Witches live in secret across the world, each claiming territories since the great divide in their covens. Now most witches are solitary or remain in small groups. The current generation of witches have flocked to Tokyo Japan, disguised as students, with the intention to receive the greatest power any one witch could obtain.
Allo all. So for this rp, you will be either playing a Witch, a familiar to a witch, or a witch hunter/gifted. (If you'd rather play as a monster pm me) Each witch is up against the other witches to essentially either be the last one standing, or at least secure Tokyo as her territory. By day they disguise themselves as simple students, and go out at night to try and find and battle other witches, luring them out with chaos or others of the sorts.
Most Humans are blind to magic in modern times, mystical creatures, most of the witch's powers and their familiars, and other supernatural occurrences are rarely seen by them. However certain straight forward things such as spewing fire can be seen, as well as destructive aftermaths. Due to this, all witches have the ability to lock the world around them in space/time, that only supernatural things such as monsters and witches are immune to such a freezing affect. Also, many witches have the ability to fix any sort of structural damage in the time freeze zone
Humans that can see and are immune to the time-freeze effect are known as the gifted. Gifted are passed down through generations, not only capable of seeing the supernatural and magical elements most mortals cannot see, but are highly resistant to various supernatural affects such as soul-stealing/spiritual assaults, psychics, etc. They can also use magic items unlike other mortals, though they cannot make them. Many gifted have been assigned as witch hunters, trained mercenaries hired by the UN to hunt down and kill or imprison witches and other supernatural creatures.
Witches are immortal beings with a high affinity to magic and the arcane. All witches are female, and resemble young or old female humans, though they may have some unnatural features such as glowing eyes, extremely pale skin, or other such features. Witches can learn both generic magic from spell books, as well as being born with a specific and unique magic (Some kind of theme or something like for example, clockwork styled magic powers) Generic magic includes typical witchcraft items such as a crystal ball and flying broom, and being able to summon familiars or make sacrifical rites to demons. Being immortal they do not need to worry about growing old, and they can only be killed if they are completely destroyed (Such as being crushed by a house) That being said, the achilles heel to witches is water, which if douses, will melt them WOZ style. Only relatively fresh water (or liquids that are still relatively water such as salt water or holy water) can liquadate them, all it takes is a single splash, however other liquids such as oils or liquids that aren't entirely or mostly water such as juices, saliva, etc will have no effect.
Familiars are entities either created or enslaved by witches to serve her. Enslaved Familiars were pre-existing creatures that have become binded as familiars either against their will or accepted, while created familiars could be something like a construct or a creature that while resembles something real like a cat, is actually entirely made of sentient magic. Enslaved familiars can be anything from a normal human to a dragon, non-magical familiars (such as, again, humans) can be slightly augmented with magic. Familiars are usually chosen or created at random once a witch tries to summon one for their first time.
Magic is generally very vague, allowing people to come up with their own styles and forms, and sub-rules for their own specific rules. Many witches often form contracts with demonic beings for increased power in exchange for some type of sacrifice. Their are also anti-magic items and weapons hunters may have access to, such as anti-magic bullets.
Each witch should have one familiar, for those that wants to be one's familiar pm them or discuss it in the OOC, Ideally we should have 5 witches, 5 familiars, any extras will be gifted humans and etc.
Name:
Age: (Witches can be ancient and still have a youthful appearance, keep in mind that your char should resemble high school age.)
Country of Origin: (Do not have to be from Japan)
Appearance: (Picture as well as a written description.)
Personality:
Backround:
Magic:
Equipment: Optional
Familiar: (Leave blank until you get someone that wants to be your familiar.)
Witch you belong to: (Leave blank until found a witch to be your familiar.)
Age:
Gender:
Race: (what kind of human/monster/construct/etc are you?)
Appearance:
Personality:
Backround: (Optional, could collaborate with witch player)
Human disguise: (Unnecessary if your already human, disguise should also resemble high school age)
It was another blistering hot morning in Drake Valley, on a near summit cave on the tallest mountain, lies a pile of gold and treasure, monstrously huge, and stacked like a heap of sand. On top of this pile, the great Dragon King himself slumbered, Writhing in his sleep over piles of gold and gems "No.." He moaned eyes closed, rolling to one side in an almost violent matter. "No, no, no! Damn you Ferrum, this is not the en-!" He cut himself off as he woke up in a cold sweat. So long ago had that wretched event occurred, so long ago did he awaken from that cruel and ironic prison, but without a godsbane what was he to do for revenge? Yell at him and hope he kicks over? Kilgarrah stroked the hair on his chin as he was now back in reality, another day over his kingdom of hellish fire and jungle. Far from the more glorious cities of his kin. Though the vast amounts of wealth he hoards, and sleeps upon, makes up for the lack of much civilization.
His thoughts were broken when he heard a loud thud. Instinctively, Kilgarrah grew into a massive biped dragon, sprawling over his treasure hoard with protective greed. "Who dares approach the lair of Kilgarrah, the progenitor of dragons?!" He bellowed in his monstrous form, careful to not allow the flames building up inside his veins to melt his precious hoard. A familiar, armored figured approach. Equipped with a lance and sported wings on his back. "Father, forgive my intrusion." The armored figure spoke with a humble attitude, bowing before his fire. Recognizing his demi-god, Kilgarrah stepped off of his treasure hoard and came closer to his son, though kept his monstrous form. "Ah, William! It is good to see you have paid visits to your creator, what is it thy desire?" The once cruel and savage beast became more compassionate and endearing in a moment's flash. William looked up to his draconic father and continued. "There is a council of your fellow Gods being hosted, it is mandatory for you to attend.
Kilgarrah leaned back. "I have to see him again" Narrowed his glowing, reptilian eyes, his tail would swing across a heap of gold as unpleasant thoughts of both Ferrum and some other siblings that were equally hated would naturally be there. The only thing he had to look forward to was seeing dear Oksana again. Seeing his father in distraught, William Assured, "I have come to accompany you as well, father." "Come then, my son." His massive tail would wrap around William before they were both converted into a crimson energy, that took off out of the cave with a firey wave of wings following the energetic form.
Moments after the arrival of Ki'ivara, A bright crimson flame bolted the entrance to the hall of the gods. From the flame, stood Kilgarrah alongside William, armored to the teeth. For a brief moment Kilgarrah had the silhoutte of a draconic figure, but that soon shrunk into his normal, mortal-like appearance. William walked alongside his father, as he made his way to his throne. Before so, he stopped to give a bow to the current gods that where present, even in the presence of the gods he despised. He then gave a smile to Oksana. "I have come as soon as possible, what is the news?" As he spoke, he took a seat at his throne. The throne itself was an ebony black, made from what seemed like blackened marble. The arms had to skeletal spines of dragons with their skulls burning fire from their eye sockets. The top of the chair had a much larger dragon skull that hang just above Kilgarrah. Two crossed swords were embedded in the back of the throne, with the blades reaching over the chair's height. William stood just beside Kilgarrah's throne in a vigilant possession, Lance wielded firmly and planted in the floor.