Sending you a PM and no, neither Me nor Gowi are focusing on the Medieval Camelot much. Plus it's pretty vague. It's actually a good explanation as to what became of It. @Gowi
Alright good, too my knowledge Kilgarrah was an actual dragon 'described as the greatest dragon' of arthurian legend sealed under Camelot and did help merlin in exchange for his freedom but Merlin refused to help the dragon later on, though I am unsure on the details so i took creative liberty of that little side plot.
@dragonmancer Just to let you know, Dragons are Space Aliens, and are kinda like the Olympian Gods except weaker. Mainly because we cannot be too Fantasy based. Also me and Gowi do a lot of Arthurian Stuffs.
Oh dear, does my description of camelot interfere with yours, and does something like Fenrir interrupt with that set of dragons? As for Kilgarrah himself, I was actually more inclined to think that he would be more like a blend between olympian gods and Trigon, with being able to create various species of dragons or bring dragons for other worlds into this one, so long as he has enough influence in the physical universe. So far his only true attachment to the physical realm is Fafnir himself, and an ancient relic that may or may not be within that abyss that has long been buried.
Alright so here's my sheet, I'm still working on the sample post and I have a few things to flesh out but I believe this will cover the gest of it.
Fafnir Sigurd, Knight of Kilgarrah
[Adorning his dragon mail armor and Gunter]
Standing at 6'8" in height, Fafnir has a muscularly slim body, Brown hair that is either curly and messy or combed back smoothly, Glowing Azure eyes, and the face of a Germanic male. He has a light neck-beard that is barely noticeable, and has a scar over his left eye.
Alias: The Dragon Knight, or the Dragonmancer Speech Color RED Character Alignment: Walking the lines Identity: Does not put any effort into hiding his identity Character Personality: An overconfident, stubborn, and almost savagely brutal warrior, Fafnir walks a line between selfish impulses and desires with a knight-like code of honor and chivalry. However beyond his 'morals' Fafnir is flawed with avarice, blood lust, and short temper. His motives often involve either increasing or guarding his personal treasure horde, or seeking battle and duels like that of sport. However every now and then Kilgarrah, the self-proclaimed god of dragons, gives a task or mission for him to carry out, which he will fulfill whether or not he wants to. While it is easy to enrage him with taunts, wounds, and other such mannerisms, there are times when he is a bit more appropriate to talk to, especially on the occasions where he drinks. While he has no problem with breaking the law, he abides to his code of honor closely, he does not take what he feels he doesn't deserve, no matter how greedy his temptations want him too, nor does he ever kill an innocent without proper incentive to do so, though a good enough reason for him would be as simple as insulting him. Above all though, he stays true to his words. He will never betray a deal, and will not make any promises unless he is sure or at least confident he can fulfill them.
He also tends to be very prideful of his own abilities and the strength of dragons, which does hold some merit. Additionally, he has a soft spot for his summons, treating them much like someone would treat a beloved dog or other companion.
Uniform/costume: He has a wide variety of armor he sports depending upon the occassion and what type of weapon/armor he wishes to adorn.
Origin Info/Details: In the age of Camelot, Fafnir was a simple knight, while he never joined the infamous knights of the round table, he would often look up to them as a sort of goal and would continue his duty in hopes of a promotion. Over the years though, with no sign of any such promotion going for his favor, Fafnir grew desperate. In this phase, Kilgarrah, a spiritual-like entity who claims to be the dragon god, speaks to him telepathically. Telling Fafnir that his body is bound to a lair beneath the kingdom, and promises Fafnir of great reward, prestige, and power will be bestowed to him if he could release the dragon spirit. The dragon did not tell him of why he is sealed, or of who he had tried to convince previously, Merlin, who once finding the dragon's true motives, refused to free him and complete this 'prophecy' the dragon fabricated. However it turns out that the prophecy would be carried out anyway, as Fafnir took the bait without hesitation or critical thought. This was his chance to finally succeed a great reward that would give him a seat at the round table.
The spirit dragon gave the young knight directions to reach the lair, and warned him of the monsters he would have to face, and the traps set out to avoid. With Kilgarrah's guidance, he was able to narrowly reach the lair of the dragon god. It was here he saw Kilgarrah, or at least what the dragon claimed was his 'binded form.' A massive dragon who's vary eyes alone dwarfed the human, red plated scales 4 legs, and a massive wing span, a massive monstrosity being kept sealed beneath the earth by giant metal chains.
The dragon instructed the knight to give him a small sample of the dragon's power in order to free his imprisoned state, and in return further power will be granted. The knight did so, the magic that the dragon provided was enough to break the bondage. Free at last, the great dragon let out a triumph roar, so loud that the very earth trembled into a catastrophic earthquake, resulting in tremors and collapsing ground beneath the very kingdom of Camelot, swallowing its buildings and inhabitants beneath the earth and past the dragon's lair. Fafnir stood in shock at the destruction that followed, though unharmed he saw hundreds fall to their death, the once famed castle and many civilian buildings fall past his very eyes into the abyss that the dragon rose out from. The great dragon let out one more terrible roar before its body started to fade into great flames. As the dragon turned into fire that seemed to go off into the heavens, and spread out like a great cloud that turned the sky red, and dark, blocking out the very sun as trails of fireballs spewed to destroy much of landscape. The siphoning fire trailed a single tentacle from its form in the heavens down to the burning earth, into the great hole that was once its prison, and to be directly in front of Fafnir, the very end of this tentacle taking form of a claw that would resemble that of a dragon's, with a single massive finger slowly touching the forehead of the knight that had unintentionally betrayed his own kingdom.
The dragon's voice boomed in his mind. "I shall grant you what I have promised, but first you must rest for you to become draconic, you will be my faithful servant, and within time, end the world of the mortals to bring fourth that of dragons."
A searing pain radiated from the flaming finger into Fafnir's body, screaming and holding his temples before falling into the abyss to join the ruins of his kingdom far below into darkness. For over two thousand years did he slumber, and once he awoken from the earth, which was now filled back with terrain, he emerged to the surface, awakening a fiery strength within him. The dragon spirit again roared in his mind. "You will start small, but within time you will grow, I have bestowed to you a faithful servant to help carry out your missions, should you prove to me of your destiny, more will follow." And immediately after did a great beast appear to him, a dragon that was named Niddhoggr. His reborn form corrupted with the sins of a dragon, avaracice and range now carries with him as he sets fourth and makes a name for himself for this new world.
It was from hence fourth he traveled to find himself a nice location to make his 'center base' a moderately sized cave complex which entrance lies near the summit of a great mountain in the Himalayas. In this cave, is where he stores much of his treasure, and collected arsenal.
Hero Type (Select one): Supernatural Power Level (Select one below): City level (Though he may potentially evolve into a world and even farther a cosmic level far into the rp) Powers (Be Specific): Infused with draconic blood, his powers first and foremost cover over fire. He is able to manipulate flames off of his body, such as breathing fire or lighting his own body on fire, but he cannot grow fire from anywhere but some part of his body as an epicenter. Additionally, He cannot be burned by any measure or method, not even the hottest star can even burn any part of his body, be it his skin cells, blood, bone, or hair. While he cannot receive chemical burns powerful acids and bases can still erode and break down his body. Heat-based attacks are not entirely ineffective as an explosion can still delivery blunt damage to him for example. Currently his flames can reach temperatures capable of melting common forms of iron, and can be either used in spread-based or explosive projectile based form, aside from making flames burn off of his skin. However despite having other magical abilities his fire ability is not technically magic, rather a mixture between biological and supernatural origin.
He has physical abilities greater then mortals, he can currently move fast and easily punch a hole through a wall. However his manifestations can increase this drastically. Draconic manifestations is one of his magic based abilities, in which he can evoke spells to give himself temporary dragon-like qualities, or cast dragon-like attacks. He can currently knows 4 spells.
Scalelord: His skin turns into reptilian, plated scales of green hue, which are as durable as steel. His hands also became clawed and slightly bigger.
Gift of flight: Causes him to grow a pair of wings out of his back which can allow him to fly.
Dragon's roar: A great force of pressure and soundwave escapes a shout or roar from Fafnir, creating an AoE blast of raw physical power around him. It currently can reach a 25 foot radius and is strong enough to push away up to 1 and a half ton objects and can dent iron.
Treasured hoard: Fafnir can summon or un-summon treasures, armors, and weapons that he has stored in his treasure horde. With this ability he can instantly equip or un-equip armor and weapons to his person, or bring fourth riches he has stored. He can only perform this to items he has sealed in his treasure horde and has bonded through him magically by being stored at his sacred hoard.
Dragon Summoning: He can summon dragon spirits that he has been granted to. It take time however to summon a companion, as well as unsummoning it without killing the companion. He can only have one companion out at a time, and if that companion dies it will take a few months to a year for that companion to be able to be summoned again.
Attributes (Select one at each category):
Height: 6'8" Weight: 200 lbs Strength Level: 15 tons Speed/Reaction Timing Level: 20 mph Endurance at MAXIMUM Effort: 5 hours Agility: 2.5x human Intelligence: Average Fighting Skill: He often incorporates a somewhat skilled profession in weaponry, though in enraged moments he may transform into a more brutal and animalistic, untrained method of attacks, especially when not using a weapon.
Sidenote: Other natural abilities, his draconic qualities give him the following: Immortality: Not in the sense that he can't be killed, only in the sense he cannot die naturally or age. Burn immunity: As discussed in powers. Night Vision: His eyes give off a faint crimson glow often described as a dim flame of a candle. Scent of Dragons: He has a slightly better sense of smell then most mortals. Durability: Evne without the dragon armor spell, he can still tank sizable amounts of damage.
Resources: He has a stash of what remained of camelot's gold, approximetly would be worth 10.3 million U.S. dollars. A small stash, but he has a few enchanted weapons used by his higher ranking former associates.
Armor and Lance of Gielfried: The items once belonged to a mercenary who happened to be in Camelot at the time of its demise. The armor is indestructible through physical means and gives the wearer resistance to electricity. The lance is also indestructible, and is magically enchanted to use electricity offensively, either be emitting small spreading voltages or even shooting a bolt of lightning. [ Dragon mail armor: A set of armor gifted to Fafnir by Kilgarrah himself, it is nothing more then indestructible armor, but the dragon god promised to Fafnir that it will become further enchanted within time
Hunter's cloak: A leather armor and black tunic and hood, It is not indestructible, but can repair itself overtime of damage and is immune to the effects of time. While it doesn't offer any supernatural protection it gives the user unrivaled stealth in terms of making no sound over stepping or touching other objects or surfaces, and nulling the scents of its wearer.
Hunter's crossbow: The crossbow is indestructible by nature, however instead of firing bolts, it can load and fire essentially 'magic bolts' which can only be described as bolts created and formed by raw magic. Its ammo depends entirely on its user's mana pool, assuming the user even has mana.
Gunter: A greatsword of power, it is said the very blade carries wind within its wake. It can deliver ranged attacks of raw air pressurized force at opponents either in blasts or cut-like streaks that can cut through wood. The sword itself is indestructible by physical means, but aside from these two factors it is otherwise a large steel greatsword.
Current summons
Classification: Dragon, drake subgroup, species Megalania Dracolupas
Weighing about 1,3016 pounds, Fenrir is 23 feet in length (10 feet from head to back, and another 13 feet from back to the tip of his tail), and will typically stand 6 feet in height, although on the occasion when he stands on his hind feet that height differs obviously. He is clad in forest-green, plated scales that are as durable as iron, with three toed claws and canine-like legs, and a moderately long tail. He has a sharp row of scuted plates along his back to the tip of his tail, and a sharp row of spines running along his chest. His narrow, saurian head possesses a pair of horns and two reptilian eyes that gleam a faint yellow light in darkness.
Skills:
Nightvision
His glowing eyes can allow great viability even in the darkness of night.
Tracker
Fenrir has an excellent sense of smell, especially with his forked tongue, so much so that he can rival a blood hound's tracking skills.
Bio-armor
With scales as strong as iron it is difficult to damage the dragon.
Firebreather
Like many dragons Fenrir can breathe a jet of flames from his mouth. His breathe weapon can shoot flames either in a straight cone with a 20 feet reach, or a 10 feet spread of fire.
Trusty mount
He is loyal-for-life to Fafnir, and is a well sported mount.
All-Terrain
Fenrir can sprint up to 55 mph with good distance, and can maneuver over rough terrain easily and can even climb to some extent, while he can't dive well he can still swim fairly well on his own.
Stealthy Hunter
Again, like a wolf, he can be surprisingly very stealthy and quiet when he wants too, moving silently along the ground and stalking prey with ease due to his nature.
Ferocious
He'll eat just about anything, living or dead given the chance, with the exception of plants. This tends to be a problem when going into town that is ripe with a human population that the beast will see as food, and will gladly sneak a bite while Fafnir isn't looking.
Fireproof
Like every other typical lesser dragon, it is impossible to harm him with fire and heat.
Old but Young
Dragons are notorious for their seemingly indefinite natural longevity, Fenrir is no exception as he is already 300 years old and has served under two masters before Fafnir, making the beast well experienced.
Faithful Companion
He will never leave Fafnir's side, to the point where he would give his own life for his beloved master.
Stopping Power
Its no surprise that the dragon is incredibly strong, whether it is tearing another monster apart or ramming its horns full speed into an unlucky prey item.
Foul mouth
His bite is somewhat lethal, not just in how sharp the teeth are or in how powerful his bone-crushing jaws are. His canines are laced with a weak but interesting venom that prevents blood from clotting, and causes fatigue in its victim. While even minor wounds can lead to fatal blood loss, the venom itself is easy to combat. A healthy immune system alone could knock it off within a day's rest, and the wounds can be treated with bandages to stop the bleeding. Symptons of the venom increase over time while the victim is awake, however, in addition to growing increasingly weary and unable to naturally stop blood from flowing from wounds, a victim that stays conscience for more then 5 minutes will start to feel an intense burning pain, followed by blurry vision and hearing, prone to vomiting, and becoming drained of endurance. The venom also can make the wounds become infected should they go untreated within a day.
Weaknesses
-His underbelly is not as hard as the rest of his scales, and can be vulnerable to cut or stab. Being cold blood it is difficult for Fenrir to survive in cold climates, ice being a tactical weakness.
-Dragonsbane can repel or deter almost any dragon of Kilgarrah's origin, as they cannot stand the mere scent of the plant. Fortunately it is a rare herb that only grows in certain mountain peaks of Drake Valley.
Weaknesses: Cold-blodded: Like a reptile Fafnir can not tolerate well in cold conditions, his cave complex has been essentially carved with molten streams of lava to help insinuate a comfortable temperature, as he cannot survive well on his own in temperatures below 60 degrees. Ice-based attacks are especially effective against him.
Brash: His stubborn nature can be beneficial or a detriment in various sitatuations, especially in an enraged state where he can go berserk, loosing senses of self preservation, pain, and other alarms that would normally keep someone alive in a fight, though at the same time can make him hard to stop in his tracks through force alone and can take a wound unflinchingly for the sake of inflicting a wound himself.
Avarice: Though he manages to stick by his code of honor, he can be easily tempted by the sake of greed.
Prideful: Rarely will he ever not undestimate someone or overesimate his own abilities.
Supporting Characters Kilgarrah the dragon god, however his influence appears to be very limited and indirect over their material universe, as the dragon himself claims, at least for now.
Do you know how to post pictures on RPG boards?: yes Sample Post
This seems intriguing, I love world building and the idea of making nations and culture but I will admit that I have never done an official nation rp, the closest things I've done to this level were making civilizations in a homebrew dnd game for the gm, and hosting a god-related rp of my own.
Seeing that this is very low magic fantasy I was wondering if their could be a house that worships a dragon. Not just any dragon, but a dragon that is sentient, however rarely does he leave his domain. And while in a bygone age they used to have been infamous for their elite forces of Wyvern knights, due to cataclysmic event their is only one wyvern that has survived and belongs to the last remaining Wyvern knight of the house. Just an idea I'd like to pitch before I start expanding on that and making a sheet.
@Klomster Is Ha'zufel on Gaea? I'm assuming it is...
@dragonmancer If Ha'zufel is on Gaea, could that be the major city the world's refugees are living in? Might make for some interesting conflict. Also, should we do a quick roll call to see who is still interested in the RP? I know we lost Ashevelen, but it might not hurt to touch base with those folks who haven't posted in the IC or OOC recently.
Yes and yes ofcourse, I'm on my phone right now so it would be helpful if you notified the rollcall
Yall shouldn't wait for me, Kilgarrah and his hero aren't going to be active for a little while, any posts I make for now will likely be on one of the villains or certain npcs I made. While you guys get your stuff together I will sort of orchestrate the plot.
Jackal watched by the fire of burning bodies as a new horde gathered in the hangar, and meshed together in a grotesque fashion that even made Jackal slightly unnerved of its transformation, then his single usable eye watched as the new-formed beast shouted its loud screech. Jackal was impressed, as if whatever was the source of their control had forced its flesh toys to evolve to match Jackal in almost every way. Bony plates sticking out in rows like plated armor between cracks of matted loose flesh, intense muscle growth that formed a large hulking mass of a humanoid monster, and its movements was much more brutish then limp. Overall, it was designed to be a challenge. Jackal, the warrior that he is, could never back down from what he thought as a gesture of an honorable duel, this thing's creation, and the gorgas runt himself. Even in his injured state, he got up anyway, and once the monster was finished showing itself off with its flexing and wailing, Jackal too, made a terrifying roar, spreading his wrings about and extending his neck to its full height to try and give the illusion of him being bigger, granted he was still about 3-4 inches shorter then the flesh behemoth before him.
The two monsters charged at each other, and clashed directly against each other, the behemoth was stronger then Jackal had expected, as even with his full charge Jackal was being pushed back. The two monsters had their arms locked against each other in a pushing contest, however Jackal started taking advantage of his other limbs. His two wings arms would arc over and claw onto the back of the monster, while he would kneel his head down to ram his horns into the torso of the beast, and his tail would slither around the left leg. He continued to try and put leverage onto the chest with his horns, but even still the monstrosity started to overcome him, Jackal was started to lean back as the beast continued to push against the already injured reptile. The flesh monster would then pull back, and shove Jackal back at least a foot way, and due to his tail caught against the beast Jackal would fall onto his back as well, unable to take the beast with him the tail would simply slide off, then the beast would charge and grab hold of Jackal, and would sprint into the nearest wall. In a flash, Jackal was pressed up against the wall with violent force, the impact was brutal, but Jackal's natural armor held despite the pain that sparked through his body, and the blood gushing from his previous wounds. Jackal then realized that it was about to employ a tactic he had used once before on their kind, that was to repeatedly slam the target against the wall into their pulp, the reptile could feel the bitter taste of irony just before the second slam against the wall caused him to momentarily 'blank' in conscience due to the force of impact and the immense pain, his eyes turned white in shock before he slowly regained conscience, which would go blank again as he was pounded against the metal wall a third time, there was now a huge dent the size of the reptile within the reinforced metal wall, and his armor couldn't last forever, as a few of the scales on Jackal's back started to crack and chip.
Be it being forced into an conscienceless state, the deja vu of being overpowered, or the artifact finally reaching into Jackal's memories from afar, but a memory began to play back in his state while being unrelentingly pulverized.
Several young hellkites were training in a volcanic pit. They were still juveniles, ranging between 40 year olds to 60 year olds, they averaged among their 'half way' mark to their adulthood. At this point, many of them were already nearing their adult sizes, 5' to 6' tall reptiles. All except for one, the infamous runt of the tribe, Jackal, 60 years old despite only being 3' tall.
With the elder watching over the kids in a pit filled with lava and rock. Many started by dog-piling others into shallow pools of lava, all except Jackal, who was caught in front of two hellkites around the same age as him, but twice the size.
"So the runt wants to try and prove himself?" Scoffed one of the two juveniles, a hellkite with pitch black scales and beading blue eyes.
"That's adorable." Added another, a green Gorgas with eyes of shimmering gold. "Why don't we crush his dreams Gar?"
Without another word the black hellkite lifted Jackal by the neck with a singe hand and pressed him against the stone wall.
"Hey why don't we try drowning the rat?" Added the green hellkite as the other grinned to him in sadistic agreement.
Jackal struggled to break free, his feet squirming back and fourth and his tail trying to wack off the arm of his stronger aggressor. However his attempt was in vein, and he was sent straight into a 3 foot pool of molten rock. "What a desperate midget he is." The other Gorgas held down Jackal by the hands beneath the hot liquid. Jackal struggled, all four hands trying to claw at the arms of his attackers, but being so small in comparison made it hopeless. "Come on runt!" Grinned the greenskin Hellkite.
he was loosing air and the sluggish consistency of lava made his movements even slower.
After about 10 minutes of struggling Jackal would pass out from suffocating, fortunately though, the Gorgas's time in the pit was over as it was time to return to their huts and dens. Thus his attackers were unable to finish the deed. Jackal woke up in the dead of night hours later, he was alone, alone in the molten pit. It was customary to not support the weak in the tribe of his original family, there was no support for him, for what little support were given to whoever else anyway. Jackal had no where to return to, his birth givers didn't even bother to look for him, he knew this well before, but it was at this moment when his loneliness finally sunk in.
He crawled out of the pit, seeing his village in the distant borderlines of desert and volcanic rocks. That's when he noticed however, that fire grew out of the tents. This was not unusual, many hellkites have accidentally burned down straw tents, and fire wasn't much of a problem to the dragon race other then having to rebuild whatever materials were lost. However it became more clear when the sound of war trumpets, various roars and shouts, and clashing of blades could be heard. He saw gorgas's riding with wyverns and drakes into his village, and a massacre unfolded before his eyes as he drew closer. He saw the two juveniles that nearly killed him pressed against the ground and beheaded by a Gorgas of another tribe, he couldn't identify the specific tribe. Everything was destroyed, what resistance Jackal's tribe put up was not enough to save them in the long run, the fast paced invasion and tactical advantages the rival tribe seemed to employ was enough to decimate their efforts completely. Screams from Nagas being decapitated echoed in the child dragon's eardrums as he drew closer. Too many emotions were mixed into Jackal that he didn't know what to feel nor did he fully comprehend what was going on, he only walked closer, until he stood just on the outskirts of the ruined village.
Two drakes from the war-bearing clan spotted Jackal, and rushed to end him. However they were stopped by a rather gigantic Hellkite. It was huge, standing at least 18 or 20 feet tall, with scales of black and a crimson belly. Ebony eyes stared at the Juvenile Jackal, peering down to observe him closer. Jackal just stared back, devoid of emotion, not even fear. So much was the event and what it meant to him that he simply became drained of it altogether. Was he happy that the tribe that practically looked down upon him was destroyed, was he sad that what little sense of home he had was now gone? So much was the conflict of feelings that Jackal ended up feeling nothing, and that was reflected in his eyes, or at least, that is what the giant Hellkite saw. With a single claw picking up Jackal the hellkite took to the air, but not before telling the other two drakes to finish the job and return to their tribe center.
The rest was history, the Westari clan, notorious for its genociding of other tribes, had ironically spared mercy upon Jackal, raising him as one of his own. The hellkite who saved him was named Ryujin, and was his mentor from then on.
Jackal recalled the following days, his first month was rough, his training was relentless and his size gave him a huge disadvantage. Many of the westari clan still commented and insulted his size, sparing partners included. When he was only a few years from official adulthood, Jackal then remembered the first ever spar he won.
"Come on runt!" Said Lazarus, a 15 foot Hellkite with golden scales and red eyes. He was pressing Jackal against the dirt, who was no near as tall, but his muscles have grown since his last memory.
He didn't speak, only trying to push back with all his might. Lazarious continued to taunt. "How the hell are you going to prove yourself if you can't even take down a rookie? Runt"
Jackal didn't speak still, but his anger only grew.
"I don't understand why Ryujin would even bother with such a genetically inferior hellkite, come on runt is this really all you have to prove?"
Jackal's eyes snapped and grew bloodshot, and started to push back against Lazarious. "I'm not a runt." He muttered faintly, still struggling barely against the golden reptile. "What was that?"
"I'm not a runt!" Growled Jackal as his hands grripped onto the arm of the flesh monstrosity. At this point, he was pummelled 16 times against the metal wall since he passed out, the scales on his back and side of the face were almost all bruised and chipped, various sections of that side, especially his face, had gashes of bleeding tissue exposed with broken scales and skin. Yet Jackal was still breathing.
After the 17th time he hit the wall, Jackal's eyes were milky and darkened from being barely conscience, the left eye was still wounded severely with blood pouring from the bottom eyelid, his feet were now pressing against the wall to keep him from being slammed again. The fleshy monstrosity would screech a horrifying sound as it tried to smash Jackal again.
"I'm not a runt!" Jackal shouted a bit louder and adrenaline pumped through his body, he was actually starting to push against the massive arm that was pressing him against the wall. The beast would go to punch him through with his spare hand, But jackal would catch it it with his other hand, which at first, pressed him against the wall again, but after being slammed for the 18th time, Jackal began to press back against the beast in full force.
"I'm not a runt!"
Jackal would tackle the flesh bag that was larger and heavier then him onto the steel ground despite the difference. Overcoming the beasts strength Jackal would roar, some of the teeth on his left side were broken and his gums were bleeding, but his fury was clear enough regardless. Despite the nearly broken body he had now, He ignored the pain to ensure that whatever it was before him was destroyed. He would bite down on one of the two fused mouths of the grotesque amalgamation of heads, and with a click of his tongue flames violently erupted out of his mouth, and sent into the body of the armorers flesh beast. The fire would violently seek a way out of the monster's body, flames sprouting from patches of skin and burning the monsters slowly from the inside out. Still though, the creature remained intact and seemingly unphased if not momentarily distracted, and punched Jackal across his saurian cheek, sending him sprawling across the ground.
But Jackal was not done, he refused to be done. He had to protect the ship, even if it meant death, he would not fail an ally, or allies rather, a second time. A third memory flashed, a recent one of his brief conversation with one of his new allies, Henri, he recalled, for a moment, Jackal was lost at the kind thought of it as he got back to his feet. The very thought of loosing that memory only furthered Jackal's rage as he sprinted back to the beast that was also standing back up. Its body was still evidently burning from within, its mouthes and eyes were bright red with heat and leaking smoke, various patches of its skin and flesh would start to chip and fall away like clay that had been in the kilm for too long. Jackal rammed his horns into the torso of the beast, which sent it flying into what was now a whole through the wall into another room from where Jackal was being pummeled. Due to its massive body it would be stuck. Jackal Grabbed its right arm that was sticking out, and pressed his foot against the behemoth, and would pull. Pull so hard that in minutes despite the armor and muscle still intact that were resisting the fire, the massive arm would sever from its body.
"I am not runt!" Shouted Jackal as he slammed the severed arm into the burning behemoth, so much force was delivered in Jackal's enraged, adrenaline pumping state that with the help of the massive arm that belonged to the monster he'd send its owner straight through the metal wall, as well as making a massive Hole that lead into a hallway in the facility. Jackal Roared, the look of his eyes and the monstrous growling that continued as he dragged himself and the arm towards the burning monstrosity that Jackal himself looked to be nothing more then a wild monster. The severed arm was still animated, despite being seperated from the body, and it would grab hold of Jackal's neck. Jackal screamed seething rage, residue trails of flames radiating from his jaws as he let out a more high pitched yet still enraged and terrifying roar as the hand tried to choke him. The monster got up, many of its outer bones were becoming charred and burnt, and even without an arm it continued to lash back at Jackal, slamming straight into the dragon. Jackal fell to his feet as the flesh monstrosity attempted to take hold of him, jackal rolled out of its way, causing it to fall flat on its ugly face. Even with the arm Choking him, Jackal bit down on the back of the armored behemoth, tearing out a chunk of flesh and bone-plated armor to lift his head. In the hallway behind him, another small horde of the animate corpses were assembling. Jackal Looked back and ripped the massivce arm from his neck, the beast behind him getting up again. Jackal tossed aside the arm and turned to grapple the beast that was still somewhat larger then him with his two primary arms, and would toss the behemoth into the horde that was rapidly approaching him. Due to its massive size, it would crush the entire horde of a dozen or so bodies. they all tried to scramble to their feet as soon as possible, but Jackal would breathe another jet of flames at their direction. Thanks to the condensed hallway there was no where for the horde to escape the flames, while the behemoth stood as a barrier for most of the flames they were all quickly set ablaze. Jackal turned and started to walk back towards the ship, he didn't see the behemoth get up, but when he heard its massive feet charging forward, it was too late. Jackal would be picked up in the beast's charge straight into the hanger of the ship, taking another massive impact of damage to his back which caused him to screech out in pain. The monster was utterly engulfed in fire, inside and out, ironically the heat radiating from the beast at least gave Jackal a more comfortable temperature. With a bloodshot eye Jackal's tail would wrap around the remaining arm of the behemoth, and began to constrict it and pull it away from his body. With enough room gained, Jackal pushed back with the horns on his head, sending the monster sprawling backwards on its feet as his tail twisted and attempted to dislocate the arm, though this failed. Still, the tail let go and Jackal immediately leaped over the behemoth, slamming both of his claws onto his shoulders, and his feet into the chest, causing the beast to tumble down the ramp of the hangar. Before impact Jackal leaped off and attempted to fly, but his left wing was broken, which he found out too late, as he fell flat onto his face nearby the behemoth that was already recovering. Jackal turned, and met the fist of the behemoth with his two claws, Jackal would have been sent flying, however he kept a tight grip onto the behemoth's massive arm. He then leaped onto the chest again,digging into his chest with both hands to tear apart bone-made armor and muscle within its burning flesh. The gorgas' tail would lock against the remaining arm of the behemoth, preventing him from taking Jackal off as he continued to burrow into the chest of the amalgamated monster
"Not a runt!" Shouted Jackal again, blind with fury as he continued the process.
After tearing a massive hole into its torso, Jackal turned and began to rip off its arm, Pushing off of the now collapsed and burning monster as with some struggle pulled the arm out of its body, tearing apart tendons, bone, and muscle that was still burning. Jackal in the center of the burning corpse looked down at it as it was still animate, trying to get up with its two feet. He'd vomit up his own blood before he could attack it further, and the beast took the distraction to his advantage as it sprang up, using what was left of its torso to slam Jackal onto the ground and apply great blunt force to Jackal's head. Jackal picked up the arm and used it to smash into the torso of the behemoth again, then tossed the arm aside as he would bite off its massive deformed head. He held the head in his mouth triumphantly, holding it up in the air like a trophy as blood, both his own and of the head's, trickled down his throat, gums, and jaws, dripping from his chin and passive over his eyes. The head was so large that Jackal had to stretch out a wide angle of his jaws to fit it in his mouth.
The dragon panted. "Not a..." blood continued to trickle from his mouth, the side of his body, and the gashes in his chest. "runt." A thin fleshy piece that was once an arm flailed with Jackal's arm gripping it. "Not.." Jackal began again, lifting his arm, this time he could no longer prologue his body's condition. staggering back a few feet Jackal fell on the bottom of the hangar's ramp. His eyes white and he lost conscience again, this time from blood loss and exhaustion. The head still remained in Jackal's mouth despite passing out and falling over. In front of Jackal's unconscience body was the remains of the massive behemoth he fought, including its massive arm and legs. Past that was the hordes of bodies Jackal decimated.