence, the first and most obvious is not being where the rounds are. As such, his equipment is deceptively light weight for its strength, but only really covers the vitals in hardplate. The first physical line is his old duster, fitted with a ballistic weave as well as cushioned in the right spots to alleviate blunt force. His most obvious defense is the thick composite breastplate, which is composed of several materials to interweave into a more effective defense than any of them alone would provide. It is also the heaviest part and is in no way, shape, or form concealable, and is, like any armor, hardly proof against everything. But it covers the most common bases, coated with energy diffusing outer layer and the rest a series of composite layers designed to hold up to varying degrees of small arm calibers.
- Tracking Devices and wrist mounted PDA: Tiny, less than a square inch in size, devices that Jericho can plant or even throw onto escaping targets, which then allows Jericho to track them with his specialized PDA. They have limited range and battery life, and the PDA itself is otherwise average and unassuming beyond the tracking mechanic, unequipped for any sort of hacking or specialized work beyond the program loaded to indicate location of a tracker.