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William Looked up at the presence of a stranger, a woman in such regal clothing was a rarity in these parts. She must have been from a kingdom. initially, he would have no interest in speaking to strangers, but the oddity of her appearance in these parts and in the dire situation that the world was in made him curious none the less, perhaps she was of some help. He would get up, walking over to the table, and eyeing the dog carefully, as his draconic blood has often triggered the warning growls of many companional beasts in the past. "Pardon me, miss." He spoke almost bluntly and in a casual matter despite her easily passing as a royal or noble. "Do you mind if I ask who you are and what your doing in a dying town such as this?" He didn't sit down to her table, he had limits to his rudeness and did not want to risk making her dog further upset. He wasn't here to make enemies after all, but friends weren't really his target either. Relationships in general was a chore to keep up with. "You wouldn't happen to be here to assist, would you?"

Lazarus, The Surviving Village Capitol



A capitol that has risen from Dwarves and humans alike after the first decade of eternal winter. The villagers keep warm with plenty of firewood and the Dwarves craft excellent metal tools and weapons to help the hunters bring in food, as the village is built over a vast and expanding mining shaft that was dug up soon after the village's start. Here the local tavern was the liveliest place of the apocalypse. Civilians drank their sorrows away, ladies of the night would come to flirt with the hardworking men after a long day's work, and beer has become a thriving luxary. It was a small settlement, but the stone walls built around it helps keep it secure despite being on the outskirts of the Ragadell, the Dwarven capitol kingdom. In the bar, various pelts and mounts of previous game such as the heads of bores and dears were plastered on the walls, bear rugs seated under every wooden table. Tonight the bar was a bit lonely due to their being an especially harsh snowstorm out. It was 12 in the morning now, three local drunks at the far corner and Miss Reina, a wood elf, which was a rarity to see in these parts, still held her occupation as a bartender.

___________________________________________________________________________________________________________________________________________

William Drakkenshire

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William was seated at another corner, drinking a pint of water as he wasn't in the mood to drink. Volcanic earthquakes and marching through lava was never an issue for William, nor was it fatal, even the dragons weren't as bad in comparison to this. The bitter cold of what had became of most of the world was too much to bear for the heat-loving dragon worshiper. Besides, few dragons were acclimated to cold conditions, almost exclusively the obvious ice dragons that would perhaps thrive now.

His staff was at his side, and his brown cloak covered his body completely, his face obscured from view, not even his glowing brown eyes could be viable. Though when he would take sips his chin and lower lips were in view by the torch lights. He was contemplating on what to do now, perhaps he should just turn back, go to the one place that isn't a frozen wasteland and hope that the dragons there don't eventually eat him. He'd rather take his chances with the beasts he shares an ancestral link to then these bloody demons, especially the head of which, Faust, the very source of the winter plague.
William Drakkenshire


18

Human Druid

Male


William Drakkenshire is a 5'10 male with pale white skin and a thin, almost frail build. His eyes are as brown as his spiky hair, and he has a birthmark along his right eye of a magic rune that is the link between himself and the ancestral dragons that follow him. He has a medium sized nose, small pale lips, and a slightly rectangular head.

He typically sports a brown, foot length tunic with a hood that can cast a shadow over his face entirely. The cloak is worn over a white cotton button-up shirt with long sleeves, and brown baggy work trousers. He also wears light sandals despite the harsh terrain and climate.

William comes down from an ancient line of druids that held their lives in the peaks of drake valley, said to be the last refuge of the everlasting dragons. Dragons themselves, even in such a hostile environment, are extremely rare and widely vary in appearance, form, and power, with only having in common their ancestor, affinity towards fire, and being reptiles. Their unique ancestory has been linked to these druids, who have specified their magic through their lineage to be in tune with various deceased yet powerful dragon spirits that have for one reason or another, watch over them. It should be noted that it is rare for dragons to achieve the sentience, let alone benevolence, to willingly accept such a rite. The last of his lineage, Drake has grown up with two dragon spirits, Ouroboros and Niddhoggr, both of which have granted William both unique and generic draconic spells and power. The region of Drake valley itself is a volcanic jungle, that even with the winter and lessened sun, the land remains volatile boiling with rivers of molten rock for the cold to penetrate. Leaving the ironic refuge that drake valley has become, if not for the dangerous volcanic activity and the wildlife, namely the surviving dragons, that not even the demons dare to conquer, Drake ventures to visit the crippled and dying kingdoms and has decided to put an end to the winter plague and Faust himself, confident in his power of dragons.

Enhancement

He has qualities that resembles that of a mythological dragon. He cannot be burned by any conventional or extreme temperature or source of heat, however this does not include other factors from heat-based sources and weaponry, such as explosive force. This resistance has so far proven that he can stand and even submerge in molten iron without evidence to injury or discomfort aside from destroying his clothes and anything else on his person. Despite his slim appearance, he is deceiptively strong, capable of lifting a half of a ton.
His glowing eyes seem to allow him to see even in the darkest of rooms, though it also gives away his presence.




Equipment: A staff that helps him attune with his draconic powers and for walking.

Personality: He is a quiet, sarcastic and passive aggressive individual when it comes to people he hasn't warmed up to. Though he may open up more he will tend tend to have a sort of teasing personality.
Name: William Drakkenshire

Title/nickname: Billy the Druid/The Dragon Druid

Appearance:
William Drakkenshire is a 5'10 male with pale white skin and a thin, almost frail build. His eyes are as brown as his spiky hair, and he has a birthmark along his right eye of a magic rune that is the link between himself and the ancestral dragons that follow him. He has a medium sized nose, small pale lips, and a slightly rectangular head.

Outfit description: He typically sports a brown, foot length tunic with a hood that can cast a shadow over his face entirely. The cloak is worn over a white cotton button-up shirt with long sleeves, and brown baggy work trousers. He also wears light sandals despite the harsh terrain and climate.

Age: 18

Race: Human Druid

Gender: Male

Backstory: William comes down from an ancient line of druids that held their lives in the peaks of drake valley, said to be the last refuge of the everlasting dragons. Dragons themselves, even in such a hostile environment, are extremely rare and widely vary in appearance, form, and power, with only having in common their ancestor, affinity towards fire, and being reptiles. Their unique ancestory has been linked to these druids, who have specified their magic through their lineage to be in tune with various deceased yet powerful dragon spirits that have for one reason or another, watch over them. It should be noted that it is rare for dragons to achieve the sentience, let alone benevolence, to willingly accept such a rite. The last of his lineage, Drake has grown up with two dragon spirits, Ouroboros and Niddhoggr, both of which have granted William both unique and generic draconic spells and power. The region of Drake valley itself is a volcanic jungle, that even with the winter and lessened sun, the land remains volatile boiling with rivers of molten rock for the cold to penetrate. Leaving the ironic refuge that drake valley has become, if not for the dangerous volcanic activity and the wildlife, namely the surviving dragons, that not even the demons dare to conquer, Drake ventures to visit the crippled and dying kingdoms and has decided to put an end to the winter plague and Faust himself, confident in his power of dragons.

Skills/magic/powers: As a dragon shaman, he can use various spells to mimic that of a dragon.
Enhancement

[i]He has qualities that resembles that of a mythological dragon. He cannot be burned by any conventional or extreme temperature or source of heat, however this does not include other factors from heat-based sources and weaponry, such as explosive force. This resistance has so far proven that he can stand and even submerge in molten iron without evidence to injury or discomfort aside from destroying his clothes and anything else on his person.
Despite his slim appearance, he is deceiptively strong, capable of lifting a half of a ton.

[hider=List of current spells]

[hider=My Hider]

His glowing eyes seem to allow him to see even in the darkest of rooms, though it also gives away his presence.[/i]
Ability

His abilities also reflect that of a mythological dragon, though it seems to be a mixture of temporary morphological transformations and firepower. So far he has proven to do the following;

Blessing of the Sky Tyrant

Sprouts a pair of bat-like wings along his back. He can also grow a reptilian tail with a naturally barbed tip with this ability as well.


Song of Seething

He can Breath jets, or an explosive projectile of fire. The jet-like stream has a range of 9 meters while the projectile variant has an effective range of 15 meters and has the explosive force of a frag grenade.


Niddhoggr's Union

Transforms his hand/hands into 3 foot-long head/heads of afire-breathing dragon. These heads can also spew flames in the same matter as the above ability, as well as having a bite-force strong enough to bend iron.


Roar of the Dragon

Performs a roar-like shout that can create an AoE of strong force up to 8 meters.


Armor of the Scalelord

He can grow reptilian plated scales over his body that have a durability that can rival steel, as well as powerfully sharp claws that can dig into iron.


Ouroboros's guard

He can summon a temporary partial spiritual manifestation of Ouroboros, who will often take the appearance of either one or multiple serpentine dragons that will either surround and protect William, or lash out to attack.

[/hider]

[/hider]

Equipment: A staff that helps him attune with his draconic powers and for walking.

Personality: WIP
The Decree of the Dark King Faust




The land of Verad was once a prosperous green continent ripe with several kingdoms enjoying times of peace. Monsters were few and rare, merchants were prosperous in trade, and weather has been near-perfect for hundreds of years. However it is always calm before the storm.

Two decades ago, the great demon king Faust rose from his shackled prisons and returned to the mortal plane, starting his conquest on the super continent came with him a bitter curse of cold, an eternal winter set upon the land. The cold weather killed crops and unprepared animals and people alike, monsters that can survive the extreme temperatures and lack of much sun rose in chaos in response, and all the while the demon king amasses various thralls and loyal cultists, setting up dungeons to imprison the very chains that sealed him. The valadesh chains greated by the great witch herself Grendell had once completely sealed the demon, and is of now the only known way to permanetely rid of his dangers to the world. With the chains being severed into several parts and guarded in high security dungeons filled with cultists, monsters and savage animals, chosen thralls of the demon himself as well as many corrupted or spawned creations of Faust to guard the treasure. It was unlikely for any hero to rise to the occasion, the quests were too steep, land too cold and dangerous. Hope was lost as the last strongholds of what survived of the four kingdoms of Verad slowly fade away from volatile weather, attacks of the undead, and rampaging monsters both wild or wicked alike. Other threats loom too, such as other demons like ba'alrogue and a merfolk insurgency.


I will decorate this if it is at least accepted for a possible use in the rp.


Damn, looks like the most noteworthy traits of a dragon I.E. Wrath, Greed, and pride are all taken. Do you mind if I make a wrath sheet anyway as a backup if the current wrath drops out?
@Holy Soldier



Who wants a Commonwealth diplomatic party thrown in their face?

@Apollo26@MissingAxis@Isotope@Arawak or anybody else?


The Gorgas could use some good ol alien interaction.
Drake The Dragonslayer

@Holy Soldier

Drake would stumble forward as he was pushed aside by a passing sibling. The left eye of Drake would snap and twitch in irritation as he stood up to see the back of the perpetrator walk to take a seat. He would thrust his hand forward, wanting so badly to roast such insolence away from existence, but he quickly pulled back and prevented himself from carrying out his inner demons, yet he could swear their was something like whispers convincing him to slaughter the fool.

Drake took out his stress ball from his coat pocket, taking a seat in the front row as he vigorously squeezed the item to seemingly no end. His eyes concentrated forward as he refused to let any more of his siblings irritate him, less the auditorium go up smoke. He waited for this little meeting to start and be over with, though deep down he was a bit anxious to be leaving to fight. The thought hadn't really sunk into him yet, but anxiety was building up none the less. This caused him to squeeze his stress relief toy even further.
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