One of my favourite things to do on this site is just refreshing the page and getting a new ad. Sometimes it's an NFT thing.
3
likes
3 yrs ago
What he said.
3 yrs ago
HEY YOU WATCHA GONNA DO
3 yrs ago
I've been keeping this avatar because I forgot who the artist was, but now I can just search for shark vtuber fanart and find him. Suggest a replacement avatar.
Appearance: She is 1.68 metres tall and has a bust of E.
Race: Human
Personality: Fang is a territorial one who does not like it when others thread into her territory. She can be very violent if she wants to. She makes a bad enemy, but a great ally. She has an extent of greed, often hoarding gold, gems and food. In addition to such a trait, she might be considered a bully. When she hears of a certain animal ruling a certain part of Oaksworth Woods, she will challenge said animal to a duel in order to claim their territory as hers. She will allow these animals to continue staying as long as they follow a set of rules. Deep inside, she is rather friendly if you warm up to her, and she will respect her allies.
History: She never knew her parents. However, the Oaksworth Dragon, known as Gurdr, raised her like a dragon, to be a dragon.
Era: Past
Area: Oaksworth
Magical Capabilities: N/A
Skills: She fights much like an animal, a variety to be precise. Her strength seems to be great despite her size. She has great charisma over animals, ruling over them, giving an impression of zookinesis. Her intimidation tactic is a roar so loud, it can almost rival that of a dragon.
Equipment: N/A
Companions: By occasion, she might bring along one of her foster siblings along.
Other Information: She speaks the tongue of animals, being raised by a dragon, and cannot speak human. She dislikes all(or at least most) things human, except Michelle.
Relax guys, it's just a Roleplay. I've pulled some(more like a lot of) similiar stuff before. Of course, I do take into account some things that people alert me about, such as 'the nips didn't allow foreigners back then' and all that. Usual stuff. I guess I'll go see what's truly wrong after I write this post and re-read instead of just skim through.
Baccano game huh? You mean like DRRR! but more Baccano?
Appearance: She is only 1.42 metres in height, and is completely flat-chested. Her outfit may vary based on era and/or place. The picture up there is what she wears in Oaksworth.
Her 'Vigilante' outfit while in Davis. She wears this outfit, except the heavy metallic exoskeleton depicted. She also does not don the helmet as shown. In other words - she only wears the odd metal pieces that leave really little to one's imagination, alongside a pair of visors and a pair of mechanical boots and cybernetic robo-gauntlets. Additionally, her version of the outfit is blue. Her almost-bare state allows great speed.
This is her school uniform that she is often seen wearing in Chiba. She might change clothes to something more casual at times, though.
Race: ???
Personality: Michelle is a polite young lass to both allies and foes alike. She loves a fair fight from time to time. A helpful one, she will help the denizens of this world go about their daily lives, from chasing knights away from her dragon allies, to homework, to fighting off rampaging mutant experiments. While she does see time and space as a fun thing to hold, she understands that if she goes too far and allows this power to fully corrupt her, disaster could occur. She limits her interference by simply living as a regular denizen of the various times, as opposed to exposing her identity as a temporal mage.
History: Michelle was born in an alternate reality to this world. Apparently, she was some sort of Princess, or royalty. No one really knows. Her reality was said to be destroyed by an unknown force when she was only 12. However, she was given a chance to play god and be reborn into a new world. The downside - she didn't have a fixed timestream. She was living in many timelines. This, along with her immortality, drove her insane, but over the many eons, she learned how to control her very sanity in such a situation. She learned how to adapt to her new life. She learned how to play god. And so began her life. Her regular, free life.
Magical Capabilities: Her primary magic branch is 'Void'. This is, in fact, a magic branch that only few can learn, and even fewer can master. At its peak, one can manipulate the very fabric of time and space, which is technically what Michelle is doing to her house without reaching said peak. These can range from simple distortion bullets, teleportation, void explosions and age alteration. She has many other ways of using her abilities. She has dimensional summoning capabilities, able to summon beasts, trains and such to smash into an opponent. While her potential is internal, she cannot channel her abilities without her wand for the time being. Depending on the time she is in, she can summon three Norns - Urd of the Past, Belldandy of the Present and Skuld of the Future, to aid her.
Skills: She has skill in melee weaponry, so she isn't completely useless without her wand. She is very swift, even without the help of her wand. She is learnt is self-defense without weaponry, but not in an offensive way. She knows basic herbs to heal minor and major injuries and poisons alike, much like a witch doctor. She has knowledge in weaponry, much like a weapons expert. She has great skill in riding and piloting a wide variety of steeds and vehicles, from bikes to dragons. She can swim. It is near impossible to drive her to insanity, mainly because she's still sane despite having no timeline to call home.
Equipment: Her wand takes various forms in order to adapt to the era and place she is in. Appearances range from phones to samurai swords and even hairclips. The picture depicts its form in Oaksworth. The wand's mage staff form is called "Shepherd Staff"
"Warlock Gunsword" is the shape of a one-handed energy blaster weapon. The spells are casted via magic bullets. It is used in Davis, and can activate the WARLOCK 00. It appears to be the above item, except it is more navy blue in hue. It can alter into a blade mode for something more personal. It is disguised as a clip to hold a ponytail in place The WARLOCK 00 is a giant, armed fortress that can shift between cybervan, fortress and hovership modes.
"Beat Rocker" as it is called can cast spells by being strummed. It is used while in Chiba and is usually stored in a guitar case.
Other Information: Little is known about this individual. She is most mysterious indeed.