Current
Life before death, strength before weakness, journey before destination - Brandon Sanderson
2
likes
8 yrs ago
Feeling sick, so won't be replying for a few days
1
like
8 yrs ago
Seeing a problem as a challenge is a bad attitude to take to the problem
8 yrs ago
The problem is not the problem, the problem is your attitude to the problem.
1
like
8 yrs ago
Reading tales of King Arthur, it appears that none of his knights had any honour.
Bio
Hello, person. If you want to know about me, know this: I spend far too much time on the internet. If you wanted an overview, stop reading now. If you want to go into some detail, I also enjoy researching upon ancient history (Alexander the Great is a particular favourite) and know to much random stuff that will never be useful to anyone. E.g. The first city west of china was founded in 5000BC in Sumer (now Mesopotamia) and was called Eridu. So if you go away with anything, go away with that, because it makes you seem interesting if you know it. Probably.
I also enjoy reading, Brandon Sanderson is one of my favourite authors, and playing games from the Total War series. I write things as well, but you only get to read what I write here. You're a stranger, I'm not sharing all my stuff with you.
I am also pretty sure that I am a nice person. Now you can leave. If you want to stay, that's fine, but there's really not much else to do here, so...
Name: Shadow P.S. I also adopted a Pokémon because WTF not.
Okay, we've got two dwarves stuck with an elf on a cramped ship for a good few months! This aught to be interesting!
Anyway, time for some interaction! If you wish to talk to any of the NPC's, interact with them, and I'll post a response. Otherwise, tell me when you're done, and we can progress to the next part of the adventure. If I'm not getting at least one or two posts a day, I'll move on anyway before the thing slows down. @DrunkasaurusRex@Jbcool@POOHEAD189@Maxwell@Andreyich@Bright_Ops
Waking from whatever accommodation you chose, you have until mid-day to arrive at the ship. Plenty of time for exploring. Marienburg is a big city, and it's probably best you arrive at your destination sooner, rather than later. As you are travelling down the dock, large crowds fill the pavement, and any normal person trying to make it through the colourful press has half a chance of being crushed. Fortunately, you are quite out of the ordinary.
Upon reaching the ship, the captain, a gruff, surely man who you would guess had taken many adventures before you (you also guess that most of them never came back), escorts you onto the deck, up a somewhat questionable gangplank. Once there, you find the magician and apprentice who were promised already waiting. The magician is surprisingly young, with barely any grey flecks in his curly chestnut hair. He is wearing rugged, well worn adventuring gear, as opposed to the traditional robes, but his staff, wooden with a red crystal on top, as well as certain symbols on his clothes, mark him as a pyromancer. His face seems to be fixed permanently in a cheery grin, and he welcomes you warmly as you come aboard, naming himself as Darren. His apprentice is far more demure. A young girl, who couldn't have been more than fifteen or sixteen, she is actually quite pretty. Pale skin, contrasted by her dark hair, she had high cheekbones and dark eyes also. She nods her head nervously at you as you step aboard, though you notice that, every now and then, she flits nervous glances at Jehan. She doesn't give her name. Even Darren's permanent smile wavers as she comes aboard, but he hesitantly shakes her hand and bids her welcome all the same. Depending how your feeling, this man is either going to be a great friend or very, very annoying.
Once mid-day arrives, the captain comes upon deck, "Right," He growls, "You lot, down below. I don't want you getting in the way of my crew. Move it!" Deciding that it's probably not good to be on the bad side of a Captain who's ship you'll be on for quite a great length of time, you hurry below decks. You each have your own room, but it's sparsely furnished, with only a shelf and a small chest to keep your belongings in. It's cramped, but you'd better get used to it. It'll be your home for the next few months.
When you're finally allowed back on the deck, the breeze is a relief. You notice that the apprentice try's to keep her distance from Jehan, subtly walking to another part of the ship when she draws near. Checking the sails, you appear to be sailing at a good clip, the sea spray reaching high enough to brush your face as you lean over the side, watching the sun sink into the horizon, lighting the sky afire with oranges, reds and purples. "Sailors delight!" Shouts one of men on the rigging, "We're in for a good voyage!" You may, or may not be aware of what he's talking about, but regardless you have to agree. It's quite delightful.
Okay, so my character is posted! His back story has been extended, though some might say over extended, if you wanted to take a look. Also, some of his skills and powers have been shifted a little.
Alias: The Fire Fox Nickname: (To be Determined) Age: 19 Region of Origin: South Hometown: Nichibotsu Deity: He did not train under any deity, but associates himself with the Phoenix of the south Master: Gunslinger
Gender: Male Race: Lyn Height: 3’9” (He claims to be 4’) Weight: 25kg/ 55 pound Hair: Fiery red Eyes: Cobalt blue Skin: He has very pale, smooth skin. His body is more akin to a ten year old than an adult. Handedness: Left handed Scars: One, deep scar across his stomach, that he lets no-one see. Tattoos: None
Basic Description: He’s short, pale skinned with an unruly mop of fiery hair on his head, oh, and a pair of fox ears….and a tail. Most people confuse him with being much, much younger, an ordinary man could pick him up with one hand. He likes to wear long (for him) flowing clothes, always red (like, really red. Proper, bright red), under which he can easily hide his explosive gadgets and guns.
Likes: Explosions, stories, action, adventure, jokes Dislikes: Sore losers, cheaters, arrogance Goals: To wipe out the criminal empire of Muro Masau Fears: That he is not, and will never be, good enough to accomplish his aims. Mannerisms: His supreme skill with gunpowder has caused him to become supremely confident that he can cut any man down before he comes within 10ft. For this reason, he is also supremely cocky, but never tries to offend anyone. He is usually fun and easy going, and there are very few things that he will take seriously, finding it very easy to make light of almost any situation. As a result of using guns and bomb, as opposed to swords and magic, he rarely has to kill up close, even see the face of the person he’s killing, and this has made him slightly psychopathic. He feels nothing when killing.
Superstitions: Before he fires any of his guns, he recites a short rhyme: Fly straight, fly free, but don’t go flying into me. He claims that misfires have been cut in half since he started saying it. (Nothing to do with that being the date he installed a new mechanism into his gun.)
Social Pressures/Problems: As previously mentioned, Kitsune is slightly psychopathic, and sees nothing wrong with killing other people to achieve his aims, no matter how minor. Problem is, no-one else seems to see it that way. He also feels that he constantly has to prove himself to everyone he meets.
Parents: Mother (Mayuko): His mother is very frightened for him, and is desperate for him to come back home. She does however, accept that she’s never going to stop him, and does what she can to make sure he doesn’t get himself killed. Father: (Futoshi): His father agrees with his wife, but only for the sake of his wife. He’s worried what his constant absence will do to her.
Siblings: Hiro - Kitsune's 4 year old brother, he idolises Kitsune. He is incredibly naïve and innocent, and Kitsune labours very hard to keep it that way. His parents are very keen to keep him at home, but Hiro is determined to one day follow his brother into the big wide world.
Rivals: He has a friendly rivalry with his childhood friend Masuo, the only marksman who can even come close to him. Enemies: Bandit Lord Muro Masau
WEAPONS
Spectre Rifle - The pinnacle of Kitsunes weapon engineering, it is a breech loading, rifled, armour piercing rifle, with super long range and the array of scopes to match. (Seriously, it looks like he’s just attached a load of different sized magnifying glasses).
Boom pellets - His own design, can range from pellet to grenade size, the small ones, as well as gun powder, contain things like ash and blinding powder (a surprisingly large amount) while the larger ones carry shrapnel, but he has less of those. Designed to explode upon impact with something, he keeps them in an easily accessible harness beneath his kimono.
Kyōda & Furasshu - Two pistols, with a design similar to that of a revolver, each can contain 10 bullets. However, he’s rigged it so that he can easily slip out the revolving drum when empty, and slide in a new one, dramatically cutting reload times.
Ai's Sword - A black scabbard with rose stripes, and a similar pattern on the hilt, this sword is all Kitsune has left to remember her by. Doesn't means he's any good with it.
SKILLS
Engineering - Not just guns, machines, vehicles, all can be fixed or designed completely within Kitsune’s mind, probably with one or two improvements.
Acrobat - Kitsune is a natural gymnast, easily able to bend and contort himself into a variety of shapes, and possessing a surprising amount of upper body strength. He can also jump ridiculously high, almost 6 feet in the air!
Quick Draw - No, he wasn't holding that gun 0.2 seconds ago! Kitsune can flip a coin in the air, draw his gun, shoot a hole through it, and re-holster it before the coin hits the ground.
POWERS
Focus Fire - Taking a moment to ready himself, and say a quick prayer, Mistune unloads both of his pistols into the exact same spot, 20 rounds through one hole.
Powder jump - By timing it just right, Kitsune sets off a charge with just enough force to blast him high into the air and, if needs be, just enough to slow his fall to a manageable level.
Spectre blast - Taking a deep breath, Kitsune puts himself into a higher state of mind he has achieved through constant practice. When he fires his rifle, he will not miss. Period. Ever. He can hit people seemingly hundreds of yards outside of his range
Smoke Shot - Memorising the location of his enemies, Kitsune throws a line of boom pellets, creating a wall of smoke between himself and his targets, before launching a volley of shots with pinpoint accuracy from within the cloud.
Wall of Steel - Through practice and calculation, Kitsune is able to fire is pistols in such a way, that not even a master of the four schools could find a way through. He can keep it up for as long as he has ammunition, and his reload time is so fast it’s negligible.
Trick shot - Making some very quick calculations, and then relying wholly on instinct, Kitsune can bonce a shot from his rifle up to three times before it starts getting edgy. Three or less... he will always hit.
Current Story: Kitsune was born into the relatively quiet town of Nichibotsu, on the intersection between a few minor roads, that local traders used to travel throughout the region. There was always some kind of hustle and bustle at the marketplace, and Kitsune enjoyed running through the forest of legs as a child, drinking in all the sights and smells and sounds. What particularly interested him, though, was the fireworks. Every month, the firework man would come through town, and set off a little display of light and sound. He and his friend, Masuo, always got a little extra display, all to themselves. Gradually, over the years, they began to learn all about gunpowder, how it could be used, it's potential for good, and for evil. It was like a force of nature unto itself, and Kitsune was constantly craving to learn more. Despite being small, Kitsune was bright and optimistic, and soon made friends with the other children throughout Nichibotsu. Han Lin, the son of the local sword smith, was the only Gon child in the town, and Kitsune was quick to ask him to come join their games, having once been rejected himself for being a Lyn. The thin, scholarly Genji was also coaxed out of his shell by Kitsune, who had previously only known the books of his father, a retired force master, for company. The penultimate addition to their group was Kai. Kai was the oldest of them by a good three years, and he had previously shunned the group, instead preferring to practice his martial arts. He was always the serious one, quickest to judge, and slowest to forgive, but he was a firm friend once they convinced him that fighting wasn't everything (with the help of some very expensive chocolate they...umm...acquired). It was when their guard patrol was finally withdrawn, due to intense pressure on the guard in other cities, that Kitsune's life truly began. Most known it was going to happen for a while, but no-one had done anything about it. Except Kitsune and his friends. They trained themselves to protect the town from the bandits who would surely descend upon such a prosperous, unprotected town. The townsfolk didn't like it, young children shouldn't fight, they said. Particularly the men who would have been shown up by children of a mere 14. Their pride almost cost the town many lives. As soon as the guard left, the Bandit Lord Muro Masau, moved in. He had been eying Nichibotsu for a long time, seeking to make it his base of operations, and he wasn't about to let this chance slip away. For Kitsune and his friends, it was almost a disaster. Deprived of much training, they were lucky that Muro had expected an easy victory. After a few shots, Kitsune and Masuo's weapons misfired, Han was disarmed after only one kill, Kai could not hurt the bandits beneath their armour, and Genji could only cast a single spell before he was drained. Yes, it was almost a disaster. But then there was Ai. One of the bandits stood over Kitsune, his blade poised to strike. His arrogant smile turned to a look of confusion, however, when the tip of a sword appeared through his chest. He collapsed to the ground, and standing behind him, was Ai. It wasn't long before they were all put to flight. Kitsune was only silent because he was thinking up a really good opening line, and he was only staring at her to make sure she didn't trip or anything, but Han had to ruin it. "I think he likes you." He said. It didn't take long for Kitsune to recover from is minor set back, but Ai seemed reluctant to succumb to his charms. As the mayors daughter, she convinced the town to allow them to train in the forest, even trained and fought with them, but she just wasn't interested. It took long hours of deep conversation, nights looking at the moon, and even a sunset for Kitsune to realise that he was, in fact, in love. Ai just never seemed to notice. And Kitsune never got the chance to tell her. It was during Muro's final attempt to take the town, after five years of fighting, that it finally ended. They were training deep in the woods, a secret clearing that Ai had discovered as a girl, and had told no-one of. She thought it best that they weren't caught unawares. But Muro's bandits lived all their lives in the forests of Tu. If there was anything hidden, they knew how to find it. So they did. Just as the sun was setting, and Kitsune and his group were sweating and tired from the day's practice, they attacked. They swarmed into the clearing, Kitsune and Masuo buying just enough time for the rest to prepare. Pulling into a tight formation, they readied themselves to cut their way back to Nichibotsu. Kitsune pulled up the rear guard, easily establishing a kill zone in the clearing behind them. In desperation, one bandit charged across the open clearing, trying to cut down Kitsune. He smiled, easy shot. He lined up the mans head between the crosshairs, and pulled the trigger. BANG! Kitsune's ears rang and his gun exploded and flew from his grasp. Misfire. His own gun, which he'd built himself from scratch, had misfired. The man laughed manically as he sliced open Kitsune's stomach, and he just had time to call out a warning to Ai, and she even managed to turn before the killer, thrust his sword straight through her chest, into her heart. She locked onto his gaze, and in those last moments, he saw what he dreaded. Fear. Then he fell into blackness. Masuo woke him up, still in the clearing, beaten and bloodied. All the bandits were dead. But only him and Kitsune were alive. Standing, Kitsune regarded the clearing with horror. Genji was the most obvious, the grass both frozen and scorched from where he'd made his last stand, a single, perfect hole was visible between his eyes. Sniper. Han was next, he was splayed face first on the grass, a small pile of bandits surrounded his body. Whoever had killed him had left the knife in his back. Kai was more difficult. His features were almost unrecognisable, his body bore hundreds of cut but his lack of armour had betrayed him. He was riddled with arrows. Finally, there was Ai. Ai. He had to dig her body out from under all the other corpses, and her eyes were glazed over, staring into the darkening sky. How could this happen? How could he let this happen? He never even...he never even got to say... "I love you." And he cried. He cried so long and so hard that he though he must soon run out of tears. And when he did...there was nothing left. Just pain. Then he left. Having exhausted almost all his resources trying to take Nichibotsu, and with no-one left to carry news of the death of most of it's protectors, Muro gave up. But not Kitsune. He vows to travel to the ends of the earth to find Muro, and when he does, it ain't gonna be pretty. He is presently trying to gather support and allies from the four schools, located all over Tu. Note: Muro is also a dark chi wielder
I think it would be cool to have the little, optimistic fox kid travelling with the big, nihilist tiger. So what do you say, @Milkman, want to meet up? I know it might not fit with his character for him to grow too attached, but like I said, Kitsune is annoyingly optimistic, and would probably hang around anyway, if he wanted to.
@POOHEAD189 No, it's fine. Sketti seems like he would be the least affected anyhow. I'll try not to do anything like that again. I'll use big monsters to make you afraid instead.
@Holy Soldier Right, sorry it took so long, but I decided to just straight up change the backstory. It's a little long (Okay, it's very long) but I can pare it down if you want me to.
Description: Jace does, at first glance, look like any high school girls dream, long flowing locks, green eyes, yadda yadda yadda. If you got close enough, you would see that his face is covered in thin scars from various fights, as well as the result of an abusive father. He is slight of build, and would have difficulty holding his own in a straight up fist fight, though he is an expert at running and hiding. (It's cooler when you don't say it like that) He does of course, like any self respecting goth themed spy, wear a black leather jacket, black T-shirt, and dark jeans most of the time, though he holds back on the make up. In fact, he doesn't even wear any jewellery. It might glint.
Jaime Campbell Bower (Jace - Shadow hunters)
Personality: Cool, calm and collected, Jace is well aware of his limits and ensures that he stays within them. He could be described as cold, detached, maybe a bit creepy. Yeah, he’s all of those things. He is also inanely curious, and will follow whatever the object of his curiosity through heaven and hell until he loses interest. He learned to detach himself from his emotions early on, or it just hurt more.
Background: Jace was, if anything, unusual. He had seemed different...detached, like he was constantly seeing something that wasn’t there. His parents must have assumed some kind of mental problem, because they dropped him at a foster home in the middle of nowhere, aged three. Most people just assumed he’d grow out of it, you know, one of those childhood things. It didn’t. And it was a long time before he told anyone what he was looking at, what he was listening to. It was after they had finally decided to get a counsellor that he eventually opened up. He was seven, and he had asked questions for days without results. Until, tired of tiptoeing round the issue, he asked “Jace, what are you looking at?”. Jace finally looked up, staring straight into the counsellors eyes. “Demons”. That was the beginning. After that, Jace was predictably the butt of every joke, the victim of every bully. The staff on the foster home tried everything to convince him that what he was seeing wasn’t real, they even tried getting him to draw what he saw, but all he drew were monsters and devils. Eventually, refusing to send him to any kind of mental hospital, they gave up. Jace withdrew further and further away from himself, he didn’t feel the words of the bullies, didn’t feel their spite. But he was afraid. So, so afraid. He tried to hide, anywhere, everywhere, but there was no-where. Nothing. He could not escape the demons. So he disappeared. There is no other way to explain it. But he had just wanted it just so badly for years, and years, and years until...that’s what happened. And not only could the demons not see him, no one could see him. Not the bullies, not the carers, no-body. It was perfect. He never liked being in the world, it was cruel and confusing, but what if he could just, watch? It didn’t take him long to find the book.
It was hidden, of course, in a small door in the back of the attic. There was a name of the cover: Magnus. But that was it. It taught him spells. It taught him how to keep the demons away, how to make them, afraid of him. But, as he discovered when trying a spell for the first time, they were always there. In the dark. Under the bed. Watching. Waiting. It had been when he first tried a spell of any consequence. He had been so focused, concentrating so hard, trying to form something out of nothing with only his mind. He’d forgotten about the demons. It wasn’t until he looked up to see the big, brutish face, slavering mouth and sharp teeth, cat like yellow eyes staring into his, hunger glinting within their depths. He screamed. For the first time, the demon could touch him, hurt him. Jace fell back just as the demon tried to rake his claws across his stomach, instead catching his arm. Jace screamed louder. Then the Social worker burst into the room. Jace was a mess, crying and screaming on the floor, he yelled and clawed and bit, trying to get away from the demon. But no-one else could see it. All they saw were the cuts on his arms and an empty attic, they just thought he’d finally snapped.
It was the syndicate that saved him. Luckily, despite not showing many outwardly magical traits, they correctly identified him as a warlock, and managed to stop him from being dragged to a mental hospital. He was only 13 at the time. They eventually found him a foster parent, a doddering old witch who tried desperately to get Jace to unlock the potential she knew he had, but he refused. He learned tricks and illusions, basic enchantments, until casting magic was like breathing. But he never, ever, tried anything that required his full attention. The demons were still there, lurking in the darkness.
Eventually, when he turned 18, he was officially recruited by the syndicate as a spy, though he’d been working for them unofficially for two years previous. While an agent might benefit or even attempt to make a reputation, a famous spy isn’t doing his job right. He has excelled at his task, and many raids have been pulled off flawlessly, the enemy having no idea that they had been infiltrated.
Since joining, Jace has been a major asset, and a headache to his superiors, as he is prone to getting bored and wandering off. He’s been warned that next time, he’ll face sanctions. He still has his book, though he keeps it hidden. He knows that one day, Magnus is likely to come looking for his Grimoire.
Weapon(s): Heckler & Koch HK45 compact
Wolf biter - A silver longsword purchased at some cost, Jace then imbued it with magical properties to make it harder, sharper, but above all, invisible to an ordinary human eye. The ritual took a lot out of him, and he has never tried anything like it since.
Armoured Jacket - Not exactly heavy stuff, but the black leather jacket he wears has thin metal plates over his vital areas. A life saver in a knife fight.
Skills: Detached - Jace is almost, not inside his own mind, rather, an observer to it. Some people may call him insane, but it allows him to detect any abnormalities and illusions, and rationalise them. Any attempt to subtly influence Jace with magic or other supernatural means, or cause him to see illusions, will fail. Note: He will still see the illusion, but anything to overt, and he’ll know its fake. He is still susceptible to outright, hostile takeover.
Swordsman - He’s not going to spend that much money on a sword, and then not learn how to use it.
Interrogation - Sometimes, blackmail just doesn’t work, and he has to resort to...other methods. Having perfected his craft over the course of his syndicate career (even if it’s not technically allowed) given time, Jace can make anyone talk.
Free runner - What do you do, when the bad guy gets in a car, and you don’t have one? Take a short cut. Jace is a very proficient free runner, and it is one of the only instances when he is prone to showing off. Even if no-one's watching.
Power(s): Invisibility - Over a lifetime of practice, Jace can perform this almost effortlessly. However, there are, as always, limitations. Any longer than 10 minutes, and he starts to strain. Half an hour is the max if he wants to recover in the same day. When he goes invisible, everything he is carrying does also, as well as, if he choses, one other person he is touching, though it is a considerable strain for him.
Master of Illusion - Jace is an expert illusionist and trickster. He has spend almost the entirety of his magical life learning how to create the perfect illusion. While he is casting, it is particularly difficult to tell what is real from what is not. From all the years of accrued practice, casting such minor tricks and illusions take almost nothing out of him. He is never concentrating when casting.
Battle Mage - While in combat, Jace has particularly heightened reflexes and senses. Also, he cannot control his magic fully when in combat, and it will usually have random effects. They can range from setting his sword aflame, to teleporting such minute distances that no-one is even aware it has happened. E.g. He suddenly teleports forward just enough to blink through someone's guard. They are never major, they just look cool more than anything else. It's more like luck than magic.
Incognito - Jace excludes a magical aura that minutely affects a person's mind. As long as he doesn’t speak or move into their direct line of vision, the seem to just, forget that he’s their. This is always on, even if he doesn’t want it to be.
Other: The demons - Some say he's gifted, most call him mad, but regardless, Jace can see demons. He usually keeps them repelled, sometimes catching them out of the corner of his eye, but when he isn't concentrating, they come back, with every intent to do him harm. They can't normally interact very much with the world, maybe just enough to snip the rope he's climbing....20 stories up. They do not attack anyone else, except by accident. E.g. Someone else is also climbing the rope. They are the reason he never uses magic that would require him to concentrate.
Hello, person. If you want to know about me, know this: I spend far too much time on the internet. If you wanted an overview, stop reading now. If you want to go into some detail, I also enjoy researching upon ancient history (Alexander the Great is a particular favourite) and know to much random stuff that will never be useful to anyone. E.g. The first city west of china was founded in 5000BC in Sumer (now Mesopotamia) and was called Eridu. So if you go away with anything, go away with that, because it makes you seem interesting if you know it. Probably.
I also enjoy reading, Brandon Sanderson is one of my favourite authors, and playing games from the [i]Total War[/i] series. I write things as well, but you only get to read what I write here. You're a stranger, I'm not sharing all my stuff with you.
I am also pretty sure that I am a nice person. Now you can leave. If you want to stay, that's fine, but there's really not much else to do here, so...
[url=http://www.pokemon-adoption.de] [img]http://www.yatta-tempel.de/animierte/644gino.gif[/img][/url]
[b]Name:[/b] Shadow
P.S. I also adopted a Pokémon because WTF not.
<div style="white-space:pre-wrap;">Hello, person. If you want to know about me, know this: I spend far too much time on the internet. If you wanted an overview, stop reading now. If you want to go into some detail, I also enjoy researching upon ancient history (Alexander the Great is a particular favourite) and know to much random stuff that will never be useful to anyone. E.g. The first city west of china was founded in 5000BC in Sumer (now Mesopotamia) and was called Eridu. So if you go away with anything, go away with that, because it makes you seem interesting if you know it. Probably. <br><br>I also enjoy reading, Brandon Sanderson is one of my favourite authors, and playing games from the <span class="bb-i">Total War</span> series. I write things as well, but you only get to read what I write here. You're a stranger, I'm not sharing all my stuff with you.<br><br>I am also pretty sure that I am a nice person. Now you can leave. If you want to stay, that's fine, but there's really not much else to do here, so...<br><br><a target="_blank" rel="nofollow noopener" href="http://www.pokemon-adoption.de"><img src="http://www.yatta-tempel.de/animierte/644gino.gif" /></a><br><span class="bb-b">Name:</span> Shadow<br>P.S. I also adopted a Pokémon because WTF not.<br></div>