@Corsair Awesome, thank you. I was going to pick another character to play but after reading the intro with the fog it played to perfectly for me since I just had half my group in the rp I gm vanish in a fog, lol
Shela rose a thick brown as she watched the half-orc enter the so called tavern and throw the eyewing down on the bar top. Tilting her head to the side she jumped down off the bail of hay, heavy boots hitting the floor with a thud before walking over to it.
"I say, I say, that is a good job!" she said as she picked it up be the wing. "Those creature be nasty little buggers alone, if they swarm they be those things nightmares are made of. And you sealed it, well done you beast of a creature, well done indeed!" she said before dropped it back on the bar top and walking over to the wagon, crawling into the back and making quiet the ruckus as she dug out some vials from the box.
"Alpha? Who he be talking about? That loud mouth with the bow?" Shela asked as she hopped down and walked over to Fiona.
"Yo Red, hold these while I cut this thing open. That goo hit anything but the eyewings skin or glass and it will harden right up and be useless. So once it starts flowing, fill a vial and plug the vial with another pushed into the top and don't you be letting it touch your skin or you can say bye bye to that pretty complexion of yours."
Isabella sat there quietly, never moving or shifting in her seat as she sat there as a wall of cold stone as she listened. The woman seemed to be speaking the truth but that was something that could be trained, she had seen acts such as this before but there was raw edges to her persona that told her this was not an act but just nervous tension. after a while she held up a single hand to the woman, slender fingers with white shimmering nails.
"I see, then perhaps we both are looking for the same person," she said in a calm voice as she lowered her hand back to her lap. giving a quick scan around the room with incredulously pale eyes before looking back over towards her.
"You will come with me, I wish to hear every last detail you have from every event leading up to this one. Down to the length of the candles that burned," she stated as she slipped off the bar stool and her feet fell silently to the floor.
"But not here," she added as she drew the hood of her mantle up and tucked her silver locks beneath it.
"Follow me if you will," she said as she made her way through the tavern and back towards the main street of the city. The people making a path open for her as she walked, having seen what she did to the last person that dared touch her none of the patrons wished to risk brushing up against her.
"This way," she said firmly as she motioned with a single silken gliding hand gesture.
Captain groaned deeply as she pushed herself to her feet, pulling a bloodied hand away from the deep gash in her bicep and taking out a cigarette, lighting it quickly and taking a long draw off of it. Looking at the two that had come up to check out the crash.
"Yeah, we had one and if I find that gorram mechanic I will drop him in deep space before he can say Browncoat," she spat as she held the smoke between her teeth.
"All injuries report to the infirmary, if you can't have someone carry you," she yelled into the com before turning back to the two new comers and then over to Iean.
"Preacher, take these two to the problem and have them get to work," she said as she pushed the smoke from between her teeth. "One of you start working on repairs, the other bring me a damage assessment in the infirmary. I'll hire both of you if you can get this gorram ship off the ground in less than a week, if not I'll pay one and hire the other. Who ever is better at the job," she said before storming off back into the ship and making her way down to the infirmary to patch up her arm and see who else got the blue blazes knocked out of them.
Name: Sana Rawn Age: 31 Alignment: Chaotic Good Race: Human Class: Marksman/Gypsy(Bard) Appearance/Clothing:
Height: 5' 7" Weight: 125 lbs Hair color, texture, length, style: Dirty ash blonde with layers from ears to shoulders. Her hair is usually worn with shorter layers crimped and pulled back with a few loose strands around her face, the longer layers are curled under and left loose falling to her shoulders. Eye look, shape & color: Milk Chocolate with amber specks, round eyes with a slight slant at the outer corners. Skin Tone: Tanned with olive undertones. Body Type: Toned body over all with very defined arm muscles. Voice/Accent: Her voice has a tad deeper intonation than most women and is slightly raspy. Sana has a stunningly beautiful voice when she sings but it is something that she rarely does. Clothing: Warm Weather - She wears a very simple halter top made of tanned leather that tied around the back of her neck and is trimmed in a deep brown rawhide. She wears a matching shorts that is slit on each side of her thighs as to not to hinder her movements. Her boots are a soft suede material that come up to just below her knees and lace up the entire way, soft soles, no heels. She wears a sheer mantle that flows to the ground and is trimmed in the same material as her halter top, usually pulled over her arms to hide their definition.
Moderate to Cold Weather –
Outfit:
Cloak:
Gypsy Clothing -
Skills: Agility, acrobatics, gymnastics, ambidextrous, riding, fletching; excellent marksman with a bow and skilled dagger thrower. Knows some close combat fighting, using her bow in a staff like manner. When weaponless Sana will use her knowledge of acrobatics and gymnastics, combined with her agility, to attack and defend herself.
Natural Abilities: None - Human
Magic/Spells: Sana knows many bard songs but is unaware of which ones she can actually cast. Below is a list of songs she has been able to cast successfully so far.
Trust Me: Beauty From Pain - An inspire trust spell that is activated when she sings. Spell has a 75% chance of working on one target in the line of sight. Effect lasts 20 minutes - can cast once a day
Courageous Heal: Everything Burns - A triple effect spell activated when she sings. It hits all allys in a fight. It heals up to moderate wounds, gives a +2 to attack hits and +2 to damage. Does not work on Sana and drains her terribly after casting. Plus to damage and to hit lasts 5 rounds. (Side effect is due to the nature of the spell it will make those that it hits feel more courageous during the casting.) - Can cast once every three days.
Beacon: Flashlight - This song brings about a pillar of light that breaks through low light, darkness and obscured vision. (Such as mist, fog, smoke and rain). It has no special effect other than being able to be seen from up to a mile away no matter the level of light or density of obscurity. Cannot be seen through rock or stone but will follow a path until it reaches the sky if possible. The song itself will carry with the light and can be heard as far as the light can be seen. The light will continue as long as the song continues and fade once it stops. The end verse can continue to be repeated to last as long as the singer can sing. It can be cast once a day but if it is an extended version of the song it takes away from the next days ability. Each time it is extended, it takes another day to recharge it.
Masquerade: Burn With Me - During the course of the song Sana is able to completely change the look and voice of herself and up to one more party member. The illusion is true even if touched and lasts 24 hours, it can be dispersed by break illusion spells or if the person it is cast on speaks the words "The Masquerade Is Over" - Can be cast once every 12 hours
Winter Storm: Cold But I'm Still Here - This is currently Sanas only true attack spell. During casting the temperature of an area that spans out in a 60 foot radius around her will begin to cool down, the ground will frost over as well as other materials that normally would in such conditions. Using her hand movements she can direct up to five beams of ice from her palms during the song to strike opponents or other applications as she made need.(such as a wall of ice or to freeze a lake to be able to walk on) - she may contain her five beams to the end of the song and let it out as a single attack that will form a wall of ice three feet thick and ten feet high in a circle with a 30 foot diameter. Ice attacks will melt as normal for air temp. Wall will last until she stops singing as long as it isn't destroyed. (She may repeat the song until she cannot sing anymore to keep the wall up but may not do anything else but sing.) - can be cast once a week.
Sana is scarred now with a line from her right ear to her jaw on her face, small puncture scars on her right shoulder from a hound bite and a burn scar from the right side of her neck at her jaw line, that front side of her chest, down her arm to the elbow and her back to the bottom of her shoulder blade.
Armor: An arm cuff that is enchanted with Barkskin.
Weapons: She carried one small dagger that is used for cutting up meat before cooking for the most part though is works as a throwing dagger if need be. Nothing special about it, the blade is 6 inches of plain steel while the hilt is carved oak. Her other and main weapon is a Recurve Bow that was hand carved for her; she uses cedar arrows that resist warping. She possesses a Silver Dagger found in the chest of a Liches Layer as well as a second quiver of silver arrows provided to her by the Elven Army of Corellan Larethian.
Possessions: Clothing, weapons, pack, dried fruits and meats, water skin, rope, fletching items, rags, needle, threads, horse, grooming items, tent, chain with her parents wedding bands on it that she wears around her neck.
Personality: Sana in the past has been known to be rather quiet and untrusting, hard to get close to. She preferred to be left alone and detests asking for help; a very stubborn woman who preferred to do things alone than in a group. Though since meeting Hugh she has softened some and come to accept things. Now a days she doesn’t mind the group setting so much but prefers to be alongside Hugh during most situations. She can be rather outspoken at times but has a good heart and tends to help people in need even without being asked. Handing over items that one may need without a word and just walking away. If she does get mad though she will lash out either verbally or physically and when a new comer approaching she will draw and stand ready to strike them down if provoked.
History: She comes from a wandering band of gypsy that she left long ago for she refused to become what they wanted her to be. Another dancer and entertainer for the group. She was a tom boy growing up who preferred to spend time with a bow and arrow than a person. Though she never sought the way of her people she is very defensive of them and knows their ways. Skilled in song, dance, showmanship. Nothing traumatic happened during her childhood or growing up but being the typical teenager, hated what her parents wanted for her and in the end left those she knew for a world she wanted to know.
After she reached maturity she decided to leave the home and family she knew and set out on her own. Over the years she has worked in various towns trading furs from animals she has killed on her journeys and worked mercenary from time to time as wars broke out, utilizing her skills as a marksman.
During a journey through the desert when she was grouped with adventurers she met an older and kind hearted man by the name of Hugh whom she found herself drawn to. She was captured by a Lich and taken off to be sacrificed, if it had not been for Hugh she would have been slaughtered on the granite sacrificial tomb she was tied to. Though she has never out right stated that she loves him, it is more than evident in the way she acts around him and carries herself now.
Sana traveled with Hugh for a long time. During an adventure she was snatched by a traveling fog that divided up her, as well as some others in the group she was adventuring with. When this happened, Hugh left the group but before Sana was taken. She is unaware of him walking away and has no idea why because of this. Since she was dropped off by the fog she had worked to get back with the adventuring party to find Hugh once again, thinking he is still with them.
"Blasted hell, I don't care who, someone get to the cockpit and vent this smoke before we loose all oxygen in this gorram ship!" Captain yelled through the com. Stumbling she slowly made her way out of the engine room now that the fire was taken care of, grumbling to herself about killing her now to be former mechanic if she ever got her hands around his throat. Taking a long breath she made her way to the back cargo area and hit the release, the doors opening and a rush of fresh air pulling into the ship as the smoke started to vent out.
Leaning back against the railing she sunk down to the floor, holding her arm and applying pressure to it to try to get the bleeding to stop. "Yeah, we're alive," Captain yelled out into the sunlight as she sat on the floor. "Who the hell are you?" she asked to the voice she had heard with the banging as she opened the ship up.
Kira looked over to Dick and shrugged before reaching over and taking a small handful out of what he had gathered. Handing a single nut to the bird perched on her shoulder before popping a few into her own mouth.
"We can eat while we walk," she said before turning on her heels and stepping outside of the door. "Come on, from what little you have told me it would probably be best if we just go ahead and get this over with. come on mooseman, lead the way."
Shela sat there going between taking long pulls of her ale and puffing on her pipe, sending small wisps of smoke up in the air and creating a thin haze around her. Looking over a the others for a moment before turning her attention to the one person that had decided to partake in a drink with her.
"So, Red, what be exactly going on here? Ya'll started out searching for stuff to heal that Cinder Sickness and now your people be vanishing? Or just walking off? Seems rahter odd to me," she said as she rested the empty glass on the bartop and let out a rather loud and obnoxious belch. Shelas nose wiggled somewhat and then she sneezed.
"What in the blazes. I dun see any jasmine around here, why do I keep smelling it?" she asked with a groan. The smell seemed to be around the town in general, mixed with the soft scent of fresh cedar. The smell itself wafted towards the eyewing cave to the northwest but seemed to be the strongest in the town and then to the east.