Makes sense, though I am planning on making him a wizard type. Likely with some sort of power over oaths and bonds.
Yes, that would explain the "mage" status. Good stuff.
Makes sense, though I am planning on making him a wizard type. Likely with some sort of power over oaths and bonds.
I'll also put down my tentative interest if there are any slots left.
I want to halfway reserve the blue crystal. I'm not sure where I'll be or when I'll be there. I have parts of an idea for a elven mage living as an eccentric hermit.
@Balthazar007 Looks good. I'm guessing the darker greens are heavily forested areas and the light green are plains. The light greys and dark greys however are a bit harder for me to guess. I'm slowly building on my character in my mind but waiting for an official CS before putting him down in great detail in any one place.
How's everyone else doing in that department?
Possibly interested. I'll take any excuse to make another mage.
Considering an Rpers burnout is refreshing. Has this worked out in a different RP you ran?
I'm pretty interested. Probably going for a giant foot tribe minotaur "philosopher" who's curious about the human world...
@Balthazar007 I'm leaning towards someone from the poison fang tribe. I've been wanting to play some kind of snake being. Could you elaborate a little on how beastfolk use magic? Strengthening would be one aspect. Would they be able to eventually control it, like how humans do?
Do you have a char sheet with what you wish to know of the character specifically? How much free reign will you allow us concerning our specific backgrounds. Is there anything lore wise that is fixed? For example historical events, lands, appearance ect?
@Balthazar007
Ahh. My apologies, then. This is definitely not the rp for me. I do wish you the best though! You've got a very interesting concept on the table.
I'm leaning toward the yellow crystal. Not too sure on the specifics of his personality yet besides him being soft-spoken and decisive. Still battling with myself on the arrogant part.