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Hidden 9 yrs ago 9 yrs ago Post by LeonVon
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LeonVon Chairman of the Hyperspace Planning Council

Member Seen 9 mos ago

PHANTOM CREW CHARACTERS


This is more of a placeholder for important NPCs that you meet. I'll fill in bios and such for them here as you meet and get to know them.

Hidden 9 yrs ago 9 yrs ago Post by Pie Flavor
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Pie Flavor No ordinary Pie

Member Seen 2 yrs ago


Name:
"My name is Robert Minsky, I guess this is as formal of a greeting we are receiving?"

Gender:
"If you want to check down there, I wouldn't mind but I can confirm myself that I'm a guy"

Age:
"I believed that I am.... 38? At least I think so before I was given the wipe..."

Char. Type/Role:
"Someone needed a place to be scoutted and it's been done. Intel has been gather, so why am I here?"

Appearance:
Examination was taken before subject's consciousness: Robert from a medical standpoint possesses a muscular and broad body frame with a height of 5'11" and a weight of 174 lbs. Having a developed muscular frame, suggests that Robert is an athletic person who has time to condition his body whether intentionally or not. Objectively these combinations of traits allowing for a more intimidating figure as it is assumed that his frame is quite large. Having mostly tanned skin on his body which suggests sun exposure from traveling around, and once before having a paler skin tone before exposure. Possessing a strong jawline which defines his face, which in social terms is charming combining other facial features such as his dark brown hair tapered and held in style by some kind of product of sorts and his light brown eyes. Along with a beard which can be classified as a Balbo style with a thin streak connecting to his sideburns, outlining his jawline even more, giving him perhaps a good looking smile if not a good face to look at then.

Skills/Abilities:
Reason for hiring recruiting such a man like Robert: His versatility is not limited to just physical scouting as he is capable of remotely hacking cameras, computers and other pieces of technology with his device called: Profiler. Capable of tapping into the system through any open device and manipulate whatever is connect to the system, along with being able to observe anything that goes within it and tap into both audio and video logs as well. Anything that is connected to the system that Robert is hacked into can be manipulated through the Profiler, but requires time to cool down once a three major commands are sent as it is the maximum which he can do before being detected in the system. Despite this, he is always making sure to keep his device updated as it is needed to not only break into the system but make sure his presence is undetected. Outside of his device, he is a one trick pony in the technology category.

Outside of Profiler, Robert is required to be an agile person who will need to think fast on his feet for any situation that comes at him. His job requires discretion as he is refrained from doing anything too bold or attention grabbing for this is reconnaissance that he is doing. Keeping his head down low and making sure to blend into the crowd is all part of the job, as he takes a great deal of time observing where he is moving in order to avoid the greatest chance of failure. In more bolder attempts to gather information, he makes use of his charm and wits to 'interview' people about whatever he has on his list of things to do or flirt around with his target. It is a risky job, but the better the cover that he creates, the better chance that he gets on retriving information that he will like better. If observation from afar or even investigation from social interaction is possible, Robert is fully capable of going stealth mode and inflitrating places. Using his technological skills to cover his missing bases, he manages to evade most problems thrown his way and get what he needs so he can get out.

To whatever Robert can't take out with wits or guile, he is trainned in combat to ensure survival in dire situations where combat cannot be avoided. He is trained and capable of using a silenced pistol which he carries on him in case his stealth isn't working out the best for him in the situation, it offers him more options but with a fair price of a sharp spike in noise. Outside of range combat, Robert is also trained to take down opponents using melee and incapacitate or kill them if needed as hand-to-hand combat is much more silent than any gun. But, none of this needs to be done if Robert plays his cards right and doesn't get detected.


Personality:
Robert is an open and outgoing guy, having his eyes on the people of the party and taking notes on those who seems interesting to him. He is a calculating person who is full of charm as he learns about the people who are around him by studying their actions and conversations. Learning to meld himself into a form which will more likely create cohesion with the environment he is in, his behavior for this comes from the strong survival instincts he has. Who always is in the possession of having a constant and ever-changing personality, the only remotely solid piece of his character which carries on is his charisma which he pools off in one way or another. Keeping his true thoughts locked away in a safe far behind the mask that he has created for the situation, Robert is truly a secretive individual once you realize this.

However, adapting to life out in space with no permanent place to call home Robert knows better that it is better to attract allies using honey rather than vinegar. Being quite a flirtatious individual, seducing is one of his ways of doing things along with it as a form of having dangerous entertainment for him. It not only serves Robert as a game for boredom but method of escaping sticky situations as well. Doing things that he wouldn't have thought of doing a long time ago, he has mostly lost a good chunk of his inhibition since then and will likely try anything. Being quite the obnoxious and fun loving person he is, he likes engaging in uncomfortable situation with people which can embarrass them or do something unpredictable. Despite this, his charismatic nature makes Robert generally a great guy to socialize with and have fun outing or night and is a person who isn't afraid to make advances if he feels like it.


Notable Gear:
Robert has everything that he owns mostly on him, having his silenced pistol equipped and concealed most of the time on his waist as he goes throughout the galaxy. The gun itself is easily hidden within his trench coat, allowing him to easily stash things but at the same time with a ballistic weaving improves his defense at firearms as well. Robert also swears he has another trench coat for more colder weather, but doesn't know or remember what has happened to it. despite his hiccup, with his pistol comes with his baton which can be basically folded into the handle for storage anywhere on his body, with it capable of having an electric charge when turned on.

Among the few other possession that Robert has on his person is Profiler, a device which rivals the technology of this generation and can be considered on the edge of next gen. It is a machine capable of doing almost anything once connected to a system, its reach almost unlimited but how many moves it has at a time is quite limited. Discretion is key to the use of Profiler but if needed... lets just say mayhem can be cause if the situation calls for it.
Hidden 9 yrs ago 9 yrs ago Post by Bubsy 2
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Bubsy 2

Member Seen 2 yrs ago


Gender
Female

Age
28

Role
Pilot, Mechanic, Hacker, General Tech Expert

Appearance
Rain isn't a particularly imposing figure- quite the opposite in fact, standing a little below average at 5'2". Se has a slim frame, with little notable muscle mass or fat, but she carries himself confidently to compensate. Her skin is a pale white- she's typically cooped up in a cockpit, so she doesn't get a whole lot of sun. Her face is plain, not notably pretty, made unique by a generous sprinkling of freckles that gives her a girlish appearance. His hair is auburn, falling messily over her forehead and tumbling down to to the top of her back. Her hair tends to get in the way while working so while on-duty it's typically kept in a neat ponytail. Her smile is one of the few features that makes her stand out- straight and wide with no crooked teeth, seemingly perpetually placed on her face. This combined with her eyes, a striking and deep green often likened to a forest, save her otherwise plain appearance appearance. On the subject of her eyes Rain requires glasses to read clearly, or text tends to blur together. Rain's overall a pretty girl, more of a girl next door pretty then supermodel pretty, but she gets by alright. After all, it's what's on the inside that counts, right?

Skills/Abilities
Rain likes boasts that she's the best pilot in the universe, and while the truth behind this statement is certainly uncertain she is undoubtedly a very highly skilled pilot, and is certainly counted among the very best. She could probably at one time have boasted many accomplishments in the field of space battle, but has forgotten that along with everything else. Despite her lack of memory she's incredibly confident in her skills and the one you want in the cockpit in a tough situation.

Besides her skills as a pilot she's a highly competent engineer. She knows how to fix her ships as well as she knows how to fly them. Her engineering skills of course don't apply only to ships- she's handy with tools and is very knowledgeable when it comes to mechanics. She can fix almost anything with the right tools, assuming it isn't completely destroyed, and displays high knowledge of cutting edge technologies. Besides her skills in mechanics she's also a highly skilled hacker and programmer, able to break into most systems.

However her skills with technology is offset by her complete hopelessness in martial skill. She's almost barely passing with a pistol and probably couldn't even think to look at any sort of bigger gun. She's clumsy in a fist fight and even clumsier in a gunfight. Rain's help should not be counted on in a combat situation, and she's like to need protecting.

Personality
Rain is an easy girl to get along with. She's very easygoing, friendly, and charismatic. She's quick to crack a joke and is a master of sarcasm. Sometimes this friendliness can be seen as excessive by those who's personalities don't quite meld with hers, and her refusal to act seriously can be grating. Her smile rarely fades and she's an eternal optimist, refusing to let the bad things overtake her. To her friends she's loyal, and to those who don't like her she's forgiving. She has problems approaching situations objectively and tends to let her first gut emotion guide her, which sometimes lands her in trouble. Despite her goofy exterior Rain is very smart- she is a highly skilled engineer and hacker after all, and such skills don't come without a great degree of intelligence. During the rare instances where Rain does get serious she is capable of great focus and will work hard to achieve what she has set her mind to, although that rarely happens.

Gear
Rain posses a fully equipped tool box with everything she would need for her work. From wrenches to more advanced tools such as plasma cutters and welders. She also carries a small pistol, something easily concealable that she doesn't like to take out unless she has to. She posses an advanced PDA that can find most publicly accessible information on the fly, and not so public information if she can hack into the right database. It also allows her to interface with most computer systems, although it's distinct from Robert's Profiler in that it doesn't do the work for her- it allows her to connect to systems, but she needs to manually operate and hack them. As for her attire she almost always wears her brown leather jacket. She feels it has some sentimental value, but obviously the memories aren't there. It doesn't have any special qualities besides keeping the cold off.
Hidden 9 yrs ago 9 yrs ago Post by Nevix
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Nevix Says "Yello?" When Answering Phone

Member Seen 3 mos ago

Name: Ozmond “Oz” McGregor

Gender: Male

Age: 23

Char. Type/Role: Medic

Appearance: Oz is 5’ 11” and 146 pounds. He’s slim and lean, but not muscled. He has light brown hair and beard that makes him look significantly older than he actually is. He has an unreadable face and pale green eyes. When not working, he tends to dress more formally than is required. When working, he wears his standard uniform.


Skills/Abilities:
  • Sidearm Training: “Rifles? Too much kick to them. Give me a pistol and I can put some decent shots down-range”
  • Extensive Medical Knowledge: “My parents were army medics, I grew up reading medical textbooks.”
  • Exceptional Cook: ”I should’ve been a chef, really. Not as much life-saving, but so much more money.”




Personality: Oz has a reputation for being fairly mild-mannered. While he’s not quiet in his opinions, he does know when to keep quiet. He’s exceptionally intelligent, but never had to speak out loud very much most of his life. He has a slight stutter, but his words are carefully chosen. He has a good sense of humor and doesn’t take himself too seriously, making him good at making friends.
Hidden 9 yrs ago Post by Eisenhorn
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Eisenhorn Inquisitor of some Note

Member Seen 2 hrs ago

Name: Jericho Cross

Gender: Male

Age: 37
Char. Type/Role: Bounty Hunter

Appearance:


Skills/Abilities: Rather unsurprisingly, Jericho is a dead accurate shot with his highly tooled pistol, something that probably saved the man's life more times than he could have counted. Most weapons, in general, have crossed into his use at one point or another, and he has a rather impressive grasp on combat and tactics, beyond being able to pick up most weapons and make use of them rather readily. Outside of a fight, Jericho is a natural tracker of both sentient and nonsentient species, especially those that he has crossed paths with before. He is also an armorer, capable of maintaining most weapons and armors, since there isn't much time for him to rely on others to patch his gear. Outside of walking, or running, most complicated vehicles are outside of his range of skills, and pray to whatever god you believe in he isn't the only hands available to patch someone up, since it will likely not end well for them. Unless he is burning a wound shut with a smoking barrel anything more complicated than that is answered by hard boozing and a hardy constitution. Needless to say, most medical professionals hate him.

Personality: Jericho Cross is a wary individual, who trusts slowly and is even quicker to abandon any hard earned trust he might have had in someone or something, only willing to usually trust what his own two eyes see, and what his gun can do for him. Jericho does not joke and takes a situation deadly serious, and often times either ignores jokes going over his head, or completely fails to register they were jokes to begin with. Jericho keeps a tight lock on his feelings, and as such typically has a real hard time interacting with people outside dragging them to be turned in for his payment. Needless to say, he isn't very popular. As such, he often drinks, heavily, when off duty, to the point that most of his paycheck, that isn't towards maintaining gear, is towards booze, often times drinking his meals rather than eating them. Get him drunk enough and he'll reach some semblance of an approachable human being, right up until he smashes the empty bottle over someone's head. So not really approachable at all, he hid a lot under this exterior but since he can't remember what now, thanks to the memory wipe, he tends to get angry when its brought up, or violent if drunk when its brought up. But he can be relied on in a bad situation to be himself, untrusting and ready to act to see a job done.

Gear:
- Custom Revolver: Jericho's pride and joy is a massive caliber handcannon, which utilizes various ammunition types for varying jobs, all of which can be loaded in the blink of an eye, such is the bounty hunter's experience with the gun. The two most common being an armor piercing, for hard targets, and hollow point for softer, less hardy targets. He also carries a Less than Lethal round that, barring shots to the vital organs or head, usually wont kill. Usually. More exotic ammo exists, but Jericho rarely carries them unless he knows he'll need it. The revolver also has a laser sight and small optic, although the optic sees dubious amount of use since Jericho often fires via the still intact iron sights.

- Body Armor: Jericho maintains several lines of personal defence, the first and most obvious is not being where the rounds are. As such, his equipment is deceptively light weight for its strength, but only really covers the vitals in hardplate. The first physical line is his old duster, fitted with a ballistic weave as well as cushioned in the right spots to alleviate blunt force. His most obvious defense is the thick composite breastplate, which is composed of several materials to interweave into a more effective defense than any of them alone would provide. It is also the heaviest part and is in no way, shape, or form concealable, and is, like any armor, hardly proof against everything. But it covers the most common bases, coated with energy diffusing outer layer and the rest a series of composite layers designed to hold up to varying degrees of small arm calibers.

- Tracking Devices and wrist mounted PDA: Tiny, less than a square inch in size, devices that Jericho can plant or even throw onto escaping targets, which then allows Jericho to track them with his specialized PDA. They have limited range and battery life, and the PDA itself is otherwise average and unassuming beyond the tracking mechanic, unequipped for any sort of hacking or specialized work beyond the program loaded to indicate location of a tracker.
Hidden 9 yrs ago 9 yrs ago Post by Barrett
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Barrett Oh, the year was 1778...

Member Seen 6 yrs ago


Gender:
Male.

Age:
Older than you, kid.

Role:
Pointman, urban tracker, bargainer.

Appearance:


Skills/Abilities:
Old Ben has spent almost his entire life as a mercenary of one sort or another. He's fought for rebel causes and then for the establishment crushing them. He's protected the interests of big business before helping rob them with a band of crooks. And if there's biome that old Ben has never fought in, they must have invented it yesterday. Throughout most of his career, Ben has fulfilled the role of pointman, the first member of any team to enter the killzone and the one with the lowest life expectancy. So as good as Ben is with his rifle, handgun and knife, his main talent is the one he's practised most; he's extremely good at not dying. He's really gotten into the habit of being a live, in fact, and doesn't intend to start dying at his time of life. That's always been something other people did.

Ben's great experience comes in useful in all sorts of ways; he knows which models of guns are reliable, who to buy them from, which jobs will be busts and which ones will pay out more. He can usually tell when someone's trying to play him, cheat him or sell him supplies at an inflated price. Ben's prior dealings with most traders mean that if they see him coming, they immeadiately begin packing the best stuff they have into a bag, put on a big smile and hope he'll pay without telling the other customers what things should really cost in the stall. Ben's final talent is in tracking, but not out in the bush. He has friends in low places, has Ben, and he can almost always call upon them for favours or information. Anyone running away from him better make sure that no one and nothing sees them do it, because the walls have ears and mouths. Mouths that talk to Old Ben.


Personality:
Like many people of a more senior age, Ben doesn't take kindly to fools or time wasters. He's seen enough of them in his life and doesn't particularly feel the need to talk to any more, especially not now his luck is probably running dry. So those that don't get to the point or don't know what the point is get a short shrift from Ben. Those who know their mind and aren't afraid to speak it, however, should get along just fine with him. When something is up, you can be sure Ben will tell you, whether you like it or not. Maybe you're not cooking the stew quite right, maybe you missed a spot while cleaning your rifle, he'll let you know. And he expects the same from others, as long as the criticism is constructive. Ben believes in telling people when they've gone wrong and hopes others will do the same for him.

He can be a little grumpy, a little cantankerous but only when he's not on a job. Without a purpose, Ben feels aimless and frustrated. With something to focus on, he tends to be gruffly cheerful if a little pushy. While on a job, Ben constantly pushes the other members of the team to make sure they're on alert and doing all they can to make sure the job succeeds, even if he's not leading the team. Success leads to life, he sometimes says, and he doesn't intend to die just yet.


Gear:
To be added
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