Avatar of Andae
  • Last Seen: 3 yrs ago
  • Old Guild Username: The Charmer
  • Joined: 11 yrs ago
  • Posts: 248 (0.06 / day)
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  • Username history
    1. Andae 11 yrs ago
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Recent Statuses

6 yrs ago
Current My time of lurking is now over, I am planning a return, lets see what the current trends are around here.
1 like
8 yrs ago
guess who's back, back, back, back again... that's right... now run
1 like
9 yrs ago
Soooo, I'm back... I may regret this... Time will tell

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Most Recent Posts

I'm gonna make a start on this now, but it won't be finished right away, so, until it comes out of the hider, it will remain a WIP
Name: Fuma Kintaro

Faction: Fuma Clan of Ninja

Position/Profession: Fuma Kotaro's Own personal Apprentice.

Age: 19

Gender: Male

Appearance:

Items: Kintaro comes equipped with the standard Wakizashi blade carried by most ninja of the Fuma clan, and the mark of their order, the dragon etchings on the Blade and Scabbard marking him as one of Kotaro's personal students

Demon Talons: These are not so much weapons, as tools used by Kintaro to scale walls and dig his traps, while they can be utilized as weapons, they are ungainly and may break when coming into contact with others weapons, proving a poor choice.

Kunai: Used purely as an assassination weapon, normally used in place of his Wakizashi, which is purely ornamental, or used for high-ranking assassination targets.

Shurikens: Unlike most Ninja, Kintaro's Shuriken's are dipped in the venom of various reptiles, and then the metal is tempered in such a way that the tips break off on contact with a solid object, be this a wall or a bone, meaning the remaining points of the star shaped weapon are usable, this also prevents Kintaro from poisoning himself as he lines up the throw.

Oni Glyphs: As a Ninja of the Fuma clan, Kintaro is thought to be an Oni-kin, or at least part demon, this is as much true as it is that Ninja can disappear in one region, and appear in another in the blink of an eye, that is to say, it is completely accurate, but he can only tap into his powers using one of a small number of Glyphs passed to him from his master Kotaro Fuma, each glyph may be used multiple times, and each has a differing effect.

Oni Glyph of Flame: This Glyph allows Kintaro to start a small, controlled fire in any area he places this glyph.

Oni Glyph of Motion: Despite it's name, this Glyph merely allows Kintaro to disappear, only other Oni or People he choses may see him in this state.

Oni Glyph of Illusion: Allows Kintaro to create an exact, solid duplicate of himself, which copies his every movement, other than turning around and attacking, usefull for running a decoy, worthless for anything else.

Oni Glyph of Pain: The least used of Kintaro's Glyph's allows him to inflict severe, debilitating pain on any being of his chosing, Other Oni, and people of great will are unafected by this Glyph (Other Ninja and people with strong conviction)

Abilities: Being trained by Kotaro Fuma, Kintaro is light of foot and swift of action, he is by no means stealthier or faster than other Ninja, but his reflexes are honed to a razor sharp point, and his ability to change tac to any situation is second to very few. Alongside his versatility, Kintaro is also a mean combatant, preferring to rely on silent and swift incapacitation or decimation of foes, over long, drawn out battles.

Like most any Ninja, Kintaro is also an expert at sabotage, infiltration and assassination.

Personality: Much like his Master, Kintaro revels only in the Chaos of war, but, not only is he happy to sit and watch the chaos unfold, Kintaro, also much like Kotaro, will more than eagerly do anything to feed that chaos, sparking conflicts, triggering betrayal, even mutiny. This being said, he is loyal to the cause of his Master, and his Shogun, no other may give orders higher than Kotaro Fuma, unless, that other, is Nobunaga Oda. Due to this, he is often seen as heartless, unpredictable, and above all, ruthless.

Biography: Born into the Fuma Clan, Kintaro had a very, very short childhood, before he started training at the age of five, he began with stealth, and, showing great promise within two years, Kintaro caught the eye of the Fuma leader, Kotaro Fuma, for nine years, Kotaro taught Kintaro everything the younger ninja knows, from how to pin point every last weak spot in the average man, to tricking the common soldier into fighting his 'allies' and even trying to kill his own leader.

Over the last few years, Kintaro has learned the art of infiltration, learning how to use his claws to scale walls and trees to find his best vantage point and work out a plan of action without being seen, however, until recently, Kintaro had been unable to taste conflict in the real world, until Kotaro tasked him, at the orders of Nobunaga himself to go to the city of Sato to ensure the fall of The Matsudaira Clan, yet, he had been taught to appreciate the power that Chaos can bring to any battlefield, and, that if he is to do anything, all he must do, is feed the conflict, through any means necessary.

Relationship: Loyal to a fault to the Clan of Fuma, and the family of the Oda, other than those two groups, he holds no interest in others, unless they give him cause too, or, they are of worth to the cause of his masters
A soft hum suddenly filled the air a few meters away from the group as Mark stepped forwards, his active camouflage shielding him from view, no matter where he was stood.

He'd been there since before Daily had even arrived, checking his chronometer every few minutes and watching each person appear, exchanging small talk before one man, Beau, decided to introduce himself, he knew the letters had been sent out by his superiors, and he knew his own role for the current mission, but this first man, he had the makings of a natural leader. Quietly, he listened as Todd, Alex, Daily, Murry, Eli and finally Ray introduced themselves. Explaining their powers and abilities, it was then, that he decided to make his presence known.

Following the humming sound, his stealthing slowly stripped back, his armour and mask hiding his entire dermis from view, all except the tips of his index and middle fingers for each hand, it also revealed the High-powered battle rifle strapped to his back, along with the .45 handgun and large combat knife strapped to his right thigh and left pectoral respectively. The lenses in the mask shone a dark red as the odd spark of electricity flickered over his armour.

"Well, glad you're all here, there's still one or maybe two more left to arrive, but, this is enough in case they don't make it, you there" he began, pointing to Alex as he finished that first sentence. "Are correct, there is a structure nearby, crawling with Visitors, and yes, you've all been selected to create a special team to eliminate those hostiles." he continued on, finally lifting the mask from his face.

"My name is Mark Dean, and Rebel Command sent me to oversee this mission, for all intents and purposes, I am your temporary leader, however, that is only for command's sake, I'd rather you saw me as one of your own, an equal. While I am by no means a recruit like yourselves, I'm no more higher ranking than any of you, either, I'm just here because of my own certain... Talents, I am proficient in most martial arts, and my power, like The lady there's, is defensive, you hit me, I get stronger, simple." He trailed off a moment, watching them all with a small smirk.

"Oh, and yes, I can turn invisible, but, that's not a power, that's technological, don't try to steal the box, I'll cut your hands off, any questions?" he asked finally, watching them all intently, brown eyes lingering on each for a few moments before moving on to the next, months of planning, had come down to this, a bunch of outcasts who could break the laws of probability, and hadn't worked together before, and he was in charge, go figure.
Check your PM's dude, I'll go ahead and post, edits are available if that idea's not cool :)
The Co-GM has arrived, you already know I'm interested :3
Does that go for me too, Yahtzee? Just checking, cause I have a little twist for the IC, if you want, I can PM you my idea, it's somewhat based on Mark's history, too, and reading the letter they got, I came up with my idea.

But, for it to work, I need to know if I can post before they all leave the RV point, lol
Okay, it's been over 24 hours, soooo

Le bump
m0rning said
Closest thing to knowing what I look like you guys are probably ever going to get.


Dude, that facial hair, I'm kinda jelly now


A lot of you that played FFXIII, will remember an event called The War of Trangression, while it was mentioned alot, not many details to said war were given, and, since I've been grinding the two games a lot recently, I thought, why not create the events that occurred within by playing them out with some other fans?

So, here it is, it's just an interest check, but, the general overview, is as follows.

The war has just begun, the Pulse and Cocoon Fal'cie have declared violence upon one another, and are creating L'cie left, right, centre and behind. these soldiers are then sent out onto the plains of Pulse to train, and, ultimately, destroy one another.

Technologically, the L'cie of Gran Pulse are at a disadvantage, being forced to craft and create their own weaponry using items found around the world, and are equipped with Lances, Staves and other 'medieval-esq' weaponry, while the Cocoon L'cie have the backing of their home, and their Fal'cie overlords, and can be equipped with anything from an energized Dagger, to a high-powered rifle.

ALL L'cie will be given a focus, some L'cie will share a focus, giving this RP a party dynamic just like the VIdeo Games, and yes, there will be character combat roles, Commando, Ravager, Sentinel, Medic, Saboteur and Synergist will all make an appearance, along with one or two others, which I'll reveal if this RP reaches to OOC stage.

Also, you, the player, may choose your side, you don't have to be Pulse, nor do you have to be Cocoon L'cie, YOU chose which you are. That way, we can play both sides of the conflict.

Anyways, I shall now wait, and see who's interested.
Name: Mark Dean

Age: 23

Gender: Male

Appearance:



Personality: A bit of a clown, Mark is always the joker of the group, laid back and easy going, he gives off the impression that he doesn't care about the fact that the planet is gradually falling to pieces and that his people are being enslaved by the Visitors, however, when in combat, his humour hides a strong sense of purpose and devotion to the cause, known to tear into his enemies with little care for his own wellbeing or remorse for his actions, as long as he ends up on top of the body pile, he walks away a happy man. In his own time, Mark has the curiosity of a child, always tinkering with technology that no-one else seems to have a clue about.

History: Initially, Mark was a soldier through and through, watching his family become slaves to the visitors at a young age caused him to hide. run and survive his way to the rebel camps, where, only 9 years old, he vowed to fight against those that had claimed his home. For years after that, he trained hard and learned how to survive the day to day alongside his fellow rebels, until he tasted his first conflict at the age of 13.

Having snuck out on a patrol with a rebel unit, Mark witnessed the entire team succumb to an ambush from the Visitors, who simply appeared and methodically obliterated the patrol with ruthless efficiency, Mark, despite having been discovered and told to hide, plucked up the courage to take a few shots with the Handgun he'd taken from his family home four years ago, managing to wound and even incapacitate one or two of the Visitors before he had the smart idea to retreat back to the camp they'd left from before he had been discovered.

Following the incident, he kept mostly to himself, gradually developing a sense of humour that had the uncanny ability to make most unhardened rebels at least crack a smile, while irritating those that had tasted battle and lived to see another day. At the age of 17, he learned while sparring against a newer recruit, that with each punch or kick he received, he grew slightly stronger, his own strikes landing harder, faster and after taking enough damage, he was landing crushing blows with unerring accuracy. Using this knowledge, his focus turned on his proficiency in the martial arts.

By the time he was 20, Mark's body was bigger, more powerful and almost always clad in thick, heavy armour with a steel plate over his face, the plate had been hardened and fashioned into a mask and interwoven with Kevlar and Microfilament weaving, making it almost bulletproof, with the exception of the eyes or the back of his head. This suit of armor as it were, is ALWAYS covering his body, and, seems to have an almost unending number of pockets, all containing some form of technology, be it from the second Era, or even from fallen Visitors, at 21, he created a device using this technology, which allows him to blend in to his surroundings.

Skills: Despite his size, Mark is remarkably light on his feet, making him an excellent choice for infiltration missions, combining this with the Active Camo module that he developed himself using salvaged technology from both the second era, and the visitors own stockpiles, which allows him to simply, disappear. Mark, is also a dangerous adversary in a close quarters fight, being proficient in the various methods of the old era's CQC combat, and being twice the size of the average 23 year old male, his blows come hard and fast.

Powers: At the age of 17, Mark learned that he can absorb impacts from outside his own body, storing that damage in his arms, legs and even his head, allowing him to return it all back in a single blow, while this doesn't always happen, for example, a bullet won't allow him to convert the kinetic energy into his own combat proficiency, and neither will a blade, but, get him in a fist fight, and you're walking away in a box.
You American's and your silly colored camo... Hell, I'm not even military, and I rock British issue Forest 95's on a daily, freakin' basis.
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