Genkai said
Everyone starts off together, pretty much all on the same hill when they wake up. What they believe in doesn't have to be a new religion or faith, many people are using what we have now, since it is a modern story meant to be real, or as real as possible in the fantastical sense. The roles are mulling around, shaking of the sleep they have just come out of, the IC (when you get a chance to look it) may help clear anything up as well. ^^
Right, I did a brief look over the IC, I have an idea. I started thinking of playing as a kid (14ish) from a Favela who gets killed in some general crossfire (police/cartel, cartel/cartel) which gave me the idea of a different character (that would more easily be explained as speaking English) with a back story with more things to play around with. Essentially, character started off in the same way as the first idea, but managed to get out thanks to the efforts of a charity run school with collaberation from a university in America or Europe. Gets a scholarship and starts studying chemical engineering, graduates and starts working for a company doing that. Somehow some enterprising member of organised crime is his former home learns of this, and threatens his family (who had not managed to leave) to get him to come back, to make them drugs (doesn't matter what). Then a raid by the Federal Police on that meth lab gets him killed.
To give you a better idea of how the character would play, filled in some bits of the character sheet already. This is not the finished version.
Age: 22-6
Occupation: 'Chemical Engineer' for a cartel meth lab
Beliefs/Religion: Catholic, started off as nominal, turned very devout then became heavily disillusioned, bordering on flipping over to Athiest/Antithiest now
Personality:
+Good under pressure; good at shunting fear of failure (whether that means fumbling lines in a presentation, messing up a test or getting assaulted by an enforcer) out of his head when he needs a clear mind. Not sure if this (and the third) is too close to saying 'he's very clever' considering this is a section for personality.
+Determined; fixates on a goal, does not abandon goal.
+Analytic; good at stepping back from a situation with charged emotions in it, ties in to the second negative trait.
+Creative; churns out ideas for stories and characters and scenes in his free time, though not good at just sticking to one idea, this does carry over to creative problem solving, though at times he misses the obvious solutions.
+Empathetic; reads people well, good at understanding why they're sad, not so good at being detached from that.
-Unable to let go of failure; generally holds feelings of guilt or having let people down with him for a very long time, and is more forgiving with himself than others.
-Lets emotions drive his goals; not his decision making, but what he's ultimately trying to achieve is massively effected by feelings of friendship, companionship etc. If he cares about someone he'd rather put their safety before his own.
-Unwilling to comit to a position/idea; he is of the opinion that he knows too little on any subject, and is likely to be judging by different criteria than other people (who are also judging by different ones to anyone else), and that thus he can never come out and say 'I think this is the correct course of action' unless 'correct' means 'most likely to answer the question/meet the goal'. He can say something would be a more effective way of doing something, but would never comit to saying something is the right way to do it, morally.
Cause of Death: Brazilian Police burst into the meth lab having found that it was what it was, someone was holding a gun and everyone in there got doused with lead.
Hobbies: reading, studying, swimming, running, writing, though chances to do any of these dropped off after he returned to Brazil to work with the criminals.
Fears: guns, knives, danger to the people he cares about, fire, powerful/harsh acrid smells or smells that otherwise remind him of his meth lab.