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Sometimes I feel people should lose fights if it fits or if its for the benefit of the story.

I'd have had roleplays where my character fought with another and they'd use metagaming nonsense and the fight would drag on and on. They'd predict the attacks and dodge everything. So I always choose the lose option. Is losing that bad though? I find it fun if it fits the story and helps develop my character. I just find it annoying that other people insist on winning all the time.

Battle posts almost end up in the sequence like 1. X shoots attack, 2. C predicts attack and counterattacks, 3. X knew a counterattack would be coming and has laid a trap for it, 4. C instantly spots the trap and avoids it, blablabla.

Some people outright refuse to do anything stupid, have their characters make mistakes or lose fights.
:<

I was thinking you'd be more happy to see me again. Or have I been forgotten by the perverted maid...
@_Middle_

HunterXHunter was the bomb.
-double post-

Oh my god someone did an undead skeleton idea too. We could be the undead gag duo of the team, LOL.

Bezacusnal Rtu'shaxas, “Bezza”


Age
225
Gender
Male
Race
Undead Satyr

Appearance
Bezza is a rather short being, as all satyrs are. He stands at 4’7 and is also extremely light at roughly 27kg. He is technically a bare-bone skeleton. He has two black horns growing out of his forehead. They’re cracked, jagged and the majority of one has long since broken off. His bones are not white, nope, they have a greyish black colour to them. Not the creamy white you see off a freshly killed chicken but a fermented and aged colour, the kind you see dogs dig up after burying it a month earlier but even worst. A ghastly green colour burns from within his skill, lighting up his eye sockets and the place where his nose is supposed to be. He has an exaggerated underbite with huge jagged teeth (although some are missing). Donning his body is a purple robe, or what remains of it at least. Although its torn and dirty, Bezza adamantly insists on wearing it. He also uses battered equipment. An odd shoulder guard here, a random kngee guard there. A worn buckler and blunt scimitar attached to one of his rib cages with a chain.

Traits

Skills
• Demonic Strength: Despite his small size, the undead satyr augments his skeletal limbs with demonic power, allowing deal out blows of astonishing strength. The reason he does fine with such a blunt and battered sword is due to the speed and strength he puts behind it.
• Undead: Bezza cannot be destroyed by normal means. Even if is blown apart, his separated bones will reform seconds later for him to continue battle. This is what made him famous for underdog and drawn out battles.
• Dark Magic: Though he knows but a few spells, Bezza is famous spitting out giant purple fireballs to incinerate his foes. He is capable of summoning a dense fog to limit the vision of his enemies and compelling small creatures such as bat and mice to become his familiars.
• Experience: It has been 225 years since his incarnation. All this time Bezza has engaged in battles throughout turbulent times. As such, he has amassed a ridiculous amount of real world experiences which have aided him throughout his journies.

Flaws
• Holy Magic: Holy and healing magic are effective on the otherwise immortal Satyr. Wounds sustained from such forces are permanent, his missing horn proof of a battle gone wrong.
• Lust: Despite his wealth of experience and overpowering strength, Bezza has found himself trouble time and time again with the opposite gender. He’s been known to even stop right in the middle of a battle so he can chase after a pretty girl.
• Being a softie: One wouldn’t expect this from Bezza but he’s a huge softie. The eccentric skeleton often bawls at sob stories and has found himself in one-too-many uncanny situations due to his lack of pragmatism.

Personality
Bezza is rude, childish and a total pervert. Often people liken him to be a perverted old man. It was a daily norm for Bezza to get into fights with his comrades over trivial matters. Among the heroes, Bezza was the least popular whenever they interacted with nobility. They utterly despised his crude ways. Nonetheless, the undead satyr still wreaked havoc with his over the top pranks and sexual harassment of the ladies. Bezza, however, is not totally unlikeable. He has a soft side to him and he is surprisingly good with children. One would think he’d terrify them but it was often the case in a random town that the children would insist on playing with him. His might not have much charm on first impressions but the skeleton will no doubt grow on you as you journey with him.

Background
Ironically, Bezza was created by the Necromancer himself. He spent the first century of his existence fighting mindlessly as one of the stronger soldiers of the Necromancer. At that point he was devoid of any personality and any capability of thought. Throughout his service, he had slained thousands of innocents and committed atrocities that some have yet to forgive him for. As fate would have had it, the Necromancer had not expected Bezza to be so powerful. The undead satyr far surpassed his expectations by lasting a hundred years whereas he should've lasted but ten. The dark magic used to move him grew as it absorbed the negative energy of the battlefield. Eventually, a persona formed but Bezza at that point was very different from how he is today.

A personality created by dark magic and the despair of the dead would no doubt be a cruel one. Bezza became even more despicable with his ways. Promoted to a commander, he'd have his peons hang up the desecrated dead on spears to destroy the morale of his enemies. Bezacusnal Rtu'shaxas became a name to be feared.

Fast forward another century, the Necromancer rapidly expanded his territories. Previously, he had went for rural villages and isolated towns. However, after amassing his forces for two centuries, he had gathered enough power to wage war against the world. It was during this war, that Bezza would be changed forever.

Bezza had fought against the initial group of heroes. The undead satyr was amongst the strongest of all foes they had experienced and they were as well to him. The battles between their armies and his were full of turmoil. Time and time again they'd clash and each time he was forced to withdraw. It was through these many battles that he developed a bond similar to rivalry with them. It was also how he came to know them as people. One particular hero at that time was Saelta, an Elf who wielded powerful holy magic. She was the reason he could never win against the heroes, her magic was far too effective against him. She was beautiful, powerful and kind. Noone had expected it but Bezza found himself falling for her. She was a righteous women who would dive into danger to save the innocent even if they were complete strangers to her.

Bezza found himself slowly mirroring her beliefs. This caused hesitation in the undead warrior. A hesitation that eventually led to his demise... or what was supposed to be his demise. Saelta saw the change in Bezza and she took a gamble on it. The rest of the heroes were against it and so was Bezza but eventually he found himself caught up in the pace of Saelta. He was initially brought around with them as prisoner bounded a holy seal but he grew on the heroes and he himself found that he was changing throughout their travels. Not long after, he became one of the heroes. Although the masses were against it, soon rumors of a powerful and perverted general defecting to the side of the humans spread.

Although Saelta has since passed, her influence on Bezza has remained.


Items
What you see on him is what you get. A torn up robe and battered armor.

Fun Facts
• He is unable to eat but loves running a gag where he does so and everything just falls to the ground.
• While great with children, he doesn’t actually like them very much.
• His favourite cup size is G.
• Despite being a huge pervert, he doesn’t actually possess genitals anymore.
• I used lydyn’s CS as a model.
I didn't like the first season. It was enjoyable but somewhere towards the end it felt very lacklustre. The second season was much more exciting.

They should've made it into one long running show instead of seasons though.
So...

what are your sizes?
@WildCobra Companions are certainly allowed. As for races, we will be primarily be humans but I will accept other races. Do note that these races will be the minority as the three kingdoms are human kingdoms.

Bumpz~
Usually if you want roleplays to last longer, you need to invite players and make it a closed RP or have a large percentage be trusted individuals.
@Lennon79

Page 24, summary and groupings.
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